13/08/2021
Dungeons and Raids:
[Siege of Orgrimmar:] (https://wowhead.com/siege-of-orgrimmar)
- https://wowhead.com/npc=71504
- Reduced the speed of movement of the NPC on the conveyor.
General:
- Reassigned the base attack speed of mobs, based on their types of summoning or the presence of an owner (initially we now take the base attack speed of 2 seconds, and reassign it from the base data, if the mob is not summoned)
- Now abilities with the effect of increasing the speed of melee and ranged will no longer affect the speed of regeneration of runes, energy, concentration and affect the speed of casting spells
Druid:
- Rewrote the choice of targets for the ability https://wowhead.com/spell=81269.
- Now targets that have received the periodic effect of healing will not be re-selected again if there are much more wounded targets in the area
- Now pets and minions will also be targeted as targets
- Https://wowhead.com/spell=106839 can no longer be cast if immobilized and out of melee range
Mage:
- Talent improvements https://wowhead.com/spell=113724:
- Fixed a bug where an unresponsive target would receive it as spam when trying.
- Now the effect of freezing will affect a specific target only 1 time per use of the ability.
Monk:
- Fixed a bug when the speed bonus from equipping with the "Stance of the Wise Snake" effect disappeared after re-entering the game world
- Removed unnecessary visual effects of the ability https://wowhead.com/spell=121253
- Talent improvements https://wowhead.com/spell=115098:
- Fixed a bug when the wave cycles were 6 + 1, not 7 + 1 (that is, the starting wave was immediately counted in the total number of transitions)
- Now targets that are in the effects of loss of control over the character, which are interrupted by damage, will no longer be selected as a potential target for the transition of this wave
- Now targets that cannot be detected will also no longer be selected as a potential target for the transition of this wave
Rogue:
- Fixed a bug where the talent bonus https://wowhead.com/spell=14062 could remain even when the rogue got out of stealth
- Now the action https://wowhead.com/spell=212183 will be applied ignoring the effects of immunity to the effect to spells. Spell Immunity effects can no longer dispel this effect
- Fixed a bug where the bonus increasing the chances of imposing poisons after using https://wowhead.com/spell=32645 could be dispelled by the effects of dispelling poisons pronounced by your ally
Warlock:
- Fixed a bug where the ability https://wowhead.com/spell=119898 - https://wowhead.com/spell=6360 applied on behalf of a warlock with an active minion had no effect
- More correct orientation of the installation of the gates of darkness and chaos in the ability https://wowhead.com/spell=111771
Shaman:
- Now the passive effect of the talent "Swiftness of the Ancestors" and the bonus of the passive ability "Oath of the Elements" will no longer work on the shaman himself in the form of two simultaneously active bonuses
Developments:
- https://wowhead.com/spell=161795 will no longer drop from death or reassignment
Items:
- https://wowhead.com/item=69215 now the use of the item will be activated by the casting time
- https://wowhead.com/item=21212
- https://wowhead.com/item=90078 - now the expulsion effect will last 20 seconds instead of 8
- https://wowhead.com/item=104320 - now the banishing effect will last not 8, but 20 seconds