03/01/2022
Dungeons and Raids:
- Emerald Nightmare:
- Ursoc
: - adjustment of the event Powerful Collision:
- now the minimum damage is 20% (previously 10%)
- adjustment of the event Trampling:
- now the minimum damage is 20% (previously 10%)
- adjustment of the event Powerful Onslaught:
- Fixed a bug due to which spell damage was not always dealt to players who were between the boss and the target of the spell Powerful Rush
- Adjustment of the [Miasma] event(https://ru.wowhead.com/spell=205611):
- fixed a bug due to which the damage from the void zone was not dealt to players
- Nightmare Image:
- Fixed an issue where NPCs could spawn with less than full health
- Nythendra
: - Fixed a bug due to which, after the resurrection of the player, he was not affected by the aura Plague Infection
- Ursoc
10/01/2022
General:
- Fixed a bug where the pre-healing of many flow spells performed on operations displayed on the client in the action bar of health the value of the total healing of the ability, and not the value of its one amplitude (example https://ru.wowhead.com/spell=198533)
- Additional improvements to the cross faction in raids
- Fixed two server crashes
- Fixed a bug when loot in the stronghold could fall from not yet opened instances
- Fixed a bug due to which in the combat log packages there was incorrect damage and healing (for example, the creature had 80 HP, the damage removed 74 HP, and the log showed 160)
- Improvement to the base stats of creatures in mythic + mode, a reason was found due to which some mobs could deal damage 10 times higher than necessary
- Several attempts to fix server crashes (so far without results)
- Found the reason due to which, in certain situations, the player could fall under the textures using blink and similar spells (paraxia, ship in insta)
- Fixed a problem due to which pets or the heroic wara jump (paraxia, etc.) did not work on some GOs
- Fixed a bug due to which incorrect movement paths were generated on GOshki (geodata generator for GO objects was rewritten and a new geodata was extracted for GO)
- Refinement to the system for cleaning up extra spells from players (added new specs previously missed)
- Added a check for the possibility of changing specialization
Warrior:
- Fixed a bug where cost-resetting effects calculated the amount of absorption https://ru.wowhead.com/spell=190456 incorrectly
Priest:
- More correct selection of a wounded target with the ability https://ru.wowhead.com/spell=155793
- Talent tweaks https://ru.wowhead.com/spell=200209
- Fixed a bug where if the artifact trait https://ru.wowhead.com/spell=196437 was not active and if https://ru.wowhead.com/spell=47788 was cast on an ally (not on the priest himself), there would be no reduction recovery time
- Talent successes will no longer cut the remaining cooldown to 90 seconds, but instead set a specific current cooldown (90 seconds)
Monk:
- The "Protection" honor talent https://www.wowhead.com/spell=202162 can no longer be applied to non-player targets (such as pets and guards).
- Fixed a bug where the effect https://ru.wowhead.com/spell=116189 / https://ru.wowhead.com/spell=118635 still increased the movement speed of enemy players
- Rewritten implementation of the item bonus https://ru.wowhead.com/spell=213112. The ability https://www.wowhead.com/spell=115080 can now only be cast an additional maximum of 1 time
- Fixed a bug where the minion's ability https://ru.wowhead.com/spell=213370 was prioritizing perfectly healthy targets over wounded ones
Demon Hunter:
- Accelerated application of the effect https://ru.wowhead.com/spell=251769 at the end of the channel https://ru.wowhead.com/spell=198013. Now the overlay will occur not at the moment of complete dissipation of the effect, but after its last cycle
- Now the talent https://ru.wowhead.com/spell=206649 will also trigger on some instant spell attacks
Paladin:
- Now the talent https://ru.wowhead.com/spell=196926 will trigger when casting https://ru.wowhead.com/spell=35395 (previously it was the result of a successful hit, the talent did not work for example when the target dodged or parried an attack)
Death Knight:
- Fixed an error in the description of additional targets of the ability https://ru.wowhead.com/spell=206930 when the bonus is active https://ru.wowhead.com/spell=188290
