June 2023 fixes

Description

01/06/2023

General

  • Fixed 2 causes of server crash
  • Autocast taunt effects will no longer trigger when the target is a "boss"
  • Autocast melee attack speed boost effects will no longer trigger until the caster reaches melee range
  • Fixed positioning of pets and summons when attacking a target
  • Fixed an issue where the pet would not follow the target if the attack started close to the target
  • Preparation and end of the arena season

Rogue:

  • Ability improvements https://www.wowhead.com/spell=13877
    • Now the proportion of damage invested in the proc will take into account such damage that is not weakened by the target
    • Extra hit will no longer ignore the target's armor and will still not count secondary damage mods that are active on the rogue

Death Knight:

Quests:

Achievements:

Objects:

Pet Battles:

  • Fixed an issue where in some cases pet battles would not start and give the error "The ground for pet battles is too uneven"
  • Fixed starting battles for most trainers

General:

  • https://tracker.legionbugs.com/view.php?id=25334 fixed problem with wrong simles teleport
  • Spell: fixed a problem with some channeling spells when the spell trigger did not work due to cleaning the target
  • Spell: Fixed an issue with some spells that use Ammo with ITEM_SUBCLASS_WEAPON_BOW and ITEM_SUBCLASS_WEAPON_CROSSBOW weapons
  • Fixed a problem with restoring cooldown on items equipped in the neck slot. For example, when a CD was hung on https://www.wowhead.com/item=122667 before the relog.

Mists of Pandaria:

Priest:

  • Adjusted the connection of the visual illumination of the ability "Archangel" (81700), if the number of charges "Commitment" (81661) has already reached the maximum and is constantly updated, then the visual illumination effect will no longer constantly notify the ability by constantly turning on

Monk:

  • Bull's Eye (115543) can no longer be used against targets tagged "boss"

Paladin:

  • Fixed a sudden shutdown of the duplication of treatment by the "Defender of Ancient Kings" effect (for the Light specialization)

13/06/2023

General

  • Fixed 3 causes of server crash
  • A major update has been installed, partial server instability is possible
  • Rollback of one fix due to which players began to be thrown into texts during friezes
  • Fixed a bug due to which the black market auction could not end and constantly extend

Dungeons and Raids

Battlefields:

  • Completely rewritten the code for creating and selecting players in BG
  • Added limit on the number of tanks (MaxTeamPlayers / 10) and heals ((MaxTeamPlayers / 10) + 2)
  • Added role priority (Tank -> Heal -> DD)
  • Fixed a bug with the addition of players by timer
  • Minor code optimization
  • Added role saving after relog
  • Fixed imposition of visual masks on players from spells 193472, 193475
  • Disabled deathmatch

Demon Hunter:

Mage:

Death Knight:

Warlock:

Mists of Pandaria:

General:

  • (For tanking specializations) Improvements to the passive effect "Vengeance" (according to the report https://tracker.legionbugs.com/view.php?id=25438)
    • Enabled the option to intercept 50% of the accumulated value by one tank if its attacker is intercepted by another tank
    • Enabled option for increased effect stacking when "threat amplification" is supported by "taunt" effects
    • Fixed a bug where some classes incorrectly took the original percentage of pure damage when calculating this effect
    • If the intercepting tank already has a similar effect, then compare 50% of the intercepted value with the current one and issue a new value if the current difference was less than the intercepted one (Previously this was not provided)
  • Fixed a bug when after the end of the duel the effect "Fatigue from battle" was not deactivated

Druid:

  • Now the action of the "Sleep of Cenarius" (145162) effect for the "Guardian" specialization when using the ability https://www.wowhead.com/spell=5185 will now extract not the spell power of the druid, but its attack power. Rewrote the transfer of the ability's heal amplification bonus.
  • Fixed a bug where the ability "Bone Shield (Symbiosis)" (122285) was consumed by healing effects

Priest:

Mage:

  • Improvements to the Flame Blast ability (108853)
    • Fixed a bug when the main target was included in the list of distribution of dot effects
    • The process of selecting targets will take place not on random targets, but on the nearest target from the affected main

Monk:

  • Glyph of Detoxification (146954) will no longer proc against boss allies

Hunter:

  • Pet ability "Void Shock" will no longer be used in "auto-cast" mode for nothing (spell interruption)
  • Pet ability "Bloody Attack" (boar) will be correctly used in "auto-cast" mode

Death Knight:

  • Fixed a bug due to which the minion https://www.wowhead.com/spell=49206 attacked the target only a couple of times with a key ability
  • Adjustments to the work "Symbol of Unrelenting Grip" (59309). The taunt effect will no longer proc against targets with pull immunity

Shaman:

  • Glyph of Cleansing Waters (55445) will no longer proc against boss allies

Warlock:

  • Fixed a bug where when burning hot coals were consumed under the effect of "Fire and Brimstone" (108683), abilities that converted energy consumption into hot coals consumed them only on the server side (the last coal visually remained on the client, but you could not use abilities at the same time)
  • The object action taken by the Rain of Fire (104232) ability for the Destruction specialization will now create glowing embers intermittently

14/06/2023

Druid:

Rogue:

  • Ability improvements https://www.wowhead.com/spell=202665
    • Fixed a bug where using finishing moves on a single target took away the health of the rogue twice, and additional hits from them that go through the area - took away health as many times as there will be hits

Warlock:

  • Ability improvements https://www.wowhead.com/spell=755
    • Casting error alert will be "Demon is already at max health" (Previously it was alerted as "You are completely healthy")
    • Now the base health when calculating the percentage of healing with a beat will be calculated from the owner of the demon, and not from the demon itself (since the health of different demons is different and less than the summoner)

Mists of Pandaria:

Druid:

  • Improvements to the talent "Force of Nature (Guardian)" (102706)
    • Now if a minion summoned by a talent is attacked, then his summoner will also receive the "Vengeance" effect
    • Minion taunt effect will no longer activate if the target is a boss

Mage:

  • Fixed a bug where the slow effect of Frostfire Bolt (44614) was effective against targets with slow immunities

Hunter:

  • Now the ability to change the specialization of a pet will be blocked if you leave the battle, and your pet still supports it

Paladin:


15/06/2023

General

  • Fixed a bug with the appearance of rarniks on the Broken Shore. 5 rares will be available and change every 45 minutes.

Quests:


16/06/2023

General

  • The player's entrance to the game was rewritten, sometimes the server crashed on this code.

Battlefields:

  • BG exception works again.
  • On the battlefields of Warsong Gorge and Two Peaks, a bug with incorrect counting of the winner after the expiration of time has been fixed.

20/06/2023

General

  • Fixed 4 causes of server crash
  • Found and fixed 5 causes of freezing of the game client (GS, on the Broken Isles and Argus)

26/06/2023

General:

  • Fixed a bug where exceeding 100% of the hit rate due to miss reduction modifications, on the contrary, increased the chance to miss with melee abilities
  • Fixed a bug when getting rage from automatic melee attacks from 0 stock always gave out 1 unit less
  • Fixed two causes of server crash
  • Fixed a bug when it could be thrown out of the queue to specific dungeons
  • Damage adjustment for defenders and champions
  • Unified system for changing fields to support all addons
  • Implemented several systems for sumon scripting

Dungeons and raids:

Druid:

  • https://www.wowhead.com/spell=157228 will no longer proc if a druid is hit by a non-damaging attack
  • Effect improvements https://www.wowhead.com/wotlk/en/spell=48500
    • Now the effect accumulation limit is equal to 50% of the druid's maximum health (previously this indicator was 100% and was taken from the health of the most healed target)
    • When the effect was accumulated on the druid itself and then triggered on the target, a bug was fixed when the old value was completely transferred to the target, but could not continue to accumulate.

Mists of Pandaria:

General:

Warrior:

Druid:

  • Now the basic attack will create not 10, but 11 units of rage.
  • There will be a slight delay in gaining Fury from Primal Fury (16961).
  • Now the Soul of the Forest talent (114107) for the Guardian specialization will increase the amount of rage gained due to the Primal Fury effect, which was caused by the Mangle ability (33878)
  • Now, when reapplying Bear Form, 10 points of bonus rage will also be re-issued (first reset to 0, and then replenished to 10 units)
  • The heal over time from the set bonus https://www.wowhead.com/spell=144887 will no longer have a critical effect
  • The https://www.wowhead.com/spell=144879 set bonus will now properly interact with https://www.wowhead.com/spell=144887 , specifically when the set's Savage Protection (132402) effect is triggered 2 items
  • Fixed a bug where the "Sleep of Cenarius" (108373) talent bonus for the "Guardian" specialization did not increase the critical strike chance by 10% when using the ability https://www.wowhead.com/wotlk/ru/spell=33878
  • Fixed a bug where the "Intimidating Roar (Symbiosis)" (113004) ability, when used on the main target, applied the effect of immobilization and fear twice
  • Fix adding crit chance to spell https://www.wowhead.com/spell=8936 from "Glyph of Recovery (Healing)" (116218)
  • Fixed target definition for the implementation of "Force of Nature" (for healers), if the druid has not yet chosen a target
  • Wild Mushroom's accumulated healing effect (healing) will no longer receive the wearer's healing amplification bonuses

Priest:

Monk:

Warlock:

  • Fixed a bug where the effect "Glyph of the Dark Pack (Demonology)" (56250) was applied to the targets themselves
  • Fixed a bug where activating "Metamorphosis" by using the ability "Demonic Leap" (109151) did not start the passive mode of self-discharge of demonic energy
  • Automatic cancellation of the appearance of "Metamorphosis" will occur at 25 units (was 6)
  • Implementation improvements "Wild demons"
    • Fixed a bug where the Imp's passive mode (not attacking) was constantly making 8% roll chance to trigger the "Molten Core" effect
    • Fixed combat bug if another imp is summoned on top of the existence of another, attacking the previous target
  • Client-side demonic energy sync adjustment when Metamorphosis is cast through the Demon Leap ability (109151)

29/06/2023

General:

  • Fixed three causes of server crash
  • Fixed movement of the player in the passenger seat of the mount when moving between zones
  • Fixed an issue where players were given cooldowns on rarniks but no loot

Battlefields:

  • Two Peaks
    • Spirit spawns fixed
    • Fixed selection of the nearest cemetery

30/06/2023

General:

  • Fixed teleportation to vehicles on the BG when entering through the cross
  • Fixed "death" when entering from BG through cross
  • Fixed a serious bug due to which the contents of the bags could disappear when switching to cross
  • Fixed transfer of items in Time Travel

Dungeons and raids:


Posted in World of Warcraft: Legion, World of Warcraft: Mist of Pandaria on Jun 01, 2023