Corrections November 2019

Description

04.11.2019

General:

  • Fixed initialization of wordstates in instances
  • In the scenarios we make mobs always active (should fix some lags when the player went far)
  • Fixed two types of missed missions in the braid when they could not be completed in any way
  • Fixed 4 reasons for server crash

Cross:

  • Implemented the work of charters in a cross server environment
  • Fixed the problem of transferring relic settings from the crucible between realms
  • Implemented a system for synchronizing local tasks between realms of a cross server
  • A support system for finding players with FAN on other game worlds has been developed

Artifacts and strongholds:

  • Partially rewritten the starting script of the Magician’s stronghold campaign
  • Partially rewritten the script for receiving the artifact of the Magician specialization Fire
  • Partially rewritten the script for receiving the artifact of the Specialization Mage Ice
  • Partially rewritten the script for receiving the artifact of the Magician specialization Arcane
  • Implemented a choice of the second and third artifact from the Mages
  • Rewritten seamless transitions in Wikipedia script

Tasks:

Population:

  • Settlement adjustment in Azsuna
  • Correction of settlement at Deadwind Pass

06.11.2019

General:

  • Fixed 2 reasons for server crash

Artifacts and strongholds:

  • Partially rewritten the starting script of the monk stronghold campaign
  • Partially rewritten script for receiving Monk artifact specialization Mistweaver
  • Implemented a choice of the second and third artifact from the Monks

Tasks:


08.11.2019

General:

  • Fixed 3 reasons for server crash
  • Rewritten crucible talent loading system for relics rewritten
  • The generation of mob movement packets has been rewritten to avoid jerking during their movement (the first part corrects the basic movement of the mob’s VP)
  • Connected GO rotation system

Cross:

  • Implemented the work of the bank guilds in a cross server environment
  • Improvement to the transfer of talents of open relics between cross servers
  • Fixed a serious bug due to which some of the items went to the mail when switching between cross realms

11.11.2019

General:

  • Fixed 2 reasons for server crash
  • Reworked the work of the route construction system for the NPCs for maximum smoothing of their movement
  • The work of the system for constructing a group route for the NPC for their maximum smoothing of movement (all kinds of patrols) has been rewritten
  • Rewritten the operation of the system of movement along the route in the SmartAI system fixed jerking and twitching
  • Fixed jerking of the player’s camera when flying on the vesicles moving along the route
  • Fixed the "Stone of Return" for template characters
  • Fixed accounting for the quality of bpets when creating them from items

Warrior:

  • Now the feature of the artifact https://wowhead.com/spell=200845 will work with a 10% chance (it was 15%) and only when pronouncing the final hit of the ability https://wowhead.com/spell=184367 and from pronouncing https: //wowhead.com/spell=5308, and not during its hit (for example, under the effect of https://wowhead.com/spell=85739 "rampage" you could hit up to 5 targets in total, thereby increasing the specific chance of triggering)
  • Now the feature of the https://wowhead.com/spell=200872 artifact will only work when the final hit of the https://wowhead.com/spell=184367 ability is delivered, and not during its hit (for example, under the effect of https: / /wowhead.com/spell=85739 "rampage" you could hit up to 5 targets in total, thereby increasing the specific chance of triggering)

Druid:

Mage:

Monk:

Hunter:

