January 2022 fixes

Description


03/01/2022

Dungeons and Raids:


10/01/2022

General:

  • Fixed a bug where the pre-healing of many flow spells performed on operations displayed on the client in the action bar of health the value of the total healing of the ability, and not the value of its one amplitude (example https://ru.wowhead.com/spell=198533)
  • Additional improvements to the cross faction in raids
  • Fixed two server crashes
  • Fixed a bug when loot in the stronghold could fall from not yet opened instances
  • Fixed a bug due to which in the combat log packages there was incorrect damage and healing (for example, the creature had 80 HP, the damage removed 74 HP, and the log showed 160)
  • Improvement to the base stats of creatures in mythic + mode, a reason was found due to which some mobs could deal damage 10 times higher than necessary
  • Several attempts to fix server crashes (so far without results)
  • Found the reason due to which, in certain situations, the player could fall under the textures using blink and similar spells (paraxia, ship in insta)
  • Fixed a problem due to which pets or the heroic wara jump (paraxia, etc.) did not work on some GOs
  • Fixed a bug due to which incorrect movement paths were generated on GOshki (geodata generator for GO objects was rewritten and a new geodata was extracted for GO)
  • Refinement to the system for cleaning up extra spells from players (added new specs previously missed)
  • Added a check for the possibility of changing specialization

Warrior:

Priest:

Monk:

Demon Hunter:

Paladin:

Death Knight:

Warlock:

Shaman:

Items:

  • Effect improvements https://ru.wowhead.com/spell=222705:
    • Basic implementation of the "nightmare corruption" infection (while 1 adjacent adjacent unit will be infected)
    • Fixed a bug where the threshold for triggering an item was not limited to an interval of 1 time per 1 second from each infected target
    • When refreshing charges on a target, the duration of the effect should no longer be refreshed

12/01/2022

General:

  • The reason was found and eliminated due to which the check of geodata and pathfinding did not work correctly on GO objects with size scaling
  • Refinement of the search for GO objects to check the geodata on them, because of the incorrect distance, it did not always find them
  • The method of generating the path when jumping war, DH, as well as jerks has been rewritten, now the ability to go to the point will be determined correctly even when falling or on the wings of the DH
  • The group and raid cross-faction system has been rewritten, now it works differently, which should eliminate all the bugs that were previously (bugs in control, vvp in the world, etc.)
  • Improvements to the system of rotation of GO objects in the world, should fix the location of some GOs
  • Fixed subway operation in Stormwind

14/01/2022

General:

  • The basic principle of the cross-fraction has been rewritten, now the faction will change completely, and not just visually
  • Now, when in a cross-faction group, the real faction will be taken into account:
    • quests
    • when receiving and using items
    • upon receipt of achievements
    • when receiving titles
    • when gaining reputation
    • interacting with vendors
    • during checks in the garrison
    • when displaying flight routes
    • when casting spells
  • Now, when killing mobs, the possibility of getting reputation from them will be checked if the player is in a cross-faction
  • Now, during checks, the real team of the player will be checked, and not the factional one (some bugs with the issuance of rewards are fixed)
  • Fixed NPCs called from the premium menu
  • Slightly changed the principle of correcting the faction of mammoth mounts
  • Fixed server crash on clearing LFG groups
  • Changed the system for counting achievements and accounting for passage for mythic + guilds, now it works if the key was passed in the timer
  • A possible cause of server instability was found, the code was optimized and corrected to fix server crashes
  • The system for processing corpses and bones from players has been rewritten and optimized (sometimes it could cause server freezes)
  • To fix an abuse in a cross-faction group, now the faction will not change immediately after leaving the group if the player is in battle
  • Fixed server crash on list generation when searching in ZSG

Items:

Quests:

Added localization:


15/01/2022

General:


17/01/2022

General:

  • Fixed check when calling the auctioneer when cross-faction in the premium menu
  • Implemented the work of stopped vehicles (ships on the bg Coast of the Ancients and some types of elevators)
  • Fixed item level display when typing via ZSG
  • Adjustments have been made to the system for creating multi-zones on the map
  • Fixed lift in location "Thunder Totem"
  • Fixed disappearance of pets when crossing the border between zones
  • Fixed server crash when getting information about his corpse
  • Improvements to the system of auto-generation of bonuses for items (fixing a bug with a drop from items that were bought from the NPC https://ru.wowhead.com/npc=120898)
  • Attempt to fix a server crash when the mover is lost while receiving movement packets
  • Slightly reduced the delay when teleporting
  • The grid system on the server has been improved to ensure greater security when working with objects in a multi-threaded environment

Dungeons and Raids:


18/01/2022

General:

Dungeons and Raids:


24/01/2022

General:

  • Updated all areas where weather changes are possible.
  • Implemented a table in the database that will convert calendar dates to BlizzData, so it will be easier for us to update game events in the Calendar.
    • Updated all game events in the calendar until 2029. (please clear your Cache folder for the changes to take effect!).
  • Rewritten the basic principle of operation of OutdoorPvP, now the system is completely processed by local maps (may cause morning instability of the core)
  • Work https://ru.wowhead.com/wintergrasp integrated into the OutdoorPvP system
  • Work https://ru.wowhead.com/tol-barad integrated into the OutdoorPvP system
  • Rewritten event launch system in OutdoorPvP scripts
  • Fixed visual display of AT after relog
  • Fixed a crash at the end of a pet battle
  • Several attempts to stabilize the kernel
  • Fixed a crash that sometimes occurred when deleting a sumon

Professions:

Quests:

Check in:

Game Events:

Warrior:

Druid:

Priest:

Monk:

Demon Hunter:

Rogue:

Warlock:


25/01/2022

General:

  • The system for activating objects around the player has been rewritten, now objects will be activated earlier
  • Now the faction of the player when joining or leaving a group will not change immediately
  • Improvements to search by SGI groups
  • Correction in zone accessibility checks for low level players (shouldn't kick a player out of the zone if he just flies over it now)
  • Improvements to loading OutdoorPvP scripts, causing friezes when loading

26/01/2022

General:

  • Some edits were rolled back, as they caused an excessive load on the server processor, which led to lags and delays in the game:
    • Rollback: The system for activating objects around the player has been rewritten, now objects will be activated earlier
    • Rollback: The system for processing flying mobs has been rewritten, now, like on the office, they can be seen much further
    • Rollback: Rework of the lambda function processing system
    • Rollback: Improved the grid system on the server to ensure greater security when working with objects in a multi-threaded environment

28/01/2022

General:

  • Correction of the extraction of modifiers with a non-integer indicator when calculating, for example, the damage dealt. Fixed a bug where auras like https://ru.wowhead.com/spell=214914 had a real value rounded down (for example, every even point invested in an artifact trait would be rounded down to odd, thus losing a 0.5% bonus) ). This also affects the modification of most mastery bonuses on the character (also eliminates the loss of the bonus after the decimal point)

Hunter:

Demon Hunter:

Paladin:


Posted in World of Warcraft: Legion on Jan 02, 2022