01/10/2020
Druid:
- Fixed movement by the ability https://wowhead.com/spell=102401, when you are already thrown back or are in a movement beyond your control (you could have been moved or moved by something)
Demon Hunter:
- Enhancements to the ability https://wowhead.com/spell=162794:
- Improvements to the ability https://wowhead.com/spell=201427:
- Left-handed hits from these abilities will no longer have their own critical effect. Fixed a bug where this method of throwing a critical strike chance could also replenish energy from a hit from the left hand.
- Right-handed critical hits will now contribute to off-handed critical hits. If a hit in the right hand deals critical damage, then the left hand will also do a guaranteed critical hit
- Energy will now be refunded after the damage cycle is completed by the ability (previously, this happened immediately when the ability was pressed)
Paladin:
- Fixed a bug where the applied effect was not canceled when the paladin's health was below 20%. Https://wowhead.com/spell=6940.
- Talent improvements https://wowhead.com/spell=183425:
- Now bonus auras will also apply to minions in a group or raid
- Talent improvements https://wowhead.com/spell=183416:
- Now bonus auras will also apply to minions in a group or raid
- When a paladin's health is below 75%, the aura effect will be disabled immediately, taking into account the damage now, which would have reduced this indicator to this value or below
- Fixed a bug where the bonus received from https://wowhead.com/spell=31821 was not triggered by some of the abilities of the healing you created (for example https://wowhead.com/spell=200654, https://wowhead.com / spell = 225311, https://wowhead.com/spell=183811).
Death Knight:
- Now https://wowhead.com/spell=212552 will no longer drop the wearer to the ground by gravity to allow jumping
- Improvements to the ability https://wowhead.com/spell=49576:
- Now casting on a target completely immune to gravity or when immobilized will render the visual effect correctly. The visual effect itself has been changed, according to the data obtained from sniffs
- The algorithm for the speed of movement along the trajectories of the abscissa, ordinate and applicate axes has been improved. Travel speed from altitude will now change slightly without contributing to distance travel speed
Shaman:
- Rewritten implementation of the artifact feature https://wowhead.com/spell=207285:
- Fixed a bug when making critical heals with abilities, they could immediately absorb the bonus effect, without giving you a new effect of the same, speeding up the casting of some spells
- Fixed a bug when using the ability https://wowhead.com/spell=77472 under the bonus https://wowhead.com/spell=53390, the bonus of the artifact trait affecting it was not spent from its use
- Fixed a bug where the totem summoned by the talent https://wowhead.com/spell=204336 could not be destroyed if you target it as a direct spell attack.
Items:
- https://wowhead.com/spell=188024 - under the influence of this potion, you can jump, but the effect will no longer save you from falling
09/10/2020
General:
- Fixed a problem when the player was not shown the level of threat from mobs that were in battle before the player saw them.
- Fixed a bug where sometimes the speed of the minions did not update. (for example https://wowhead.com/spell=200174)
- Fixed a bug where the configurable base attack speed of minions could "fall" back to the base value for all non-player creatures (this is ~ 2 seconds)
Monk:
- Enhancements to the ability https://wowhead.com/spell=137639:
- Fixed a bug where, with increasing character speed, clones from an ability could lose the last 1-2 ticks of abilities: https://wowhead.com/spell=113656,https://wowhead.com/spell=107270 and https: // wowhead .com / spell = 117952
- Fixed a bug when the damage of the clone of the earth was less than expected
Strongholds and Artifacts:
- Implemented event on assignment http://wowhead.com/quest=44480
- Implemented a scenario for assignments http://wowhead.com/quest=44481 http://wowhead.com/quest=44497 http://wowhead.com/quest=44496
- Adjustments in the scenario for the tasks http://wowhead.com/quest=42921 http://wowhead.com/quest=42634
- Adjustments to the Legacy of the Ravencrest scenario
- Adjustments in the scenario for obtaining the artifact of the Monk specialization Windwalker
- Fully implemented Illidan's chain
Tasks:
- http://wowhead.com/quest=44480
- http://wowhead.com/quest=44481
- http://wowhead.com/quest=44497
- http://wowhead.com/quest=44496
- http://wowhead.com/quest=42921
- http://wowhead.com/quest=42634
- http://wowhead.com/quest=45174
- http://wowhead.com/quest=45175
- http://wowhead.com/quest=45176
- http://wowhead.com/quest=45177
Dungeons and Raids:
