Corrections for January 2020

Description

04.01.2020

General:

  • Fixed 1 server crash
  • Updated some server libraries (necessary to enable additional options in the kernel)
  • Implemented anti-rollback system for crashing the kernel

07.01.2020

General:

  • Fixed 5 server crash
  • Added support for building the kernel on the latest version of gcc
  • Moved many changes to the dungeon scripts from the legion:
    • Fixed several crashes
    • NPC conversation system with text localization support replaced
    • Many other small fixes

10.01.2020

General:

  • Fixed 5 server crash
  • Implemented a new Arietrigger system with advanced processing capabilities for their movements and improved scripting capabilities
  • Fixed creating a DC with the desired level
  • Fixed removal of excess currency with a bonus throw
  • The splines system has been rewritten (the system processes the movement of mobs and generates a packet sent to the cleint)
  • Lots of other minor fixes

10.01.2020

General:

  • Fixed 1 server crash
  • The landing and disembarkation from the Vekhikl was rewritten (it should fix a bug with a double mount mount + some other bugs)
  • Fixed a heroic jump and other similar spells (broken after the latest edits)

12.01.2020

General:

  • Fixed 5 server crash
  • The work of the new WorldStateov system has been implemented (it is necessary to display some conditions in the world, instagrams and BGs, for example, a resource counter on BGs, the system is needed for further development of insts)
  • Synchronized work with the legion of several tables in the database (necessary to support import of scripts)

14.01.2020

General:

  • Fixed 3 server crash

20.01.2020

General:

  • Fixed 3 server crash
  • A card processing separation system has been moved from the legion (each card is processed in a separate stream and does not affect other cards)
  • The distribution system for processing game objects on maps was transferred from the legion (a pool of threads is allocated to special cards, where each object can be processed in parallel in different streams)
  • The zone virtualization system has been moved from the legion (each zone on certain maps is a separate area with its own processing flow)
  • Many optimization systems and kernel load reduction were transferred from the legion
  • Changed GEOdate processing changes from the Legion
  • Reworked the processing system for OutdoorPvP battles for the new map processing system
  • The system for processing castes has been accelerated, now castes will pass with less delay
  • Multiple improvements to the processing of dynamic geodata (processing of civil defense and transport as part of the geodata)
  • Fixed the charge on the transoptr
  • Fixed the heroic jump in transport
  • Fixed blink on transport
  • The system of caching these characters from the Legion has been moved to optimize the work with players
  • Rewritten Friends processing system

Warrior:

  • Talent improvements https://wowhead.com/spell=12292:
    • Recalculated the fragmentation of the periodic damage from the use of special attacks during the duration of the whole effect
  • Improvements to the ability of "Sweeping Blows" (12328):
    • Fixed a bug where damage in an area, realized through the ability of “Powerful strike” (1464) was not reduced by the effects of damage reduction
    • Fixed a bug where an additional target that received part of the damage could not reduce it with its damage reduction effects

Druid:

  • Fixed a bug where the periodic effect of https://wowhead.com/spell=8921 was always extended by 2 seconds. Now it will be extended depending on the amplitude of the tick of this effect.
  • Fixed a bug where the periodic effect of https://wowhead.com/spell=93402 was always extended by 2 seconds. Now it will be extended depending on the amplitude of the tick of this effect.
  • Talent improvements https://wowhead.com/spell=102793:
    • Fixed a bug where targets under the effects of spell immunity were still attracted to the center of the vortex
    • Fixed a bug where targets immune to the effects of attraction were still subject to the action of vortex attraction
    • The conflict of imposing / removing the slowing effect was fixed when the target, remaining in the vortex, immediately received the effect of the same vortex imposed by another druid
  • Fixed the conflict of imposing / removing the effect of dumbness on the target, imposed by the ability https://wowhead.com/spell=78675 between two or more druids

Priest:

  • Now, accumulating three "Spheres of Darkness" your "Devouring Plague" will be highlighted, thereby notifying you that the ability is ready for maximum effect
  • Fixed a bug when the talent https://wowhead.com/spell=110744 (light) / https://wowhead.com/spell=122128 (darkness) did not heal the priest and all allies in the 4-meter area around him with a starting effect
  • Fixed the conflict of applying / removing the protective effect of talent https://wowhead.com/spell=62618, if in the remaining time the same effect applied by another priest is applied

Mage:

  • Fixed a bug when, with the "Symbol of the mirror image" (63093) active and being in the "Ice" specialization, your copies were not called
  • Adjustments to the implementation of the ability https://wowhead.com/spell=55342

Monk:

  • Fixed double visualization of the flight of the bull with the talent "Rushing Bull" (119392)
  • Fixed a bug when entering the range of https://wowhead.com/spell=116844 just before its end, the target could still receive the effect of dumbness or disarm for 8 seconds if it makes attacks or casts spells
  • Fixed an issue where the talent https://wowhead.com/spell=115008 healed twice the monk himself
  • Fixed an issue where the talent https://wowhead.com/spell=123986 healed the monk himself several times if he moves and ahead of the already launched object

Hunter:

  • Improvements to the passive ability https://wowhead.com/spell=118455:
    • Fixed a bug where damage in an area did not decrease if targets use protective abilities that reduce all damage taken
  • Fixed the conflict of imposing / removing the slowing down effect of the ability https://wowhead.com/spell=13809 if in the slowdown zone before it expires, the same effect applied by another hunter is applied
  • Fixed the moment of activation of the "Ice icon" effect (109263)
  • Fixed a bug when the https://wowhead.com/spell=1543 ability highlight area was scattered and no longer overlapped in this area if, at the time the flyer expires, it is re-applied by either this or other hunters
  • Fixed a bug where targets under the effects of immunity or reducing hit from a talent spell https://wowhead.com/spell=109248 still got a stun effect if they left its scope
  • Improvements to the ability https://wowhead.com/spell=43449:
    • Fixed a bug where each snake hung a separate negative effect and this effect was summed up
    • Fixed a bug when, when a snake disappeared or died, the snake ceased to act and the negative effect imposed by it
    • Fixed the effect of the poison effect, reducing the speed of casting victim spells
    • Fixed the effect of the effect of periodic damage from poison inflicted on the victim

Death Knight:

Shaman:

  • Fixed the conflict of imposing / removing the effect of dumbness on the target, imposed by the ability (113286) "Symbiosis: Pillar of Sunlight" between two or more shamans

Posted in World of Warcraft: Mist of Pandaria on Jan 01, 2020