Warlock:
- https://www.wowhead.com/spell=211714 - The ability will now deal damage even if the target suddenly goes out of line of sight towards the end of the channel
Shaman:
- Correction of triggering from the necessary special attacks of the passive effect https://ru.wowhead.com/spell=201845. Removed internal recovery
- Improvements to the features of the artifact https://ru.wowhead.com/spell=191717
- The target search module has been rewritten (the illogical old module that searches for targets within a radius of 30 meters from the owner has been eliminated)
- The minion's primary target will now always be hit by https://ru.wowhead.com/spell=191726, and all others will be affected by https://ru.wowhead.com/spell=191732 if there are up to 5 around the primary goals
Items:
- Effect improvements https://ru.wowhead.com/spell=222705:
- Basic implementation of the "nightmare corruption" infection (while 1 adjacent adjacent unit will be infected)
- Fixed a bug where the threshold for triggering an item was not limited to an interval of 1 time per 1 second from each infected target
- When refreshing charges on a target, the duration of the effect should no longer be refreshed
12/01/2022
General:
- The reason was found and eliminated due to which the check of geodata and pathfinding did not work correctly on GO objects with size scaling
- Refinement of the search for GO objects to check the geodata on them, because of the incorrect distance, it did not always find them
- The method of generating the path when jumping war, DH, as well as jerks has been rewritten, now the ability to go to the point will be determined correctly even when falling or on the wings of the DH
- The group and raid cross-faction system has been rewritten, now it works differently, which should eliminate all the bugs that were previously (bugs in control, vvp in the world, etc.)
- Improvements to the system of rotation of GO objects in the world, should fix the location of some GOs
- Fixed subway operation in Stormwind
14/01/2022
General:
- The basic principle of the cross-fraction has been rewritten, now the faction will change completely, and not just visually
- Now, when in a cross-faction group, the real faction will be taken into account:
- quests
- when receiving and using items
- upon receipt of achievements
- when receiving titles
- when gaining reputation
- interacting with vendors
- during checks in the garrison
- when displaying flight routes
- when casting spells
- Now, when killing mobs, the possibility of getting reputation from them will be checked if the player is in a cross-faction
- Now, during checks, the real team of the player will be checked, and not the factional one (some bugs with the issuance of rewards are fixed)
- Fixed NPCs called from the premium menu
- Slightly changed the principle of correcting the faction of mammoth mounts
- Fixed server crash on clearing LFG groups
- Changed the system for counting achievements and accounting for passage for mythic + guilds, now it works if the key was passed in the timer
- A possible cause of server instability was found, the code was optimized and corrected to fix server crashes
- The system for processing corpses and bones from players has been rewritten and optimized (sometimes it could cause server freezes)
- To fix an abuse in a cross-faction group, now the faction will not change immediately after leaving the group if the player is in battle
- Fixed server crash on list generation when searching in ZSG
Items:
Quests:
- https://ru.wowhead.com/quest=37497
- https://ru.wowhead.com/quest=38624
- https://ru.wowhead.com/quest=41466
- https://ru.wowhead.com/quest=44847
- https://ru.wowhead.com/quest=43609
- https://ru.wowhead.com/quest=44289
- https://ru.wowhead.com/quest=42026
- https://ru.wowhead.com/quest=44011
- https://ru.wowhead.com/quest=42177
Added localization:
- https://ru.wowhead.com/quest=38058
- https://ru.wowhead.com/quest=38059
- https://ru.wowhead.com/quest=42694
15/01/2022
General:
- Completed the rework of the raid https://ru.wowhead.com/trial-of-the-crusader, now it is open and available for passing
- The next raid https://ru.wowhead.com/icecrown-citadel is closed for the rework, it will be unavailable for entry during the rework.
