Fixes October 2021

Description

11/10/2021

General:

  • Fixed several server crashes
  • Correction of generation of locals, an extra call was found that could lead to bugs when generating local tasks
  • Reworked the system for generating random routes for NPCs, should reduce the failure of NPCs into texts to a minimum

Warrior:

Paladin:

  • Now the reduction of part of the damage by the "Aura of Sacrifice" effect (https://wowhead.com/spell=210372) will be notified systematically (for example by addons) also as the position of Heal / HealPerSecond

Rogue:

Death Knight:

  • Now the reduction of part of the damage by the effect https://wowhead.com/spell=195181 will be notified systematically (for example by addons) also as the position of Heal / HealPerSecond

Warlock:

Dungeons and Raids:

Artifacts and Strongholds:

  • Adjustments in the script on the assignment http://wowhead.com/quest=40740
  • Adjustments in the script on the assignment http://wowhead.com/quest=41119
  • Adjustments to the event of obtaining the hidden appearance of the artifact of Retribution Paladins
  • Rewritten system of teleports in the stronghold of Monks

Quests:

Check in:

  • Partially or completely overpopulated Vashj'ir locations:
    • Adjustment of settlement in the Ruins of Vashj'ir
    • Adjustment of settling in Nar'shola Terrace
    • Adjustment of the settlement in the Shattered Allotment
    • Adjustment of settling in the Shimmering Expanse
    • Adjustment of the settlement in the Legion Base
    • Adjustment of settlement in the Quiet Bay
    • Adjustment of settlement in the Gorge of the Shimmering Depths
    • Adjustment of settlement in Nespira
    • Adjustment of settlement in the Silver Wave Basin
    • Adjustment of the settlement in the Cave of the Silver Wave
    • Adjustment of the settlement in the Shimmering Grotto
    • Adjustment of settlement in the Grotto of the Blurred Light
    • Correction of the settlement in the Abyss of Deep Darkness
    • Adjustment of settlement in the Gurboggle Shelf
    • Adjustment of settlement in Skeleton Reef
    • Adjustment of settlement in the Bonechewer Yard
    • Adjustment of settling in Budd's Excavation
    • Adjustment of the settlement in the Smuggler's Cave
    • Adjustment of the settlement in the Tomb of the Seafarers
    • Adjustment of the settlement in the Fate of the Legion
    • Pandaria: Unga - Ingu
    • Pandaria: Night Elf Expedition (Now 2 settlements, with and without dome)
    • Pandaria: Sentinel Camp
    • Pandaria: The Broken Convoy - Horde and Alliance
    • Pandaria: Thunder Cleft
    • Pandaria: Hideout of the Dawnseekers

15/10/2021

General:

  • Killing an enemy permanent pet / minion (hunter pet, warlock minions) will now properly trigger effects that grant experience or honor for killing

Druid:

  • Talent improvements https://wowhead.com/spell=236180:
    • Fixed a conflict overlaying a buff when other druids with such a talent active interrupted the work of one of them when entering the general area of ​​effect

Shaman:

  • Talent work adjustments https://wowhead.com/spell=157153:
    • Now the accumulation of healing is done in the amount of 25% of the healing done (was 100%) and at the end of the life of the totem, the total amount of healing will be equal to the amount of accumulation (was 25%)
  • Improvements to the passive effect https://wowhead.com/spell=195256:
    • Fixed a bug when the beneficial effect was not activated on the shaman himself, but was fully distributed among his allies
    • More correct choice of allies by distance from the shaman himself

Hunter:

  • Talent improvements https://wowhead.com/spell=155228:
    • Fixed a bug where when entering the world there could sometimes be an active pet
    • Fixed a bug when changing to this talent sometimes could not drive the pet out in automatic mode
  • Ability improvements https://wowhead.com/spell=34026:
    • Now if the hunter is out of sight of the target, the ability will no longer be able to be used
    • Now, if the pet is out of sight of the target, then the application error will be notified as "Your pet is out of reach of the target" (change of message type)
    • If your active pet and Hati were in passive mode, now they will not run back to you, but will start their auto attacks against this target
    • Now the ability cannot be applied if the target is in the air
  • For the ability https://wowhead.com/spell=217200 - if your active pet was in passive mode, then now it will not run back to you, but will correctly start its auto attack on the target

Items:

Engineering:


20/10/2021

General:

  • Fixed 4 reasons for server crash
  • Developed a new antidos protection system that will protect the server from a new type of attacks
  • Rewritten part of the logging system to reduce latency in the game
  • A serious problem was found related to a memory leak in a multi-threaded environment, work is underway to eliminate this error (it leads to periodic frequent server crashes)
  • Developed a system for dynamically changing the server's incoming ports (additional protection against DDoS attacks)
  • Improvements to the system for changing ports, now the ports also change automatically for proxy servers
  • Fixed saving call battlepets on the player panel

Dungeons and Raids:

General:

  • Implemented a new type of vendors who do not sell anything, but provide an opportunity to be repaired. For example fixes http://wowhead.com/item=132514
  • Implemented SELL_ERR_VENDOR_DOES_NOT_BUY error, in which the player will not be able to buy items from a vendor that has restrictions on purchases.