- [Cathedral of Eternal Night] (https://wowhead.com/cathedral-of-eternal-night):
- general:
- [Contemplator] (https://wowhead.com/npc=118723):
- Fixed a bug due to which [Beholder] (https://wowhead.com/npc=118723) did not use the ability [Fel Gaze] (https://wowhead.com/spell=239201)
- [Nal'asha] (https://wowhead.com/npc=118705):
- now [Necrotic Spider] (https://wowhead.com/npc=120016) will despawn after it reaches its starting point if [Nal'asha] (https://wowhead.com/npc=118705) dead
- Morning with [Hellfire Imp] (https://wowhead.com/npc=120371) and [Wyrmtongue Hoarder] (https://wowhead.com/npc=118719) after the death of the boss [Gnaw the Scornful] (https: //wowhead.com/npc=117194):
- fixed movement speed (running)
- [Contemplator] (https://wowhead.com/npc=118723):
- bosses:
- [Mephistroth] (https://wowhead.com/npc=120793):
- [Fel Thorn] (https://wowhead.com/npc=117124):
- fixed a bug where the damage from the ability [Demonic Eruption] (https://wowhead.com/spell=243152) could not "pass" the player
- [Fel Thorn] (https://wowhead.com/npc=117124):
- [Gnaw the Scornful] (https://wowhead.com/npc=117194):
- fixed exploit with [Mocking Dash] (https://wowhead.com/spell=238462)
- [Mephistroth] (https://wowhead.com/npc=120793):
- general:
Items:
12/10/2020
General:
- Fixed a serious problem leading to unstable kernel operation and frequent server crashes
- Lots of crash fixes
- Multiple work in kernel systems that do not affect the gameplay, only the principles of data processing in the kernel
- Fixed a bug where the effects of absorption or pre-rotation of fatal damage did not take into account the damage reduction effect redirected to the original owner (list of redirect abilities below)
Archeology:
- Fixed a bug when the excavation site did not disappear
- Fixed a bug when the relic became in the character
Priest:
- Adjustments to the ability to work https://wowhead.com/spell=15286:
- Fixed a bug where the healing ability always chose the priest himself. Now sorting targets will be predominantly selected on the most wounded target.
- Optimization of actuation. Now healing will occur no more than 1 time per 1 second, but at the same time it will have a feature (for example, when dealing damage in an area in a fragment of time, the effect will accumulate), previously, healing was performed from each hit of damage, "cluttering" the battle logs, and also by a huge amount of utterance treatment
Hunter:
- Fixed an issue where the damage in the PvP ability https://wowhead.com/spell=190928 was reduced twice by 30% (for base damage and bonus to its repeated uses)
- The talent https://wowhead.com/spell=131894 / https://wowhead.com/spell=206505 will now abort if the target cannot be found
Paladin:
- Now the damage that the talent https://wowhead.com/spell=210220 can do will be 120% of the paladin's health deficit (previously this indicator was 200% deficient)
- Fixed a bug where the damage redirected by the ability https://wowhead.com/spell=6940 did not decrease when the artifact trait bonus is active https://wowhead.com/spell=200327
Shaman:
- Fixed a bug where another shaman healing the owner of the talent https://wowhead.com/spell=204264 with the ability https://wowhead.com/spell=8004 could also trigger it
Items:
- https://wowhead.com/item=137312 - fixed a bug where it was possible to bypass the mechanism of ignoring the update of the duration of effects when their charges are summed up
- https://wowhead.com/item=147010 - rewritten the mechanism for accumulating charges and optimizing the condition for removing the effect when the owner's health falls or he removes this item from himself
- https://wowhead.com/item=144258 - fixed a bug where, when applied, you were healed by a small amount, even when you did not perform any healing
- https://wowhead.com/item=147005 - now bonus effects are triggered not randomly, but corresponding to the time of day
- https://wowhead.com/item=136978 - fixed a bug where damage inflicted on the owner himself could also trigger
- https://wowhead.com/item=137329:
- Now additional damage will be transferred to the target, which is marked with "sea taint" (previously, additional damage was done to the target that the caster was attacking)
- Fixed a bug where the amount of additional damage was full size if the amount of residual additional damage is less than the most additional damage
- Fixed a bug where damage that could dispel the effect of "sea corruption" removed it after a short period of time
- Correction of the calculation of the deduction of residual damage to "track" an additional bonus
- https://wowhead.com/item=137538:
- Fixed a bug where the amount of additional healing was full size, if the amount of the residual additional bonus is less than the very part of the additional damage, from which the healing will work
