Corrections May 2020

Description

01.05.2020

Monk:

Hunter:

Death Knight:

Shaman:

  • Talent improvements https://wowhead.com/spell=198838:
    • Fixed a bug where lowering damage due to talent https://wowhead.com/spell=198838 did not count the shaman as a cure. Now, any target that you defended with this totem will also count towards you the effect of damage reduction as a treatment
    • Fixed a visual bug of quantitative damage reduction in the aura of activity of your totem
  • Rewritten talent https://wowhead.com/spell=200071:
    • Use under the effect of increasing their treatment will not count towards use and will correctly reset the current counter. (We eliminate the cause of uneven operation with constant use of two abilities)

Items:

Netherlight Crucible:


12/05/2020

General:

  • A bug has been fixed in the group interface with the fact that players on another map were shown as offline.
  • Fixed a bug where players observing from the side did not see visual support for using the item by another player. For example [Return Stone] (https://wowhead.com/item=6948)
  • Fixed one cause of "eternal battle" in dungeons and raids.

Mythic +:

  • Now you can use the call stone inside the challenge and call on the members of the group.

Class Holds and Artifacts:

Task:

Population:

  • Adjustment of settlement in the Nightmare of Malorne
  • Adjustment of settlement in the Emerald Way of Dreams
  • Adjustment of settlement in the Dream Grove
  • Pandaria: Grip of Hate
  • Pandaria: Heart of the Snake (revised)
  • Pandaria: Honey Dew Village
  • Pandaria: Nuk Nuk Camp
  • Pandaria: Dukova Fields
  • Pandaria: Cliff of the Wondrous View
  • Pandaria: Blooming Dawn
  • Pandaria: Dalaran is on assignment all.
  • Pandaria: Terrible Scale's Lair
  • Pandaria: Ancient Passage
  • Pandaria: The Jade Forest (Deer)
  • Pandaria: Lands of the Oil Temple

Druid:

  • Fixed a bug where, when the healing effect of the ability https://wowhead.com/spell=33763 was dispelled, there was no additional treatment
  • Accelerated the process of removing rage when leaving the shape of a bear. Fixed a bug where rage in the appearance could still be accumulated in some ways

Priest:

Demon Hunter:

Shaman:

  • Fixed a bug where the effect of the talent http://wowhead.com/spell=197214 sometimes might not recline targets at all, or they could fly behind the caster’s back
  • Fixed a bug when the abilities duplicated by the https://wowhead.com/spell=168534 effect also imposed the negative effect of the Stormy Arrester talent (210689) on all affected targets.

Locations:

  • Desolace of Antorus:
    • Fixed the operation of shelling with a cannon during the active event "Attack of Paraxia". Now, during this event, the terrain will become truly dangerous. Look for shelter!

Netherlight Crucible:

Items:

General (talents):


13/05/2020

General:

  • A test fix has been made that should fix the eternal "Loss of Control" warning.

Hunter:

  • Fixed a bug where the mute effect imposed by triggering talent https://wowhead.com/spell=202914 did not display information about the "Warning loss of control."

Death Knight:


19/05/2020

General:

  • Added priority for damaging auras (note: https://wowhead.com/spell=17). Now, if several absorbing auras are applied to the target, the aura with the least amount of charge is selected.
  • Now abilities that cause a "jump" interrupt the casting of spells. (Note: [Grip of Death] (https://wowhead.com/spell=49576))

Druid:

Monk:

Paladin:

    • Divine intervention * - the ability now takes into account the absorbing damage of the aura, therefore it should no longer work from non-fatal damage.

Rogue:

  • [Deception of Death] (https://wowhead.com/spell=31230) - the ability now takes into account aura absorbing damage, so it should no longer work from non-fatal damage.

