October 2022 fixes

Description

01/10/2022

General:

  • Fixed about 15 server crash reasons
  • Fixed cooldown on event dungeons
  • Improvements to the system of automatic removal of auras by special attributes
  • Fixed system for processing items in the mail
  • Found and fixed a critical bug due to which, with the help of cheats, they could change character nicknames for the entire server
  • Refinement to the autocast system of healing spells at the NPC
  • Fixed a bug when legendary items from the mail were not always taken into account in the lists of received legendary items
  • Changed the algorithm for unloading static passengers from vehicles
  • Fixed work of premium account on cross realm
  • Fixed a bug where some damaging spells could be cast with cleanliness
  • Correction in loading macros when entering another character
  • Fixed a bug where some NPCs that can walk on land could not get out of the water
  • Found a bug due to which quest items were not visible in the NPC if they did not have other loot
  • Changed the algorithm for generating quest items, before it could issue a duplicate quest with an item that could not be picked up, or did not generate items for the group at all
  • Fixed cooldown for loot in event dungeons

Donat:

  • Complete rework of the game store:
    • changed the structure of the store
    • structured processing of all services
    • added the ability to purchase through the .menu command
    • now "Premium" for the test world will be separate from the game world
    • fixed bugs with the generation and display of items and categories
    • fixed a bug when the discount for bonuses was not always displayed
    • fixed store loading and generation structure
    • now, when returning items to a merchant, the GUID value can be greater than uint32
    • fixed removal of donated bonuses from items

03/10/2022

General:

  • Fixed an issue that could cause quest items not to be looted
  • Fixed a problem when the level of professions above 600 scaled incorrectly, instead of 800 the level was 750, instead of 700 it was 675
  • Fixed one server crash bug

Black Temple:

  • The dungeon has been completely redesigned, all scripts have been rewritten: bosses, npc, events (opening the gate to Illidan by Akama) and so on.
  • Improvements and changes after the "rework":
    • Supremus:
      • Fixed and improved the mechanics of chasing the target in the second phase. Fixed the creation of a "fiery path".
    • Shade of Akama:
      • Fixed an issue with launching the encounter.
    • Teron Gorefiend:
      • Fixed player ability damage when controlling a spirit.
    • Reliquary of Souls:
      • Fixed an issue where some boss abilities could not be interrupted or reflected.
    • Mother Shahraz:
      • Fixed an ability that binds and teleports players.
    • The Illidari Council:
      • Priest: Fixed being able to cancel spells, after which she would not cast spells for a few seconds.
      • Palladin: Fixed the mechanics of using auras and seals, as well as their effect.
      • Rogue: Fixed boss behavior (didn't go into invisibility)
    • Illidan Stormrage:
      • Event timing adjustments.
      • Phase 1: Corrections in the work of mechanics related to Parasitic Shadowfiend - the work of auras and mobs. Fixed ability - Slash: you can avoid the debuff if you use active protection.
      • Phase 2 (Air Boss): Fixed a visual issue with elems (blade beam did not disappear after entering enrage).
      • Fixed an issue that caused the boss to not use the Dark Barrage ability.

Obsidian Shrine:

  • Sartharion: if you perform +3, then after the death of the boss, all minibosses will immediately disappear (as in the official version of the game).

11/10/2022

General:

  • implemented a notification about the production of mounts and legendary items by the player to all members of the guild.
  • Implemented animation for opening chests/herbs/ores and other objects of the GAMEOBJECT_TYPE_GATHERING_NODE type. a delay before despawn is also implemented (it will be impossible to interact with the object at this time).
  • Now you can interact with the Order Board immediately after the first interaction.
  • Fixed two server crashes
  • Fixed bugs that have recently arisen with pumping fishing
  • Fixed bugs that recently occurred with dismounting from the mount
  • Fixed a crash in the absence or multiple procs of some passive effects from spells that did not initially count as damage / healing (if you find problems with the proc, write to the bug tracker)
  • The character clone effect will correctly copy the corresponding skin color and accessory variation

Priest:

Hunter:

Demon Hunter:

Monk:

Shaman:

  • Fixed a bug where https://wowhead.com/spell=197995 healed the same target multiple times, but the maximum number did not exceed 10. Now the visual effect will be correctly applied not on targets, but on the area of ​​effect

Other:

Dungeons and Raids:

New Moon Fair:

  • Fixed phasing of NPCs from the race.