- Fixed a bug where damage that could dispel the effect of "drain the soul" removed it after a short period of time
- Correction of the calculation of the residual effect deduction to "track" additional damage, from which the healing will work
- https://wowhead.com/item=140807:
- Fixed a bug where damage that could dispel the effect of "retaliation" removed it after a short period of time
- https://wowhead.com/item=147003 - fixed the bonus to increase the trigger rate depending on the owner's missing mana
- https://wowhead.com/item=139329 - fixed the bonus for increasing the trigger frequency depending on the enemy's health
- https://wowhead.com/item=137349 - more correct damage reduction depending on the range to the target
- https://wowhead.com/item=137338 - fixed a bug where the absorption effect was full size if its capacity was lower than the damage it absorbed
- https://wowhead.com/item=137541 - implementation rewritten. Fixed a bug where the visual effect was received on the owner for some time after the bonus effect had already been dispelled
- https://wowhead.com/item=139336 - implemented (partially, without re-throwing the effect to other targets)
Racial skills:
- https://wowhead.com/spell=154748 - fixed a bug where, when switching server time from day to night or vice versa, you could stay with the opposite bonus effect
Dungeons and Raids:
- [The Star Quarter] (https://wowhead.com/zone=8079):
- general:
- not a lot of adjustment for the settlement of GameObject, added missing door
- [Fel Enslaved Punisher] (https://wowhead.com/npc=104278):
- [Fel Blast] (https://wowhead.com/spell=211464):
- fixed a bug due to which the damage from the ability was not applied in some areas of the dungeon (although it should)
- [Fel Blast] (https://wowhead.com/spell=211464):
- [Baalgar the Vigilant] (https://wowhead.com/npc=104274):
- Adjustment for [Disintegration Beam] ability cast (https://wowhead.com/spell=207980):
- now if [Baalgar the Vigilant] (https://wowhead.com/npc=104274) failed to successfully use the ability, he will begin to pronounce it again
- Adjustment for [Disintegration Beam] ability cast (https://wowhead.com/spell=207980):
- [Suspicious Nobleman] (https://wowhead.com/npc=107435):
- fixed movement to the point on the balcony
- added missing dialogs if you chose the wrong NPC (not a demon)
- [Gerent the Sinister] (https://wowhead.com/npc=108151):
- added missing abilities
- bosses:
- [Talix Flame of Wrath] (https://wowhead.com/npc=104217):
- will now deal AA damage from both hands
- added visual for [Flaming Hands] (https://wowhead.com/spell=209435)
- [Talix Flame of Wrath] (https://wowhead.com/npc=104217):
- general:
- [Cathedral of Eternal Night] (https://wowhead.com/cathedral-of-eternal-night):
- [Mephistroth] (https://wowhead.com/npc=120793):
- fixed a bug due to which [Aegis Aggramar] (https://wowhead.com/spell=235065) did not disappear after wiping on the boss
- [Fel Thorn] (https://wowhead.com/npc=117124):
- now [Demonic Eruption] (https://wowhead.com/spell=243152) will not critically hit
- [Mephistroth] (https://wowhead.com/npc=120793):
14/10/2020
Warlock:
- [Demonic Gateway] (https://wowhead.com/spell=111771):
- Added a check for finding a path (that is, if the player cannot get to point N, then [Demonic Gate] (https://wowhead.com/spell=111771) will not be placed at such a point)
Tasks:
- https://wowhead.com/quest=12137
- https://wowhead.com/quest=13424
- https://wowhead.com/quest=12997
- https://wowhead.com/quest=13235
- https://wowhead.com/quest=24564
- https://wowhead.com/quest=24553
19/10/2020
General:
- Improvement of the behavior of abilities that replenish energy, depending on the successful hit of an effect on the area (example https://wowhead.com/spell=232633)
- Fixed a bug where energy was not replenished if at least one of the hit targets responded with immunity to this effect
Warrior:
- Fixed a bug where https://wowhead.com/spell=871 during the latest updates also started triggering the visual effects of "equipping the shield" specific to a particular player's faction
- Improvements to the accessibility of path search points for jumping with the ability https://wowhead.com/spell=6544
Priest:
- Fixed a bug where a creature summoned by triggering an artifact trait https://wowhead.com/spell=193371 lost 1 tick at the start of the ability https://wowhead.com/spell=193473
- Rewritten talent implementation https://wowhead.com/spell=205369:
- Fixed a bug where the reflected in the priest's own effect did not stun him
- Improvements https://wowhead.com/spell=200174 / https://wowhead.com/spell=34433 (behavior of orientation in space, movement, target selection (testing in progress))
Mage:
- Removed double modifier of incoming damage bonus on slow targets of the talent https://wowhead.com/spell=198151
