Corrections February 2020

Description

01.02.2020

General:

  • Fixed 2 reasons due to which the lifetime of the minions was slightly shorter than expected. The consequences were loss of ticks and under-casting of spells.
  • Fixed a bug due to which AOE spells did not give energy if the hit was unsuccessful for at least one hit target. (imun, evasion, etc.)
  • Now spells with multiple schools (for example https://wowhead.com/spell=214634) will not be blocked if one of these schools was interrupted.

Warrior:

  • Fixed a bug due to which the damage received from some spells could sometimes instantly kill a soldier of the "Defense" specialization

03.02.2020

General:

  • Fixed two reasons for server crash
  • Implemented support for a new parser for updating data collection from sniffs
  • The work of the converses was completely rewritten to the new system (text objects that display the dialogs of the NPC or show a window with the text), data on all the sniffs are collected and updated
  • The structure of the NPC template table has been revised and the data on the sniffs has been updated
  • The structure of the NPC equipment table has been revised and the data on sniffs has been updated
  • Collected and updated texts for NPCs on sniffs
  • Rewritten the work of AnimeKit data of spawning mob
  • Data on scaling mobs in a separate table
  • Data on quest items of mobs and GOs are moved to a separate table
  • Fixed several errors due to which the converse might not show or did not show correctly
  • Fixed client crash in the garrison
  • Fixed a client crash in the subcity
  • Fixed a bug due to which buildings from the garrison were being built in the suburbs
  • Changed the system of localization GO
  • Fixed resource generation in the garrison warehouse
  • Implemented the work of items that increase the cap of garrison resources
  • Implemented the work of passive stronghold talents, which affect the chances of completing missions
  • Implemented CD work on talents that should affect the first mission of the day
  • Multiple changes in the structure and operation of some other tables

Druid:

Priest:

Demon Hunter:

Paladin:

Rogue:

Death Knight:

  • Now, by chance, the repeated use of https://wowhead.com/spell=46584 when you have already called upon this creature will be notified by a pronunciation error and you will not thereby start its recovery time

Shaman:

Subject:

Game Events:  - https://wowhead.com/darkmoon-faire  - - https://wowhead.com/item=138202 - added to missing at https://wowhead.com/npc=55278  - - Fixed a bug that at the beginning of the battle, the player’s pet battle would be thrown into the cannon from another event.  - - https://wowhead.com/npc=54490 - fixed the movement of the NPC.


07.02.2020

General:

  • Fixed a bug due to which after re-applying effects with a dynamic action time (for example, which depends on combo points), the duration of the new effect depended on the maximum duration of the old.
  • Fixed several reasons for the server crash
  • Fixed several reasons that led to unstable server operation for the last two days
  • Memory leak found and fixed
  • Improvements to the new anti-spam system
  • Implemented the work of energy consumption by ripe, taking into account the difficulties in insta (this usually applies to raid bosses)
  • Found one of the reasons that the kleint hangs when teleporting between cards (there was an attempt to fix it)

Monk:

Warlock:


16.02.2020

General:

  • Fixed several reasons for the server crash
  • Fixed kleint hang after resetting CD on instances (in the morning from 4 a.m. to 7 a.m.), however, a bug with the fact that players do not always see each other in the process of correction
  • Improvement to update the muta command in a cross server environment
  • Fixed calculation of pause time for NPCs that move by points
  • Changed the calculation of the generation of waypoints for mobs taking into account stopping points (because of this, NPCs could look in the wrong direction)

Monk:

  • Fixed a bug where the pronunciation of the ability https://wowhead.com/spell=178345 was interrupted if the target was lost sight or died. (This fix applies to all spells of this type)

Class Bastions:

Tasks:

Population:

  • Adjustment of settlement in Niskara
  • Adjustment of settlement in the Black Temple
  • Correction of settlement in the Fel Hammer

20.02.2020

General:

  • Fixed a bug where some AOE spells did not hit large creatures.
  • Rewritten talent https://wowhead.com/spell=214027. Fixed some bugs related to the reuse of talent.
  • Fixed a bug that broke the ability panel of minions in instances, arenas, etc. ...
  • Fixed a bug where sometimes after entering the arena, for unknown reasons, the entire ability panel was darkened, which prevented tracking the cooldown of these abilities.
  • Fixed a bug where after joining the cross-server arena, sometimes players didn’t have effects that cannot be used in the arena.