Pandaria Scenario:

  • Attack on Zen'vess:
    • Fixed damage to towers.
    • Fixed activation of the final boss.
    • now replicas during the flight are displayed correctly.
  • Unga-Ingo:
    • Implemented generation of random 3 bosses in 5 different positions.
  • Secrets of the Fiery Chasm
    • Fixed gate opening.

Garrison:

  • Produced a global rework of the garrisons. Detailed information on fixes is presented in this thread: https://legionbugs.com/post/progress-po-ispravleniyu-garnizona-drenora
  • In connection with the rework of the garrison and its incompatibility with the old version, as well as to eliminate bugs and problems of the old version, the data was cleared from the players by garrison (items, quest chains, etc.)
  • fixed storage quest https://wowhead.com/quest=37060 for garrison level 3 horde.
  • Stable tasks for recruiting animals with the help of a lasso have been fixed. (for horde)

Class Hall:


12/10/2022

General:

  • Fixed 3 critical issues causing server instability after a major garrison system update.
  • Rewritten the processing of one of the proc flags for spells and the adjustment of all spells associated with this proc
  • Fixed a bug in the package, due to which the appearance of copies of the mage (and not only) was copied incorrectly

Garrison:

Tasks:

Priest:

Warlock:

Dungeons and Raids:


13/10/2022

General:

  • Found and fixed a bug that caused the server to freeze.
  • Rewritten scenario processing system, now supports work in garrisons
  • When copying the appearance, the variation of accessories (beard/earrings/piercing/face painting/accessory) is now correctly copied

NPC:

Dungeons and Raids:

  • Potential fix for players extending raid dungeon cooldown while bosses respawn.

Eye of Azshara

Garrison:

  • Fixed a bug with orders that after 2 orders it was impossible to interact with the object.
  • fixed a bug due to which loot was not visually taken in orders.
  • Fixed generation of gold in orders for the construction of the Sanctuary of the Gladiators.
  • Fixed display of object models of orders from the Stronghold during an active order. (previously the model was simply not visible)
  • fixed a critical bug that caused players to take out abilities from the building outside of Draenor. Example: https://wowhead.com/spell=178777
  • Fixed a bug with confusing requirements for buying blueprints of 3 levels for the Horde.
  • Fixed quest chain Stables for the Horde.

Priest:

Rogue:

Shaman:


14/10/2022

Garrison:

General:

  • Numerous adjustments in the implementation of procs, where during the last updates of which procs could work incorrectly from some abilities

Priest:

  • Fixed a bug where the damage from the talent https://wowhead.com/spell=209780 would not interrupt the effects of loss of control over the character, consumed by the received damage

Mage:

Hunter:

15/10/2022

Class Hall:

  • fixed a critical bug due to which orders for recruiting minions did not work.
  • Fixed many missions having 0 gold rewards.
  • Implemented a check for the release of followers from the mission, if they are somehow bugged, but the mission is not in progress.

16/10/2022

General:

  • Fixed an issue where when cloning an appearance, it could get buggy and become either invisible or rendered incorrectly
  • Fixed crash at the end of the scenario in the garrison

NPC:


17/10/2022

Garrison:

General:

Druid:

Mage:

Rogue


18/10/2022

General:

  • fixed a problem when it was impossible to complete the mission in the Class Hall
  • fixed a problem when it was impossible to start the mission in the Class Hall
  • rewritten appearance cloning system (code optimization)
  • rewritten method for deleting a scenario from the map when the scenario ends

Garrison:

Dungeons and Raids:


20/10/2022

General:

  • attempt to fix a recent crash on updating server sockets
  • since it was not yet possible to fix crashes on scenarios in garrisons, they were disabled
  • rewritten implementation of gain 109 aura
  • fixed a problem when the player's sumons did not attack the target during spell attacks or damage

Garrison:

Hallow's End:

Dungeons and Raids:


21/10/2022

General:

  • Correction in the calculation of damage to the player in the old dungeons and raids.

Dungeons and Raids:

NPC:

  • Removed empty scale of rage for mobs like "warrior".
  • Adjustment in the work of fixing behind the target, sometimes after casting the NPC could stop casting.