  • Rewritten activation of the https://wowhead.com/spell=19434 ability bonus for a target that you have not yet attacked
  • Rewritten the ability "Target salvo" (185901). Now, in order to apply it for the main purpose (chosen by the client himself), you must fulfill the conditions for its availability
    • You have to face the goal. Now the ability cannot be applied if you stand with your back to the selected target
    • You should see the target. Now, leaving the field of view from the selected target, you will also not be able to use this ability.
    • Fixed a bug when moving away from the target beyond the maximum range, your ability did no damage and you lost access to its use
  • (Developer comment: these requirements were met on official servers and, according to numerous complaints, the players were required to implement this algorithm for checking the goal’s availability for a comfortable game)
    • The method of applying the negative effect "Vulnerability" has been rewritten
  • Fixed a bug when applying the “Hunter Mark” (185365) to a target that already has this effect, its duration increased by 4 seconds and at the end of the action for 4 seconds you lost the ability to use “Aiming Volley” (185901)
  • Rewritten the bonus kit https://wowhead.com/spell=251753. Fixed a bug where the "Aiming salvo" hit every target with a 50% chance and was unlimited in the number of targets hit
  • Rewritten talent https://wowhead.com/spell=199522
    • Fixed a bug where when dealing critical damage with the ability to https://wowhead.com/spell=19434 your extra damage to secondary targets was the same as if you did damage with a regular hit
    • Fixed a bug when the amount of talent damage did not match the percentage, as described
  • Adjustment of the implementation of the subject https://wowhead.com/spell=208912. Fixed a bug where the bonus on the ability https://wowhead.com/spell=19434 for secondary targets sometimes did not work for all targets

Demon Hunter:

Paladin:

Rogue:

  • The talent "Shelling with Cores" (185767) was rewritten. Correction of the area of ​​impact of impact shells of talent

Death Knight:

Warlock:

Shaman:

Dungeons and Raids:

  • [Star Quarter] (https://wowhead.com/court-of-stars):      General:          adjustment of settlement;          Added invisible walls (GOSH) in some places, to eliminate exploits;          Fixed broken "talking heads" (converters);          Added missing boss dialogs;          Rewritten patrol routes;          adjustment of the help list:              [signal light] (https://wowhead.com/npc=105729):                  now when approaching it will be a notification;                  adjusted boat movement;              Correction of "summoning" events on [Talix flame of anger] (https://wowhead.com/npc=104217):                  now, when summing up [Enslaved nasty punisher] (https://wowhead.com/npc=104278), the current position will be excluded;                  Fixed the work [Discarded trash] (https://wowhead.com/npc=105215), now it can kill any enemy, including the player;      Bosses:          [Captain Gerdo's patrol] (https://wowhead.com/npc=104215):              partially adjusted script.

12.11.2019

General:

  • Fixed 2 reasons for server crash
  • Found and fixed several causes of the client freezing in argus locations (and not only)
  • Fixed the movement of trolleys on the BG sparkling mines
  • Some improvements to the movement of sumons when following its sumoner
  • Improvements to the operation of the route construction system

Cross:

  • The work of cross server zones in start locations is turned on
  • Cross server online statistics combined

Dungeons and Raids:

Affixes:


13.11.2019

General:

  • Fixed 3 reasons for server crash
  • Improvement to the system of movement along the route, several more problems fixed
  • Fixed the work of arrows on the "Sparkling Mine" BG, as well as a few other minor fixes
  • Fixed exploit that led to server crash using the wrong channel name
  • Fixed an exploit that caused the server to crash using the wrong character name when searching through the "Who" tab
  • Fixed an exploit that caused the server to crash using the wrong character name when creating
  • Fixed exploit that led to server crash using the wrong guild name
  • Fixed exploit that caused the server to crash using the wrong name when searching by auction
  • Fixed exploit that led to server crash using the wrong pet name
  • Fixed an exploit that caused the server to crash using the wrong name of the battlepet

Cross:

  • Fixed a problem with checking the requirements for entering dungeons on cross servers

14.11.2019

General:

  • Fixed 3 reasons for server crash
  • Improvements to the guild search system
  • Corrections to the new encoding system, additional fixes
  • Corrected nickname verification when creating
  • Fixed the location of the spell when creating them from the template (aliki created in ogre)

Cross:

  • Enabled guild search in a cross server environment
  • Improvements to GM teams to work in a cross-server environment
  • Additional corrections to the invite group system
  • Additional corrections to the work of PM

16.11.2019

General:

  • Fixed 3 reasons for server crash
  • Fixed a few more problems with the movement of mobs along the way (fix a few broken scenarios on art)
  • Broadcast localization implemented

