13/09/2022
Druid:
- fixed the work of the symbol https://wowhead.com/spell=107059 on top of the equipped artifact of the "Guardian" specialization
- fixed the work of the symbol https://wowhead.com/spell=210333 on top of the equipped artifact of the "Force of the Beast" specialization
Paladin:
- Aura of Sacrifice (183416) under the https://wowhead.com/spell=31821 bonus will now proc from the wearer's outgoing healing on any target, rather than just entering the paladin itself
Items:
- https://wowhead.com/item=140802 / http://tracker.legionbugs.com/view.php?id=21662 - correction of base frequency
- https://wowhead.com/item=151964 / http://tracker.legionbugs.com/view.php?id=21794 - now https://wowhead.com/spell=208086 will no longer increase the damage of this trinket
- https://wowhead.com/spell=215816
- https://wowhead.com/spell=215198
- https://wowhead.com/spell=214342
- https://wowhead.com/spell=224347 - safer handling of trinket aura effects stacking when changing the speed of the passage of time
14/09/2022
Demon Hunter:
- Fix https://wowhead.com/spell=188501
- http://tracker.legionbugs.com/view.php?id=21807
- http://tracker.legionbugs.com/view.php?id=17540 - allow to detect all inconspicuous objects at full visibility distance.
Hunter:
- https://wowhead.com/spell=186260 - now the end point of the jump will look for the extreme points of the cliff or reach the extreme point of the target's hitbox
Shaman:
- Now the damage from the https://wowhead.com/spell=204350 talent will no longer affect targets that are in the effects of losing control of the character, interrupted by the received hit
19/09/2022
Priest:
- https://wowhead.com/spell=81749:
- Fixed transfer of bonuses from convertible critical strike done by damage over time effect
- Fixed a bug where bonuses for incoming healing buffed that healing twice, like set bonus https://wowhead.com/spell=211556
- Fixed a bug where when buffing incoming damage, the amount of healing did not take these bonuses into account when converting (for example, https://wowhead.com/spell=197815 or https://wowhead.com/spell=214621)
- https://wowhead.com/spell=198068:
- It will also be possible to trigger from ability damage over time https://wowhead.com/spell=589 / https://wowhead.com/spell=204197
- The effect will be consumed immediately upon casting https://wowhead.com/spell=47540, and not upon ending the ability to cast
- Item bonus https://wowhead.com/spell=233978 will be activated when casting the ability https://wowhead.com/spell=207946
- The maximum absorption limit of the talent https://wowhead.com/spell=152118 will receive a versatility bonus and be adjusted by absorption buffs/debuffs
- https://wowhead.com/spell=204197:
- Rewritten mechanism for choosing a neighboring target for talent
- Priority is used, when there are no more targets burned by the talent (besides the main one), the nearest one will be selected, and if there are, then the one with the shortest duration will be selected
- To make it easier to see how the effect works, spreading will work correctly on mannequins as well
Rogue:
- https://wowhead.com/spell=14161 will convert excess proc chance into an additional combo point (for example, this is made possible by the talent https://wowhead.com/spell=193531)
Items:
- https://wowhead.com/item=151964 removed ability to proc from ranged attacks
- https://wowhead.com/item=139336 :
- Changed the search for a nearby target (previously it was within a radius of 40 meters, now it will be within a radius of 8 meters from the target).
- The principle of stacking and spreading the effect will no longer occur simultaneously and on all targets.
- Now the principle of operation is as follows: Each infected target will determine the neighboring target. If it is within the search radius, then it will overlap with this target, preserving the duration. If there are no goals, then summation will occur
20/09/2022
Battlefields
- Warsong Gulch, Twin Peaks, Eye of the Storm, and transporting minecarts in Harsh Winds Canyon will no longer limit the height of knockback effects received (for example, this had a noticeable effect on the https:// talent) wowhead.com/spell=206803)
Priest:
- Fixed a bug where after using a spell with a cast time at the end of the global cooldown, it was not possible to cast the ability https://wowhead.com/spell=2050
- Fixed the work of the visual effect of the ability https://wowhead.com/spell=194509
- Now https://wowhead.com/spell=32375 will affect a maximum of 5 allies and 5 enemies
- Fixed a bug where https://wowhead.com/spell=63733 did not work in a row if, at the moment of casting a healing spell, an instantly pronounced same spell becomes available (example https://wowhead.com/spell=114255, several abilities in 1 second of time
- https://wowhead.com/spell=62618 shield effect activation area increased to match its visual effect limits (was 6 meters)
30/09/2022
Mage:
- Fixed a bug where the https://wowhead.com/spell=12982 and https://wowhead.com/spell=231582 effect bonuses were not working when https://wowhead.com/spell=190446 was triggered on the first burst of the ability https://wowhead.com/spell=44614
Demon Hunter:
- Correct ability assignment path search https://wowhead.com/spell=191427
- Now https://wowhead.com/spell=178940 will no longer trigger when the owner dies
- Improvements https://wowhead.com/spell=204254:
- will no longer trigger when the owner dies
- will now trigger if the demon hunter directly deals a killing blow
Death Knight:
- Additional work adjustments https://wowhead.com/spell=238114 (after 08/07/2022)
Shaman:
- Fixed a bug where the https://wowhead.com/spell=214260 item bonus hit two random targets when triggered instead of one nearby
- Targets out of combat will no longer be potential victims for the talent https://wowhead.com/spell=210621