Class bastions and artifacts:

Tasks:


24.02.2020

General:

Warrior:

Mage:

Monk:

Hunter:

  • Adjustment of the target search area with the ability "Target salvo (185901)." Fixed a bug where the size of the target object contributed to the calculation

Paladin:

Rogue:

Death Knight:

Warlock:

  • Improvements to the ability https://wowhead.com/spell=105174:
    • Fixed a bug where wild demons were not invoked if the target of this spell dies from the damage of this ability
    • Now the calculation of the spent fragments of this ability for damage efficiency will be taken from the owner’s use, not being tied to the struck target of this effect
  • Now the cumulative effect of the bonus kit https://wowhead.com/spell=251851 will be produced immediately from the use of https://wowhead.com/spell=105174, and not when the effect hits the target (side fix associated with the main ability)
  • Work adjustments https://wowhead.com/spell=216698:
    • Fixed a bug where, when using, the chance of returning partially escaped souls was incorrect depending on how much Ulthalesh absorbed (grew in geometric progression).
    • Optimized the process of collecting souls of the damned.
    • Now the search radius will be equal to the maximum visibility of objects that are outside of this radius of the soul will not be absorbed, and the charges attached to them will not be used up. Bugs were fixed when there were no souls around you, but the abilities still had charges
    • Creating the soul of the damned when killing a target or dealing damage will now look more interesting (triggering will also draw an additional visual effect) (note: To implement the second visual part - when you kill a target and a soul wanders around it, some information is needed, write reports if you know the nuances of this effect and want to help implement it)
  • Adjustment of the response distance https://wowhead.com/spell=108370
  • Fixed a bug where the validity time of https://wowhead.com/spell=216708 from the item bonus https://wowhead.com/spell=236114 could not exceed 60 seconds if addition of duration occurs during re-application
  • Fixed a bug when, using https://wowhead.com/spell=193396, the current and maximum health reserves of the sender https://wowhead.com/spell=212459 were reset to baseline values
  • Rewritten implementation of the effect of the subject https://wowhead.com/spell=236174:
    • The duration of the effect will be redefined in such a way that would correspond to the duration of the existence of the most surviving of the previously called faults. A fault with a shorter duration of action will no longer be able to interrupt the duration of faults that have already been called up if they have a longer duration of existence.
  • Rewritten the implementation of the ability https://wowhead.com/spell=196586 (side processing caused by the fix above)

Shaman:

  • Fixed a bug where the absorbed damage that would cause targets with the effect https://wowhead.com/spell=204288 more than 4% of its maximum health was taken off the shield, but did not heal this target
  • Correction for calculating the range of dropping targets that fall into the talent talent effect https://wowhead.com/spell=197214

26.02.2020

Druid:

  • Fixed a bug where the damage received under the influence of talent https://wowhead.com/spell=203953 caused damage to the owner himself if the attacking object was unknown or it was the owner of the talent
  • Fixed a bug where the damage received under the influence of the ability of the artifact https://wowhead.com/spell=200851 caused damage to the owner himself if the attacking object was unknown or it was the owner

Paladin:

Death Knight:

Warlock:

  • Improvements to the passive ability https://wowhead.com/spell=77220:
    • Fixed a bug where the base maximum indicator of damage and received by the Warlock was twice as high, but the random selection of the bonus did not start from a certain value, but from scratch, which contributed to a strong discrepancy in the bonus and, as a result, the effect on the damage done or received
    • Now the minimum indicator will be determined according to the detailed description from the client and added with an additional random value in the range up to this minimum indicator) (comment: for example, your mastery score is 10,000 rating, respectively 67% in the characteristics - this means that the damage you cause will be increased by 34% + a random number in the range from 1-34%. To reduce damage, this figure corresponds to 7% and the principle of its calculation is applicable as for the damage bonus)

Shaman:

  • Fixed a bug where the chance of overturning the hit target from https://wowhead.com/spell=61882 was selected twice, which increased the accuracy of the operations during the action

29/02/2020

Tasks:

Population:

  • Settled on Draenor Soul Healers
  • Nagrand: Azure Lagoon
  • Peaks of Arak: Skettis!

Posted in World of Warcraft: Legion on Feb 01, 2020