Cross:

  • Fixed several problems due to which invites did not pass between cross realms
  • Fixed several problems due to which PM did not pass between cross realms
  • Fixed several problems due to which the player after being accepted into the group did not transfer to a new realm
  • Fixed the ability to include in the NPC their rates in a cross server environment
  • Fixed the work of the settings of flyers in a cross server environment
  • Fixed setting CD on insty in a cross server environment

Priest:

Hunter:


18.11.2019

General:

  • Fixed 5 reasons for server crash
  • Fixed some more problems with the movement of mobs along the way
  • Implemented work slowdown for the NPC
  • Fix work stalls in Khanty
  • Fixed stop of NPCs for talking with a player
  • Implemented a talent removal system that remained from other specs

Cross:

  • Fixed port on the BG after the invitation

19.11.2019

General:

  • Fixed 2 reasons for server crash
  • An exploit was found and fixed that allowed using pvp talents without PVP mode
  • Rewritten activation system of the second set of artifact talents

Cross:

  • Fixed saving items taken from mail on a cross server

Dungeons and Raids:


20.11.2019

General:

  • Fixed 4 reasons for server crash
  • Fixed a problem that caused server instability on the 18th
  • Fixed a bug due to which PVP talents disappeared from the panel
  • Fixed a bug due to which some PVP talents might not work (https://wowhead.com/spell=209520)
  • Fixed client crash when starting PVP pet battles
  • Reworked the system for launching PVP pet battles, added new points for teleporting players to battle
  • Fixed remove mount on Kirintor LANs

Dungeons and Raids:


21.11.2019

General:

  • Fixed 2 reasons for server crash
  • Dupa gold found and fixed (who did not unsubscribe from the administration was banned and all gold removed from the account)
  • Fixed saving characters after departure
  • Fixed return of characters to the BG if they had a break in communication
  • A pre-color system for saving characters has been implemented (this means that before the server crashes, an attempt will be made to save the character) - testing

Cross:

  • Fixed client freezing if the player was on the cross server during disconnect
  • Now the player will be thrown from the cross server if his native server crashes

Objects:


22.11.2019

General:

  • Fixed 3 reasons for server crash

Cross:

  • Fixed return of characters to the BG if they had a break in communication

23.11.2019

General (PvP Talents):

Warrior:

  • Rewritten implementation of the feature of the artifact https://wowhead.com/spell=238112.
    • Now when applying “Oath Blood” in PvP, the ability “Bloodthirst” can be additionally activated no more than once.
    • Fixed a bug where an extra hit sometimes triggered an artifact feature with even greater efficiency

Druid:

  • Rewritten implementation of the feature of the artifact https://wowhead.com/spell=238121.
    • Now when applying “Long Thunder” in PvP, the ability to “Thunder” can be additionally activated no more than once.
    • Fixed a bug where an extra hit sometimes triggered an artifact feature with even greater efficiency

Monk:

  • Rewritten implementation of the feature of the artifact https://wowhead.com/spell=238093.
    • Now when applying the “Broken Keg” in PvP, the “Keg Kick” ability can be additionally activated no more than once.
    • Fixed a bug where an extra hit sometimes triggered an artifact feature with even greater efficiency

Demon Hunter:

  • Rewritten implementation of the artifact feature https://wowhead.com/spell=238117
    • Now when applying the Chaotic Slaughter in PvP, the Chaos Strike ability can be additionally activated no more than once.
    • Fixed a bug where an extra hit sometimes triggered an artifact feature with even greater efficiency
  • Fixed a bug where the damage of the abilities https://wowhead.com/spell=162794 and https://wowhead.com/spell=201427 in PvP did not decrease for normalized weapon damage (is 95% of normal damage)

Hunter:

Warlock:

  • Improvements to the implementation of the effect of the subject https://wowhead.com/spell=208868. Fixed a bug where when summoning an infernal or a horror guard, sometimes the recovery time penalty might not be applied
  • Now https://wowhead.com/spell=1454 will not trigger triggering items, passive talent abilities, artifact features

Shaman:


25.11.2019

General:

Mage:

  • Now the talent https://wowhead.com/spell=153561 will be activated in the specified place within three seconds, and not at the moment when the scope of the call ceases to exist

Demon Hunter:

Hunter:

  • Talent improvements https://wowhead.com/spell=217200.
    • The recoil of strokes by a pet when using talent has been rewritten.
    • Fixed a bug when the pet still made a jerk and attack on the target, being limited in movement or control over itself or when the owner does not see the target
  • Improvements to the ability of the artifact https://wowhead.com/spell=207068:
    • Fixed a bug where an electric impulse could choose the summoner in addition to terrible animals, the main pet or Hati
    • Now using https://wowhead.com/spell=217200 your pet will be able to make additional thunderbolts of the Titans only for a single use (previously he could use this bonus for all 8 seconds)

27.11.2019

General:

  • Fixed 3 reasons for server crash and one freeze
  • Rewritten the work of the arena spectator
  • Additional corrections to the system of movement along the path (some bugs in the art scripts will be fixed)

Cross:

  • Implemented the work of a cross-server spectator arena
  • Fixed return of characters to inst if they had a break in communication

General (PvP Talents):

Priest:

Druid:

  • Fixed a problem (only for the Sentinel specialization) when a druid in the guise of https://wowhead.com/spell=5487 received some extra health reserve bonus, and then lost it if he left the PvP battle mode.
  • Now the armor bonus received from https://wowhead.com/spell=5487 will be reduced in PvP only outside the "Sentinel" specialization (previously it worked in it)

Monk:

Demon Hunter:

  • Rewritten the method of triggering the features of the artifact https://wowhead.com/spell=201464. Now triggering will occur from the successful application of the stunning effect, and not during the time when damage is done after the stunning effect is available. Corrects problems with rare triggering and continuous triggering if targets have diminished stun effects

Warlock:

Shaman:


29.11.2019

General:

  • Fixed 2 reasons for server crash
  • Correction to statistics collection system with dungeons and arenas
  • The system for removing duplicate GOs is disabled, as it interfered with the server
  • Changed the method of applying auratrigger auras, which should fix the operation of some NPCs (balls on the Kirintor lokals)
  • Rewritten SQL error logging to catch save problems
  • Fixed several errors due to which the character could not be saved (led to rollbacks)
  • Fixed display of the chest in the information about the mythic +
  • Now, after the timer ends, players will be able to get back to the passed mythic + (to reset the difficulty, now you need to exit the dungeon and reset the CD to the dungeon with your hands)
  • Fixed several bugs in mythic statistics packages +

Cross:

  • Fixed a bug due to which letters sent from the NPC on the cross could not come to the recipient
  • Fixed a bug due to which some auctions might not be saved in the database and after server restart, they disappeared

Game Events:


30.11.2019

General:

  • Fixed 1 reason for server crash
  • Correction to the output of statistics on the passage of keys in the guild (top 5 in the mythic + tab)
  • Fixed bug when crucible talents were activated without relics
  • Fixed a bug where the crucible talents could be pumped without an inserted religion
  • Fixed a bug where the effects of the flip threw mobs into the air and they hung (or flew very far)
  • Fixed a bug where pull effects could send mobs into space
  • Fixed a bug where when removing gold from the bank and the presence of a cap, the player of the gold was lost
  • Fixed duple battles
  • Fixed a critical error when things transferred between players from different realms could not be saved
  • The CAP system of the removed things in the guild has been rewritten (the bug will be fixed when the cap is reset after the restart)
  • Correction for adding item types to the guild log
  • Implementation of the effect of spells to perform lokalki from the card
  • Fixed a system for studying some stronghold perks

Fixed tasks in BT for November

Posted in World of Warcraft: Legion on Nov 01, 2019