17/01/2022
General:
- Fixed check when calling the auctioneer when cross-faction in the premium menu
- Implemented the work of stopped vehicles (ships on the bg Coast of the Ancients and some types of elevators)
- Fixed item level display when typing via ZSG
- Adjustments have been made to the system for creating multi-zones on the map
- Fixed lift in location "Thunder Totem"
- Fixed disappearance of pets when crossing the border between zones
- Fixed server crash when getting information about his corpse
- Improvements to the system of auto-generation of bonuses for items (fixing a bug with a drop from items that were bought from the NPC https://ru.wowhead.com/npc=120898)
- Attempt to fix a server crash when the mover is lost while receiving movement packets
- Slightly reduced the delay when teleporting
- The grid system on the server has been improved to ensure greater security when working with objects in a multi-threaded environment
Dungeons and Raids:
- Emerald Nightmare:
- Ursoc
: - now Stare will not select tanks as a target if there are other available targets
- Elereth Wild Doe:
- Necrotic Poison will no longer select tanks as a target if there are other available targets
- Ursoc
18/01/2022
General:
- The system for processing flying mobs has been rewritten, now, like on the office, they can be seen much further
- Returned the KKD system
- Temporarily increased the size of the taken quests to 50, before the implementation of the system of taking lokalok in a separate pull
- At x5, item level has been reduced https://ru.wowhead.com/item=144331,https://ru.wowhead.com/item=144332,https://ru.wowhead.com/item=144333, https://www.wowhead.com/item=144334
- Now the NPCs that entered the battalion commander will be active objects on the map and will always be processed
- Rework of the lambda function processing system
- Fixed autocast sang https://ru.wowhead.com/spell=30151 and similar
Dungeons and Raids:
- raid dungeon Throne of Thunder is closed for processing
- raid dungeon Trial of Valor closed for rework
24/01/2022
General:
- Updated all areas where weather changes are possible.
- Implemented a table in the database that will convert calendar dates to BlizzData, so it will be easier for us to update game events in the Calendar.
-
- Updated all game events in the calendar until 2029. (please clear your Cache folder for the changes to take effect!).
- Rewritten the basic principle of operation of OutdoorPvP, now the system is completely processed by local maps (may cause morning instability of the core)
- Work https://ru.wowhead.com/wintergrasp integrated into the OutdoorPvP system
- Work https://ru.wowhead.com/tol-barad integrated into the OutdoorPvP system
- Rewritten event launch system in OutdoorPvP scripts
- Fixed visual display of AT after relog
- Fixed a crash at the end of a pet battle
- Several attempts to stabilize the kernel
- Fixed a crash that sometimes occurred when deleting a sumon
Professions:
- Updated the loot table in the location "Ironforge"
- https://ru.wowhead.com/item=118565
- Updated the loot table for the following items:
- https://www.wowhead.com/item=86623
- https://www.wowhead.com/item=113258
- https://www.wowhead.com/item=132892
- https://www.wowhead.com/item=140220
- https://www.wowhead.com/item=140221
- https://www.wowhead.com/item=140222
- https://www.wowhead.com/item=140224
- https://www.wowhead.com/item=140225
- https://www.wowhead.com/item=140226
- https://www.wowhead.com/item=141069
Quests:
- https://ru.wowhead.com/quest=43567 - test editing for counting the killing of nightborne at stages 1 and 4
- https://ru.wowhead.com/quest=41185
- https://ru.wowhead.com/quest=43784
Check in:
- https://ru.wowhead.com/npc=113455 now gives https://ru.wowhead.com/spell=225678 for 5 https://ru.wowhead.com/currency=1155
- Now https://ru.wowhead.com/spell=202477 correctly decays after use
- https://ru.wowhead.com/item=122231 temporarily added to mobs around the boss
Game Events:
- Call of the Scarabs:
- Rewritten script to update points for factions.
- rewritten script to determine the winner of the faction, who will display the flags of their faction at the walls of AnQiraj for the whole year.
- fixed a bug due to which local quests were not visible on the map http://ru.wowhead.com/quest=45655 / http://ru.wowhead.com/quest=45674 / http://ru.wowhead. com/quest=45675
- Fixed a bug that the rewards for world quests had incorrect (overestimated) number of points.
- http://ru.wowhead.com/quest=45655 / http://ru.wowhead.com/quest=45674 / http://ru.wowhead.com/quest=45675 - an attempt to fix an exploit that players could drop NPCs into textures.
- fixed a bug that if a player contributes points to his faction, the player might not notice changes in the total counters, because the script selected the first player in the zone and updated the points for him personally.