Items:

Garrison:

  • Implemented gramophone.
  • Implemented the work of monuments at the 3rd level of the Garrison.
  • Horde Garrison - Added snowy weather.
  • Implemented the construction of outposts in the zones of Draenor.
  • In the Garrison, added to the exclusion of uses, a part of the toys that were disabled for instances to avoid exploits.

Dungeons and Raids:


21/10/2021

Подземелья и рейды


23/10/2021

General:

  • Fixed 2 reasons for the server crash
  • Found and fixed a complaint about incorrect work of antidos protection, which led to lags in the kernel and crashes, now antiddos protection does not cause problems and works correctly
  • Improvements in the new system of filtering traffic to the server to protect against attacks of a new type of DDoS
  • Found and fixed the reason for disabling the incoming server sockets and server login during DDoS attacks
  • Fixed work of https://www.wowhead.com/item=132515 on locales other than Russian
  • The system of network connections to the server has been rewritten to provide more flexible and correct operation
  • A system for checking teleportation points has been developed, to exclude the possibility of placing objects at this point

26/10/2021

Warrior:

Druid:

Priest:

Monk:

Hunter:

Warlock:

Shaman:

Legion Mass Invasion Point:

Battlegrounds:

  • https://wowhead.com/npc=35069 - An invulnerability issue has been fixed.
  • Removed instant resurrection of the player after falling into the abyss.

NPC:

Dungeons and Raids


28/10/2021

General:

  • Fixed 3 reasons for server crash
  • New attempts to fix memory leaks on the server that lead to server instability
  • Developed a system for correcting items that are not at the correct level (items with a level above 1000)
  • Implemented a scaling system for old locations, now the main part of things when pumping a character should drop out of the desired level
  • Improvements to the scaling system of mobs, now spells should inflict more correct damage
  • Fixed http://tracker.legionbugs.com/view.php?id=16587
  • Improvements to the DDoS protection system, recent attacks could not affect the server.

Dungeons and Raids


29/10/2021

Items:

Monk:

Death Knight:

  • Fixed a bug where the effect of the talent https://wowhead.com/spell=214975 on the target continued if the owner of the talent and the target suddenly broke the distance (left the map)
  • Fixed a bug where the effect of the talent https://wowhead.com/spell=214968 on the target continued if the owner of the talent and the target suddenly broke the distance (left the map)
  • Rewritten talent implementation https://wowhead.com/spell=204160:
    • Now targets that are in the effects of losing control over the character will no longer be potential for choosing to deal damage
    • Now targets that cannot be detected by line of sight will no longer be potential for choosing to deal damage
  • Talent improvements https://wowhead.com/spell=199725:
    • Fixed a bug where the current target could be infected again after the end of the plague effect, if there was no one in the affected area
    • Now the infection of a new target will be accompanied by a visual effect

Warlock:

  • Improvements to the AI ​​call https://wowhead.com/spell=1122:
  • Improvements to the artifact feature https://wowhead.com/spell=224103:
    • Fixed a bug where, when attacking with abilities, your summoning to the destination of the infernals could not initialize the search for the target
  • If the destination was empty, without targets, and after being summoned, you select a target and turn on the assist attack (pkm), then your infernals will correctly start attacking this target
    • If the destination has attacked units, then the infernals will first select the target closest to the summoning point, and if you need maximum help from them, you can use the attack assist (pkm) (Since the call has a destination and it is not possible to choose a specific target)

Shaman:

Dungeons and Raids

  • The Arcway:
    • Ivanir:
      • adjustment of the [Void Shackle] event(https://wowhead.com/spell=196804/):
        • increased target search radius to 15m (previously 10m)
        • adjustment of the values of the minimum and maximum repulsion speed, now the minimum speed = 6, maximum = 15 (previously 2 and 12)
        • implemented a gradual decrease / increase in the repulsion speed

Posted in World of Warcraft: Legion on Oct 05, 2021