Fixes November 2020

Description


01/11/2020

General:

Monk:

  • Fixed a bug where https://wowhead.com/spell=194011 could not be used if you walk around the areas inside the stronghold and return to the central zone of the stronghold, where you arrived with this ability

Paladin:

  • Now while the effect of the talent https://wowhead.com/spell=199542 is active, you can only push the enemy target once. Fixed a bug where reusing a horse the effect of this talent did not work

Warlock:


06/11/2020

General:

  • Fixed 3 reasons for server crash
  • It is forbidden to use the hunt turtle on BG during some events
  • Fixed a bug with invisibility when using donate morphs
  • Fixed some bugs when items were not sent to the mail when the bag is full
  • Fixed the minimum level of PVP items for a weekly reward
  • Fixed dupe of things in some bags

Tasks:


07/11/2020

Dungeons and Raids:


08/11/2020

Подземелья и рейды:


10/11/2020

General:

  • Fixed 4 reasons for server crash
  • Fixed bug of flags on BG Canyon of Severe Winds
  • Changes have been made to the distance calculations for autocasting mobs
  • Fixed a bug when the buff of the arena dither was applied to the BG when the queue was on
  • Fixed a bug when some passengers of the Vechicles were not visible or did not sit on the Vechicles
  • Fixed a bug when the CAP rate typed last week was dropped
  • Fixed work https://wowhead.com/item=85580
  • Fixed a problem when it was impossible to take an item from the weekly chest https://wowhead.com/item=147819
  • Fixed a problem when the mount was called the wrong faction

Dungeons and Raids:


11/11/2020

General:

Druid:

Priest:

Mage:

Rogue:

Death Knight:

Warlock:

Shaman:

  • Fixed a bug where, when relogging with enough Maelstrom energy, you could use the ability https://wowhead.com/spell=188070 without penalty to cast time, cost and on the move
  • Talent improvements https://wowhead.com/spell=204331:
    • Now if the totem is installed by two or more owners, then the effect will be applied to the target from each owner (previously this effect could not exceed a one-time overlay)
    • Fixed a bug where a target immune to the effect or avoiding it could still receive it. Such a target will now be able to dispel this effect with abilities (for example, https://wowhead.com/spell=31224 or https://wowhead.com/spell=642)
    • Fixed a bug when the totem applied its effect only once, if the target without leaving the totem's zone can temporarily suspend its aura

Strongholds and Artifacts:

  • Adjustments in the system of the appearance of artifacts
  • Adjustments in the scenario for obtaining the artifact of the Paladin specialization Protection

Tasks:

Item:

Achievements:

NPC:

Dungeons and Raids:


16/11/2020

Dungeons and Raids:


19/11/2020

General:

  • Fixed 3 reasons for server crash
  • Developed a new logging system mythic +
  • Implemented a system for restoring inactive NPCs (temporary solution until the reason for their deactivation is determined)
  • Fixed a problem when the level scaling for some NPCs was only visual
  • Fixed resetting a character's guild reputation when changing ranks
  • Fixed a problem when the guild search settings were not saved
  • Found the reasons for some anomalies in the geodata, they are fixed.

Mage:

Hunter:

  • Talent improvements https://wowhead.com/spell=214579:
    • Fixed a bug where the ability https://wowhead.com/spell=2643 replaced by the talent could not be used (only the ability replaced by the talent "Arcane Shot" was used)
    • Fixed a bug when the main target received twice damage, "hunter's mark" and the "vulnerability" effect
    • Talent hit area width adjustments

Paladin:

  • Implementation improvements https://wowhead.com/spell=211557:
    • Now dealing damage and light energy accumulation will not be tied to the ratio of the enemy's health
    • Fixed a bug where cooldown reduction https://wowhead.com/spell=853 would sometimes still be done if the target is below 75% of maximum health
    • The damage that triggers the effect of the item will be taken into account when checking the target's health, that is, if, when taking this damage, the target's health indicator drops below 75%, then the effect will not work

Dungeons and Raids:


26/11/2020

General:

  • Fixed 5 reasons for server crash
  • Found and fixed the reason for the deactivation of some NPCs in the world
  • Fixed a critical bug when all NPCs and vendors in cities were pulled together
  • Made adjustments to the movement of the NPC in groups
  • Fixed a problem when, when moving along the VP, some NPCs became with the wrong orientation
  • Fixed a bug when some animals and battlepets gave HP for killing them
  • The second fix to fix spam of passengers from transport in the world
  • Implemented the work of the Farm in pandaria

Strongholds and Artifacts:

  • Adjustments to the scenario for obtaining the artifact of the Hunter specialization Beast Master
  • Adjustments in the scenario for obtaining an artifact of the Warrior specialization Protection
  • Adjustments in the scenario for obtaining the artifact Mage specialization Fire
  • Adjustments in the scenario for obtaining an artifact of the Rogue specialization Elimination
  • Adjustments in the scenario for obtaining an artifact Shaman of the Elemental specialization

Priest:

  • Fixed a bug where the ability https://wowhead.com/spell=15487 would interrupt a non-player target's spell twice per cast
  • Fixed a bug where the ability https://wowhead.com/spell=32379 created energy even when the target was out of range
  • Improvements to the artifact ability https://wowhead.com/spell=205065:
    • Fixed a bug, when the target dying under the effect of this ability, also stopped the consumption of Madness for a while, although the spell was stopped
    • Channeling will now be properly alerted in positive effects applied instead of negative ones

Mage:

  • Now the ability to end support early or accelerated by your speed for the ability https://wowhead.com/spell=12051 will immediately trigger https://wowhead.com/spell=187680, and not after its base cast time expires
  • Improvements to the implementation of the artifact feature https://wowhead.com/spell=210725:
    • Now the damage that caused this trait will also be counted towards the cumulative effect that will cause damage over time
    • Fixed a bug when activating this feature on a low-level target inflicted colossal damage on all other targets, which, for example, was not even reduced by damage reduction effects

Monk:

Shaman:


27/11/2020

General:

  • Fixed 2 reasons for the server crash
  • Fixed the work of bonus criteria in scenarios
  • Fixed a bug when when updating a step in the scenario, the timer of this step was reset
  • Fixed a bug when, when the character level increased, his pet disappeared
  • Removed visual animation of raising the level of sums when it should not be
  • Fixed incorrect calculation of height when moving in a group in places with low ceiling (mobs were visually jumping)
  • Since a bug with an inactive NPC was found and fixed, the recovery system for such mobs has been removed from the kernel

28/11/2020

General:

  • Fixed 2 reasons for the server crash

  • The basic system for calculating the movement has been rewritten:

    • Should fix kernel freezes that sometimes happened on it
    • Now NPCs should move more correctly when slowing down and accelerating
    • Bugs with out-of-sync NPC position while moving should be fixed
    • Now, when NPCs get into control when moving into control, they should not run too fast when out of control
  • [Shado-Pan Monastery:] (https://wowhead.com/scarlet-halls)

    • The settlement of the dungeon has been worked out.
    • All NPCs are scripted.
    • All events are scripted.
    • Rewritten all dungeon bosses from scratch.

Posted in World of Warcraft: Legion on Nov 03, 2020