Fixes December 2021

Description


02/12/2021

General:

  • Fixed 4 causes of server crash
  • Rewritten phases for the Legion intro questline for the Horde side. (fixes the moment that after completing the chain, part of the NPC did not disappear).
  • Included the Legion intro questline for Demon Hunters. And the general chain for them will not be available.
  • Disabled automatic issuance of the task https://ru.wowhead.com/quest=29611/
  • Added maximum visibility for NPCs and GOs in Bladefist Bay (previously you had to fly up close for ships and other things to load. Now they will be visible from a long distance).
  • Fixed a bug where the totem https://www.wowhead.com/spell=98008 could move when attacked

Pets:

  • Fixed a bug when the speed of the pet was affected by the speed of the original NPC
  • Fixed pet resurrection
  • The system for generating and processing pet guides has been rewritten (required for their correct work)
  • Fixed a bug when Hati did not attack the target itself if the hunter was attacked
  • Fixed bug when pets were not active when changing stance
  • Fixed bug when Hati was not active when changing stance

Script:

Quests

Miscellanea

  • Starting location of death knights: Reworking tasks in the location. Phasing edits. Added NPC texts.
  • Starting location of death knights: Implemented events
  • Starting location of demon hunters: Reworking tasks in the location
  • Starting location of demon hunters: Implementation of some events in the location
  • Starting location of goblins: Reworking tasks in the location
  • Goblin starting location: Added new spawn points for goblins
  • Starting location of goblins: Implemented a change of return stone after teleporting to the next task area.
  • Goblin starting location: Players will no longer fall into textures when they die in the Vulcanoth Cave, instead they will be transported to a safe point.
  • Starting location of goblins: Implementation of various events
  • Creature/RandomMovement: NPC movement random generation reworked

NPC

Hunter:

Death Knight:

  • Ability improvements https://ru.wowhead.com/spell=49206
    • Now after the death of the target, the gargoyle will be able to attack another target after a while if the owner attacks himself or was attacked
    • Fixed a bug where the gargoyle continued to cast spells if the target could not be found
    • Gargoyle will not continue to attack targets that have the effect of losing control of the character, interrupted by the damage received
    • Now the gargoyle will start attacking the target not immediately from the moment of summoning, but after 2 seconds. She now flies faster when the action ends
  • Talent tweaks https://ru.wowhead.com/spell=207349
    • Now after the death of the target, the Valkyr will be able to attack another target after a while if the owner attacks himself or was attacked
    • Fixed a bug where the Valkyr continued casting spells if the target could not be found
    • Valkyr will not continue to attack targets that have the effect of losing control of the character, interrupted by the received damage

Items:


06/12/2021

General:

  • Fixed 3 causes of server crash
  • Fixed generation of local tasks on Argus (which was broken after the update)
  • Fixed a visual bug with a bitten corner of the map
  • Fixed visual bug with displaying rewards in LFG
  • Fixed update of pet following angle after being summoned
  • Fixed a bug when the last summoned pet did not set itself the following angle

Dungeons and Raids:

Battle Pets:

Items:

Quests:

Miscellanea:

  • Nerubian attack event on the Horde fortress in the Borean tundra
  • Fixed the possibility of using finishing abilities in dummies.
  • fixed a bug where some mannequins could be pulled
  • fixed the ability to heal mannequins of the "treatment" type
  • now dummies "tanking" can not be killed

09/12/2021

General:

  • Fixed 3 causes of server crash
  • Fixed a bug when duel was not filmed during teleportation
  • Mammoth Passengers will now be friendly in a cross faction group to all players
  • Now you can not throw a duel from invis
  • Now you can not throw a duel from stealth
  • Fix enabling / disabling autocast spells through the book for pets
  • Fixed a bug when moving a pet did not stop its casting
  • Corrections to the choice of attack distance for pets, now you can set in the runcha that the pet is a caster
  • Now, when landing on a mount, the metamorphosis of the DH will hide, when dismounting, it will return
  • Now all player guards will have dynamic stat updates
  • Fixed updating some stats of pets from the player (previously they were not recalculated if the player had the recalculation)