- Now the theft of beneficial effects using a spell https://wowhead.com/spell=30449 will be counted towards dispelling spells (for example, it is necessary to trigger https://wowhead.com/item=132452)
Monk:
- Fixed a bug where the effect of saving the teleportation point https://wowhead.com/spell=126896 was dissipated when changing terrain in a map location
Demon Hunter:
- Improvements to the accessibility of path search points for jumping with the ability https://wowhead.com/spell=189110
Paladin:
- Rewritten passive ability https://wowhead.com/spell=231665:
- Rewrote the mechanism for activating the effects of silence and interruption of spells https://wowhead.com/spell=31935 from a passive ability. Fixed a bug where the effects of silence and interruption could work without a perk
- Fixed a bug when hitting targets that are players you could trigger some item effects (for example https://wowhead.com/item=132452)
Rogue:
- https://wowhead.com/quest=42504 - now after completing a class quest, you will now correctly move to the standard phase (for the correct operation of all areatrigger objects created by the rogue)
Warlock:
- Removed an extra modifier to enhance outgoing damage with the ability of the minion https://wowhead.com/spell=54049, depending on the imposed effects of periodic damage of sorcery by its owner
NPC:
- Fixed a bug due to which aggressive mobs could ignore standing motionless players.
23/10/2020
General:
- Fixed a failure to initialize the parameters of creatures summoned by the player
- Fixed a bug where the effects of periodic damage / healing could lose some of their effect when changing speed
- Now receiving bonuses / penalties for acceleration / deceleration for active ticks of periodic damage / healing will correctly recalculate their amplitude timers
- Now, when some movement speed increase effects are applied over the falling slow auras, they will be automatically restricted. When the fall slowdown is over, movement speed will also be correctly recalculated (Fixes bugs in extreme mobility of units when they use a combination of many of these abilities)
Druid:
- Improvements to https://wowhead.com/spell=251814. Fixed a bug of unstable tick behavior when accelerating the amplitude https://wowhead.com/spell=145108 (during the validity of https://wowhead.com/spell=253434, not 6, but 12 accelerated ticks could occur per time)
Priest:
- Fixed a bug when the moment of the first charge https://wowhead.com/spell=194249 canceled the bonus of strengthening the artifact trait https://wowhead.com/spell=194378
- Rewritten bonus https://wowhead.com/spell=242273:
- Now the reduction in energy consumption will not affect the energy consumption itself in general, but on its base step and step, depending on the charges of the appearance
- While https://wowhead.com/spell=193223 is active, the reduction bonus will be 5% (was 10%)
- Improvements to reverse activation https://wowhead.com/spell=232698 after the end of https://wowhead.com/spell=194249 (testing is underway)
- Improvements https://wowhead.com/spell=236523. Additional charges to Voidform will no longer increase energy consumption itself and affect the specific energy consumption step
Monk:
- https://wowhead.com/spell=101545 - Will now remove slow fall effects when used
Shaman:
- Fixed a bug where abilities https://wowhead.com/spell=198103, https://wowhead.com/spell=198067, https://wowhead.com/spell=192249 did not summon creatures if the enemy cast target responds immunity or hit reduction to miss.
28/10/2020
General:
- RPPM system improvements:
- Fixed bugs with double proc calculation. (an example of the first guaranteed proc could cause two triggers in one piece of time)
- Fixed a bug when after the relog the chance of proc was guaranteed
- Fixed a bug where invisible targets did not receive any effects from some special abilities with an area action, examples below
- https://wowhead.com/spell=5740
- https://wowhead.com/spell=191034
- https://wowhead.com/spell=186775
- https://wowhead.com/spell=123986
- https://wowhead.com/spell=153626
- https://wowhead.com/spell=198909
- https://wowhead.com/spell=199542
- https://wowhead.com/spell=200546
- https://wowhead.com/spell=204331 (and hundreds of others)
Monk:
- Fixed a bug where https://wowhead.com/spell=194011 could not be used if you walk around the areas inside the stronghold and return to the central zone of the stronghold, where you arrived with this ability
Paladin:
- Now, while the effect of the talent https://wowhead.com/spell=199542 is active, you can only push back an enemy target once. Fixed a bug where reusing a horse the effect of this talent did not work
Warlock:
- Fixed a bug where the bonus of the item https://wowhead.com/spell=208868 was completely turned off if there is a forced end of the encounter (wipe or evade)