Garrison:

Hallow's End:


24/10/2022

General:

  • fixed exploits with auras that have the following attributes: SPELL_ATTR4_NOT_USABLE_IN_ARENA_OR_RATED_BG / SPELL_ATTR6_NOT_IN_RAID_INSTANCE / SPELL_ATTR8_NOT_IN_BATTLEGROUND / SPELL_ATTR11_NOT_IN_MYTHIC_MODE_CHALLENGE_MODE
  • bug fix for glow effects (for example: https://www.wowhead.com/spell=11366 for a fire mage from the effect of https://www.wowhead.com/spell=48108), visual from auras (for example : https://www.wowhead.com/spell=231895) with sample teleport (for example: bugle in https://www.wowhead.com/zone=7812) some other bugs with auras (for example: flasks fly off, etc.) (Glazzer)
  • Fixed a bug due to which equipment sets could not be saved
  • Fixed a bug when items from tokens with full bags disappeared, now they are sent to the mail
  • Fixed 4 causes of server crashes, one of which was causing frequent crashes in the last two weeks
  • An attempt to fix crashes and freezes of clients that appeared after moving to a new physical server
  • Implemented the inclusion of an assist-attack of temporary minions that initially do not require the choice of a victim. Now, when attacking with abilities, in addition to melee, the minion will also help you.
  • Reassigning the type of school of magic for automatic melee attacks for some minions (for example, https://wowhead.com/spell=123904 , https://wowhead.com/spell=132578) . If you have information that some minions should deal damage with auto-attacks of other schools, then write reports.

Warrior:

  • Fixed work of talent https://wowhead.com/spell=205800 . Now the attack of the owner will update the effect, and the attacks of other targets on the victim will stack it

Druid:

  • Fixed work of talent https://wowhead.com/spell=207017 . Now the attack of the owner will update the effect, and the attacks of other targets on the victim will stack it

Monk:

  • Fixed work of talent https://wowhead.com/spell=207025 . Now the attack of the owner will update the effect, and the attacks of other targets on the victim will stack it

Demon Hunter:

  • Fixed work of talent https://wowhead.com/spell=207029 . Now the attack of the owner will update the effect, and the attacks of other targets on the victim will stack it

Paladin:

Death Knight:

  • Now distribution of damage from https://wowhead.com/spell=203173 will occur when hitting the victim from any target, and not when dealing damage to the death knight himself
  • Fixed work of talent https://wowhead.com/spell=207018 . Now the attack of the owner will update the effect, and the attacks of other targets on the victim will stack it

Dungeons and Raids:

Hallow's End:

Garrison:

  • Implemented resurrection in garrisons.
  • Added missing order box for Alliance level 3 mine.
  • added a check if the player went through the entire chain to build the Outpost in Tanaan, and the quest https://www.wowhead.com/quest=38435 / https://www.wowhead.com/quest=37889 was missed for some reason, then the quest is automatically executed when you enter the game.

25/10/2022

Garrison:

Dungeons and Raids:

Icecrown Citadel:

  • Lich King: Fixed an issue where in the Outro phase (after resurrecting players), the boss could evade.

Firelands:

  • General: Under development (rework of all bosses), some bosses may not be available on game servers.
  • Bettilac: Currently in development, only available on test servers.

26/10/2022

General:

  • fixed 3 server crashes

Dungeons and Raids:


27/10/2022

General:

  • Fixed ModifierTreeType for GarrisonFollowerHasAbility / GarrisonFollowerHasTrait / GarrisonFollowerQualityEqual.
  • the timer of the Black Market generation system has been rewritten, now the generation of orders should occur once a day
  • now auras that increase the receipt of the currency will not affect the withdrawal of the currency (it will only affect the receipt)
  • improvements to sumon auto-attack
  • fixed one server crash

Garrison:


29/10/2022

General:

  • fixed private messages for /dnd and /afk.
  • fixed 3 causes of server crash
  • rolled back part of the edits that were applied before the 19th, to find the cause of the hang and crash of the game client

Garrison:

NPC:

Quests:


30/10/2022

Garrison:

Druid:

Hunter:

  • Now the talent bonus "Insidious Shot" (199522) will be activated for an aimed shot when there are no vulnerable targets, and not constantly
  • Removed disorientation delay with https://www.wowhead.com/spell=186387

Demon Hunter:


31/10/2022

General:

  • https://www.wowhead.com/spell=83958 - Fixed the display of your guild emblem on the chest.
  • https://www.wowhead.com/item=120352 - Fixed the display of the guild emblem on banners in the garrison.
  • Some of the fixes that were rolled back earlier to find client freezes and crashes were returned. If you again experience freezes or crashes of the client, please write this information to the bug tracker.

Posted in World of Warcraft: Legion on Sep 30, 2022