Dungeons and Raids:

  • Emerald Nightmare:

    • general:
      • Zone adjustment after defeating Xavius :
        • removed double settlement of NPCs
        • implemented dialogue Cenarius
        • fixed animations for some NPCs
    • bosses:
      • nightmare dragons:
        • fixed bug with EVENT_FULL_ENERGY sticking
    • Il'gynoth :
      • Adjustment of the event Cursed Blood:
        • Fixed a bug due to which the ability did not deal damage when the aura ended
    • Xavius ​​:
    • [Sleep projection] correction(https://ru.wowhead.com/spell=206005):
      • fixed a bug where the player could be killed while "flying" to his projection after dying in a dream
  • Quarter of Stars:

    • Mythic+ Mode:
      • fixed exploit with the progress of enemy troops after activating the first checkpoint
    • bosses:

14/12/2021

General:

Warrior:

Druid:

Priest:

  • Fixed a bug where the quantitative damage reduction from the ability bonus https://ru.wowhead.com/spell=231682 on the same target was interrupted by different priests attacking it

Mage:

  • Talent tweaks https://www.wowhead.com/spell=55342:
    • Fixed a bug where clones summoned by the talent did not get the current speed and intelligence of the caster-summoner (when either his speed or spell power is changed)
    • Fixed movement and movement speed of clones if the attacked target leaves the maximum possible attack distance

Death Knight:

Items:

Dungeons and Raids:

  • Vault of the Wardens:
    • trash:
      • Soulbender Glevianna:
      • Fixed sticking effect of immobilization after the death of players or NPC's Ivayd
    • bosses:
      • Tiraton Salteril:
        • adjustment of the intro-event:
        • fixed a bug due to which Tiraton Salteril, after jumping from the platform, stood with his back to the players
      • adjustment of the event Shadowstrike:
        • fixed bugs due to which the ability did not always deal damage
      • Adjustment of the event Throw Blade for Metamorphosis: Vengeance:
        • adjustment of the visual part of the appearance of blades
        • fixed a bug due to which the chain between the blades could disappear over time
      • Vul'kan:
        • Adjustment of evade zone
      • Watching:
        • Adjustment of evade zone
      • Darkheart Thicket:

15/12/2021

Demon Hunter:

  • Now the minimum residual absorption of the talent "Phantom Barrier" (227225) will not be destroyed, but will be able to reduce damage by this amount while active
  • Now the talent stun effect https://www.wowhead.com/spell=205629 can only be applied to the target once while the active effect is on the caster

Death Knight:

  • Fixed a bug in the Russian localization of the description of the talent https://ru.wowhead.com/spell=253593 , when it was indicated that the target should be within a radius of 8 meters, and not vice versa

16/12/2021

General:

  • Fixed 2 causes of server crash
  • Now in the world, item 137648 will be deleted when you exit the battalion commander
  • Fixed a bug due to which legendaries could fall on a deleted character before the relog
  • Fixed a bug due to which massively broke some spells after the last update

Dungeons and Raids:

  • Completed the process of rewriting https://ru.wowhead.com/zone=4273, it took 2.5 months. All bosses, events, settlements, achievements have been completely rewritten. Soon a raid for timewalks will be prepared for launch (will be launched during the LK timewalk event)
  • Ulduar will be opened in the morning for tests, as it causes crashes to avoid severe server instability
  • The raid is now closed for rescripting https://ru.wowhead.com/zone=4722

Holdings and Artifacts:

  • Adjustments to the quest event http://ru.wowhead.com/quest=43254
  • Adjustments in the scenario for obtaining the artifact of the Paladin specialization Retribution
  • Adjustments in the scenario for obtaining the Warlock artifact of the Destruction specialization
  • Adjustments in the scenario for obtaining the Rogue artifact of the Stealth specialization
  • Adjustments in the scenario for obtaining the Warrior artifact of the Weapons specialization
  • Adjustments in the scenario for obtaining the artifact of the Priest of the Darkness specialization
  • Adjustments in the scenario for obtaining the artifact of the Priest of the Discipline specialization
  • Adjustments in the scenario for obtaining the artifact of the Mage of the Arcane Magic specialization
  • Adjustments in the scenario for obtaining the artifact of the Mage of Ice specialization
  • Adjustments in the scenario for obtaining the artifact of the Monk of the Windwalker specialization
  • Adjustments in the scenario for obtaining the artifact of the Hunter specialization Beast Mastery
  • Adjustments in the scenario for obtaining the Demon Hunter artifact of the Vengeance specialization
  • Adjustments to the Mage's Citadel Campaign

Achievements:

Quests:

Check in:

  • Partially or completely repopulated individual locations of Uldum
    • Adjustment of settlement in the Circus of Sulla
    • Adjustment of settlement in the Oasis of Vir'Sara
    • Adjustment of settlement in the Hall of the Moon
    • Adjustment of settlement in the Obelisk of the Moon
    • Adjustment of settlement in the Pilgrim's Chasm
    • Settlement adjustment on Creator's Ascension
    • Adjustment of settlement in the Ruins of Kintaset
    • Adjustment of settlement in the Temple of Uldum
    • Adjustment of settlement in the Cradle of the Ancients
    • Adjustment of settlement on Mount Aker
    • Adjustment of settlement in Neferset
    • Adjustment of settlement in the Outskirts of Neferset
    • Adjustment of settlement in the Hall of the Sun
    • Adjustment of settlement in the Obelisk of the Sun
    • Adjustment of settlement in the Tomb of Hartun
    • Adjustment of settlement in the Obelisk of the Stars
    • Adjustment of settlement in the Tombs of the Forerunners
    • Adjustment of settlement in the Moat of Scales
    • Settlement adjustments in Vir'naal Delta
    • Adjustment of settlement in the Fields of Akhenet
    • Adjustment of settlement in the Ruins of Ammon
    • Adjustment of settlement in the Schnotz Camp
    • Adjustment of settlement in the Vir'naal Oasis
    • Adjustment of settlement in Vir'naal Dam
    • Adjustment of settlement in Orsis
    • Adjustment of settlement in the Lost City of the Tol'vir

20/12/2021

General:

  • Fixed 3 causes of server crash
  • Rewritten geodata handling of warrior jump
  • Rewritten processing of the geodata of the jump of the DH
  • A system has been developed for selecting parties in dungeons where there cannot be a cross-faction, now these dungeons will collect parties from only one faction
  • Fixed the setting for transferring things between players of different factions (it didn't work before when turned on)

Dungeons and Raids:

  • Emerald Nightmare:
    • Nythendra :
    • Adjustment of the [Explosive Rot] event(https://ru.wowhead.com/spell=204463):
    • fixed the number of created void zones for each difficulty:
    • raid search - 2
    • normal - 4
    • heroic - 5
    • epochal - 6
    • adjustment of the event Rot:
    • will no longer select tanks as the target for the spell
    • filter adjustment (initial number of targets for the spell):
    • if there are 10 players or less:
    • raid finder / normal - 1, heroic - 2
    • if there are more than 14 and less than 21 players:
    • raid finder / normal - 2, heroic - 3
    • if there are more than 20 players:
    • raid finder / normal - 3, heroic - 4
    • now the void zones will spread in different directions some time after the appearance
    • Adjustment of the event Infectious Breath:
    • will no longer select tanks as the target for the spell

21/12/2021

General:

  • Fixed 2 causes of server crash
  • Implemented a healing system for players in a group of different levels
  • Fixed a bug when in old dungeons things fell not according to the player's spec
  • Fixed a bug when the data of the scaling under the player's level flew off the thing

22/12/2021

General:

  • Fixed 2 causes of server crash
  • Implemented a system for clawing a set of agra for players in a group of different levels
  • Fixed a bug when the visual level of things was shown below
  • Fixed the work of some gems that previously did not give the level of art when inserted into it
  • Fixed bugs with jerking HP of NPCs with level scaling
  • Fixed a problem when some summoned NPCs did not replace the old ones (example https://ru.wowhead.com/item=75042)

24/12/2021

General:

  • Control effects such as Stun and Fear can now enter combat states.
  • Implemented automatic learning of additional toys if they have analogues for the opposite faction and should be studied for two factions at once. For example https://ru.wowhead.com/item=89999 / https://ru.wowhead.com/item=90000
  • Implemented automatic study of additional satellites if they have analogues for the opposite faction and must be studied for two factions at once. For example https://ru.wowhead.com/item=68619 / https://ru.wowhead.com/item=68618
  • Fixed mini game of light bulbs in Ulduar.
  • Fixed two server crashes
  • Fixed item https://ru.wowhead.com/item=112090
  • Fixed display of information in the dungeon invitation window when using the "Search for a random dungeon" system
  • Rewrote the processing of send and attack commands for the player's pets and sumons, now they should not ignore textures
  • Improvements and corrections to the search system for the necessary bonuses for items. Fixes drop of lvl 810 items in legion locations at lvl 110
  • The system of following the goal and pursuing the goal has been rewritten. Now NPCs and sumons will "guess" the path of movement of the target they are moving behind, trying to get ahead of it.

Battle Pets

Achievements:

Items:

NPC:

Objects:

Game Events:

Druid:

Paladin:

Shaman:

Warlock:

  • Improvements to the ability https://ru.wowhead.com/spell=980:
    • Fixed a bug where soul shards could sometimes be guaranteed to be generated per ability tick
    • Fixed a bug where the target tracking mechanism to reduce the specific chance of triggering did not always correctly mark the remaining number of targets, thereby reducing the cumulative chance per tick with each new overlay
    • Fixed a bug where dispelling the last cast ability did not clear the full cumulative chance

Netherlight Crucible:

Dungeons and Raids:


29/12/2021

General:

  • Fixed 4 causes of server crash
  • Included for testing an additional scaling system (should fix bugs with addons)
  • Fixed the work of pets and sumons on ships, now they move normally on ships
  • Improvements and changes to the pursuit system
  • Fixed a bug where PvP mode could be enabled in raids or dungeons
  • Fixed a bug due to which pets refused to move to the nearest points
  • Fixed a bug due to which the player could not transfer between different vehicles (some quests where you need to jump between vehicles will be fixed)
  • Changes and adjustments in the object update system
  • Fixed an issue that caused some NPCs to be unable to walk underwater
  • Rewritten system for determining the geodata when tracking
  • Fixed a bug due to which there was a constant spamming of FC achievements
  • The NPC random movement system has been rewritten, now the points should be calculated more correctly taking into account the geodata (NPCs should stop falling under the geodata)

Game Events:

  • Winter Veil:
    • https://www.wowhead.com/npc=54499
    • fixed the summon of a deer and two gnomes when the boss respawns.
    • fixed the moment that the boss could be gray for another faction.
    • Fixed moment with lvl boss scaling.

Items:

Achievements:

NPC:

  • Fixed a bug where mobs could start to partially fall through textures after transitioning from flying to ground state.

Dungeons and Raids:

  • New Karazhan:

    • Opera Hall:
      • Now the play changes every week on Wednesdays.
      • On the play "Zluker" the first dialogue of the witches was corrected, when instead of the boss the message could be broadcast by the player.
      • Code refactoring.
  • Old Karazhan:

Priest:


31/12/2021

General:

  • Fixed 2 causes of server crash
  • Now, when gaining experience, for each player in the group, he will generate his own, according to his level
  • Correction to the work of cross-faction in groups and raid

Tasks:

Achievements:

Dungeons and Raids:


Posted in World of Warcraft: Legion on Nov 30, 2021