Corrections March 2020

Description

02.03.2020

Warrior:

Priest:

Mage:

Demon Hunter:

Paladin:

  • Fixed a bug where the second and further flying spell https://wowhead.com/spell=53385 (transformed by the feature of the artifact https://wowhead.com/spell=186773) reduced the damage of the first flying ability, which was used under the https bonus: //wowhead.com/spell=248289. Removed unnecessary notification in auras with a flight timer display that you used this ability

Shaman:

  • Fixed a bug where the second and subsequent effects of damage by the https://wowhead.com/spell=61882 ability suppressed bonuses from a previously created earthquake (for example, the first earthquake could be amplified https://wowhead.com/spell=208723 or https: //wowhead.com/spell=252141) and after applying the subsequent ones this bonus no longer affected him

06.03.2020

Tasks:

Population:

  • Settled on Draenor Soul Healers
  • Nagrand: Azure Lagoon
  • Peaks of Arak: Skettis!
  • Whirlpool settlement adjustment
  • Adjustment of settlement in the Fiery spaces
  • Adjustment of settlement in the Underdark
  • Settlement adjustment at the top of the tornado

Class Bastions and Artifacts:

Druid:

Demon Hunter:

  • Now the triggering of the feature of the artifact https://wowhead.com/spell=238082 upon the absorption of split souls will trigger only once, and not repeatedly, depending on the amount. In this case, the amount of damage will proportionally increase the size of the absorbed souls.

Warlock:

Items:

Dungeons and Raids:


11.03.2020

Mage:

Death Knight:

  • The triggering of the feature of the artifact https://wowhead.com/spell=238078 will now occur immediately when pronouncing https://wowhead.com/spell=205223 (previously it was on hit)
  • Additional improvements https://wowhead.com/spell=201934:
    • The stock of mucus health is significantly reduced (correction due to incorrect information provided from a report created earlier on this talent)
    • Now if the target continues to be in the mucus’s area of ​​effect, it will receive the slowing effect again and take damage
    • Also now, other goals, slammed into an existing slug will also receive this negative effect

Shaman:

Items:

  • https://wowhead.com/item=142171:
    • Fixed a bug when an item was constantly triggering on a target if it is attacked by two or more owners
    • Fixed a bug when the effects of an item interrupted the same effects already applied by another owner

14.03.2020

General:

  • Fixed one more error due to which periodic effects lost a tick if the caster changed speed during these effects.
  • Fixed a bug where some effects affecting the damage received by the target sometimes did not work (meaning effects that increase or decrease the incoming damage by a certain number of units, and not in percentage terms)
  • Implemented passive race effect https://wowhead.com/spell=255659
  • Fixed a bug where the speed of the character affected the recovery time of some abilities twice (on the server side)
  • Fixed a bug due to which the registration of the cooldown of abilities from the server side was not accurate (hundredths of a second were not taken into account)
  • Fixed a bug due to which when the "Advanced battle log" mode was turned on, damage to bosses had inadequate numbers, which in turn was a problem loading logs to https://www.warcraftlogs.com
  • Fixed a bug where sometimes a player turned to face the enemy could not evade attacks (even if he had 100% evasion)
  • Fixed a bug where some implementations of abilities with an absorption effect that can be combined with the previous one also received a re-penalty for previously accumulated absorption from a decrease in its effectiveness (for example, https://wowhead.com/spell=209858)

Warrior:

Priest:

Mage:

  • Fixed a bug when https://wowhead.com/spell=5143 did not create an arcane charge if applied in a row, interrupting the reading of the previous such streaming spell

Death Knight:

Warlock:

Dungeons and Raids:

Items:


19.03.2020

General:

Demon Hunter


24.03.2020

Artifacts and Bastions:

Tasks:

Warlock:

Monk:

  • https://wowhead.com/spell=137639: Now some of the negative effects caused by attacking abilities will be separate from each clone. Which in turn fixes some bugs related to the imposition of these effects if the monk and his clones attack the same target.

Druid:

Priest:

  • Rewritten talent implementation https://wowhead.com/spell=197268:
    • Now when the talent ends, you will no longer receive both damage and healing at the same time.
    • If during the time the talent is active, the target received damage more than the total healing, then the ray of light will turn into a ray of darkness and the target will receive only damage, and if the total healing exceeds the total damage to the target, then you will save this effect and heal it.
    • The amount of damage or healing will be equal to the difference of the delayed damage / healing
    • Fixed a bug where accumulated healing increased by 50% each time when summing with the current healing

Hunter:

Rogue:

Death Knight:

Dungeons and Raids:

General:

  • now from epoch + dungeons level 16-17. 945 Equip will fall
  • now from epoch + dungeons lvl 18-19 and higher will fall 950 equip

Dungeons and Raids:


Posted in World of Warcraft: Legion on Mar 03, 2020