Death Knight:

Class bastions and artifacts:

Task:


25/05/2020

General:

  • Rewritten entry to battle and entry into PvP mode.   The entrance to the caster battle now starts from the moment the ability is launched. (Refers to projectile type abilities). The target does not receive the battle mode until the ability flies into it.   Entrance to the caster battle now begins if your pet has applied the ability to the target. (Refers to projectile type abilities). The target does not receive the battle mode until the ability flies into it.  * Entrance to the PvP mode of the player and his goal begins immediately after launching the ability to the target.
  • Fixed one of the reasons when Mob / Pet could change the target during the use of the ability, although he should not have done it.
  • The logic of defective abilities has been rewritten (Note: [Tortoise Spirit] (https://wowhead.com/spell=186265)). Now abilities like [Unstable Mana] (https://www.wowhead.com/spell=227502) will be deflected, if possible.
  • Partially rewritten work with the "mechanics" of abilities (note: bleeding, poisons, etc.), now there are checks for the selection of mechanics from the effects, depending on the complexity of the map.
  • Minor optimization of starting recovery time of completely exhausted runes. After the runes that were on their recovery will free up space, the countdown of the recovery time will already begin in advance
  • Optimization of the effect zone expansion module (Create Areatrigger). Now their growth will occur more smoothly, without visible steps

Dungeons:

Pets:

  • Fixed not accuracy when, after any non-attacking host command Pet left the battle.
  • Fixed a bug due to which the visual accompaniment of spells pets was not visible.
  • Fixed the problem when Pets of the type "Caster" did not pursue the goal.
  • Command "Attack" - increased radius so that the pet can start the attack.

Priest:

Mage:

Shaman:

  • [Spiritual communication] (https://wowhead.com/spell=204293) - added a check on the ability to use the ability, rewritten the search for allies, and also the aura is now removed from all players if the connection is interrupted.

27/05/2020

General:

  • Additional adjustments to the work in the mechanism of removing impeding the movement of effects
  • https://wowhead.com/spell=214027 will no longer trigger immobilizing effects
  • Fixed a bug that led to the fact that the ability could be completely considered bleeding if it had at least one effect with this mechanics. For example: [Throw Spears] (https://wowhead.com/spell=192131)

Druid:

Rogue:

Death Knight:

  • Adjustment of the expansion step of the talent zone https://wowhead.com/spell=152280 (the lag of the growth of the damage zone from the visual effect is fixed)

Shaman:

  • Rewritten implementation of https://wowhead.com/spell=98008:
    • Now the alignment of health indicators between goals will be smoother and will be counted to the owner of the totem as an outgoing treatment (register in add-ons as HPS)
    • Fixed a bug when, when installing the totem, the recalculation of health indicators went immediately twice in the first second
    • In the process of balancing health between goals, absorbing protective effects will now play their part and an additional "imaginary" health reserve bonus will be counted.
  • Fixed a bug where during the action https://wowhead.com/spell=204945, the increased chance of a response https://wowhead.com/spell=33757 acted on blows with abilities, making a serious contribution to the effect
  • Triggering adjustments https://wowhead.com/spell=33757
  • Triggering adjustments https://wowhead.com/spell=209385. Now it will work only from blows with abilities and auto attacks of the right hand

30/05/2020

General:

  • Fixed a problem with client-server desync when the player received acceleration, and then movement along the route started. For example: a flight to the ships of [Viz'Aduum] (https://wowhead.com/npc=114790)

Dungeons and Raids:

Mage:

Paladin:

  • Improvement of the features of the artifact https://wowhead.com/spell=182234:
    • Fixed another way to bypass the debuff overlay, limiting the features of this feature (use it several times)
    • Now the feature will specifically shoot those effects, the mechanics of which can remove the effect https://wowhead.com/spell=182531 (for example, this did not work on the “Stunned” mechanics)
    • Now the feature of the artifact will be activated from those effects of loss of control over the character that initially do not cause any procs on the enemy

Shaman:

Items:

  • https://wowhead.com/item=147024 - Rewritten implementation. Now the reduction in recovery time will be equal proportionally to the maximum value of the absorption effect, and not 1 second for each hit in the absorption

Netherlight Crucible:


Posted in World of Warcraft: Legion on Apr 30, 2020