Warrior:
- Wowhead's passive https://www.wowhead.com/spell=71 now counts blocked damage as well
Druid:
- Fixed a bug with displaying the number of talent charges https://ru.wowhead.com/spell=202425
- If the number of players in the group is more than 3 and there are some minions, then the ability https://ru.wowhead.com/spell=81269 will not select minions in priority if there is at least one completely healthy player and there is no effect on him periodic healing https://www.wowhead.com/spell=207386
Priest:
- If the number of players in the group is more than 5 and there are some minions, then the ability https://ru.wowhead.com/spell=194509 will not select minions in priority if there is at least one completely healthy player and there is no active https://www.wowhead.com/spell=194384
Monk:
- If the number of players in the group is more than one and there are some minions, then the ability https://ru.wowhead.com/spell=116670 will not prioritize minions if there is at least one completely healthy player and the periodic effect of healing from talent https://ru.wowhead.com/spell=191837
Demon Hunter:
- Fixed a bug where https://ru.wowhead.com/spell=206649 could proc from damage over time as bleeds
- The talent https://www.wowhead.com/spell=232893 can now be used in immobilization effects if you are within melee range of the target
- Search for bonus activation problems https://ru.wowhead.com/spell=251769 (tests)
Rogue:
- Now, while https://www.wowhead.com/spell=121471 is active, your ability https://www.wowhead.com/spell=197835 will now generate an additional 1 combo point on cast
- Displaying the correct error notification of the application of the ability https://ru.wowhead.com/spell=185438
- More correct validation of the jump check by the talent https://ru.wowhead.com/spell=195457 (similar to the previously fixed https://ru.wowhead.com/spell=6544 / https://ru.wowhead.com/spell= 189110)
Warlock:
- Dealing damage with other or additional minions will now correctly trigger https://www.wowhead.com/spell=108370 on your primary demon
- Fixed a bug where the https://ru.wowhead.com/spell=219272 talent's passive absorption increase did not work on additional minions
- Talent tweaks https://ru.wowhead.com/spell=196277:
- Now the explosion effect will be correctly displayed around the sacrificial wild imp
- Fixed a bug where starting to cast subsequent https://ru.wowhead.com/spell=104318 interrupted the whole or part of the process of jumping imps to the target against which the talent is applied
25/01/2022
General:
- The system for activating objects around the player has been rewritten, now objects will be activated earlier
- Now the faction of the player when joining or leaving a group will not change immediately
- Improvements to search by SGI groups
- Correction in zone accessibility checks for low level players (shouldn't kick a player out of the zone if he just flies over it now)
- Improvements to loading OutdoorPvP scripts, causing friezes when loading
26/01/2022
General:
- Some edits were rolled back, as they caused an excessive load on the server processor, which led to lags and delays in the game:
-
- Rollback: The system for activating objects around the player has been rewritten, now objects will be activated earlier
-
- Rollback: The system for processing flying mobs has been rewritten, now, like on the office, they can be seen much further
-
- Rollback: Rework of the lambda function processing system
-
- Rollback: Improved the grid system on the server to ensure greater security when working with objects in a multi-threaded environment
28/01/2022
General:
- Correction of the extraction of modifiers with a non-integer indicator when calculating, for example, the damage dealt. Fixed a bug where auras like https://ru.wowhead.com/spell=214914 had a real value rounded down (for example, every even point invested in an artifact trait would be rounded down to odd, thus losing a 0.5% bonus) ). This also affects the modification of most mastery bonuses on the character (also eliminates the loss of the bonus after the decimal point)
Hunter:
- Now the item bonus https://ru.wowhead.com/spell=236446 will be consumed correctly on a successful cast https://ru.wowhead.com/spell=187708 / https://ru.wowhead.com/spell=212436
Demon Hunter:
- We continue to look for a problem in the activation of the bonus https://ru.wowhead.com/spell=251769
Paladin:
- Fixed a bug where the transfer charge on an adjacent target from the ability https://ru.wowhead.com/spell=20271 did not allow the talent https://ru.wowhead.com/spell=204914 to work