Bastions and Artifacts:
- Monks stronghold campaign completely rewritten
- Implemented improvements to the stronghold of the Monks
- Rewritten event on assignment http://wowhead.com/quest=41087
- Adjustment of settlement on the Wandering Island
- Adjustment of settlement in the Felskorn Scorsky Legier
- Correction of the gates of Valor
- Triggering adjustments https://wowhead.com/spell=209405. Now, other attacking abilities should no longer make a “chance roll,” thereby suppressing the possibility of successful procs from the necessary key
- Fixed a bug where the additional tick of periodic damage from the activation of the https://wowhead.com/spell=251789 set was reduced by the target’s armor and other protective effects, but could also be amplified by the damage modifiers of the owner itself
- https://wowhead.com/item=144295 - another additional refinement of sorting targets, now targets that are in battle and pose a threat to you (in addition to mannequins) will be selected
- Fixed the conflict of imposing / removing the effect of the ability https://wowhead.com/spell=196718, when two or more owners use it simultaneously
- The bug of the feature of the artifact https://wowhead.com/spell=186788 has been fixed, when your https://wowhead.com/spell=53385 is duplicated by the “cinder”, then this duplicating ability also contributed to the triggering of some effects requiring cost "Light energies" (for example, https://wowhead.com/spell=223817, https://wowhead.com/spell=207633), because the owner also makes duplicate damage
- Implementation correction https://wowhead.com/spell=182234 - error correction when the ability to remove the effects of loss of control over a character did not dispel the "Paralysis" type
- Improvements to the ability https://wowhead.com/spell=26573:
- The restriction in setting the consecration areas was removed (there were 2)
- Now the bonus effect https://wowhead.com/spell=188370 (for specialization of tanking) will not disappear for a short time and return again when you used the ability again, before the expiration of the old scope. Now the bonus will be saved for the last established consecration area
- Fixed a bug where the ability https://wowhead.com/spell=116858 pronounced and released at the very beginning could affect the lack of talent triggering https://wowhead.com/spell=196406
- Fixed a bug when https://wowhead.com/spell=205702 when applying https://wowhead.com/spell=5740 was counted from pronouncing it for each damage tact
- Now the amplified fire break from amplification by the feature of the artifact https://wowhead.com/spell=238146 will no longer receive speed bonuses to increase dropping charges with the ability https://wowhead.com/spell=243050
- Rewritten implementation of the effect https://wowhead.com/spell=209256:
- Now that you have an active ability https://wowhead.com/spell=137639, your qi energy consumption will be calculated not from the base cost of the ability, but from the current
- If the talent is used https://wowhead.com/spell=152173 then the definition of abilities that consume qi will continue to be counted from their base costs (because if there is a talent bonus, the current cost of abilities is reduced to 0) or count conditionally free at the cost of ability (approx https://wowhead.com/spell=100784 in the link https://wowhead.com/spell=116768)
- Another refinement of the effect https://wowhead.com/spell=205702 - Now the operation will no longer be counted from periodically cast volleys (approx. Https://wowhead.com/spell=238146)
- Fixed a bug when https://wowhead.com/spell=187880 did not work from automatic attacks during the effect https://wowhead.com/spell=114051
- Fixed 1 exloit with stagnation of character invisibility.
- Now the effect of reducing the damage from the ability of the artifact https://wowhead.com/spell=200851 will be considered in the logs as a "treatment"
- Now the effect of reducing the damage from talent https://wowhead.com/spell=203974 will be considered in the logs as a "treatment"
- Positioning adjustments for healing spheres called up by the effects https://wowhead.com/spell=124502, https://wowhead.com/spell=213180
- The size of the healing sphere from the call https://wowhead.com/spell=213180 is halved, the area of the appearance of healing spheres is reduced by the same amount, now they will be closer to you
- Now using the ability https://wowhead.com/spell=115072 your spheres called by the “Gift of the bull” will draw a visual effect
- Fixed a bug when the https://wowhead.com/spell=235054 bonus was not spent if https://wowhead.com/spell=117952 is reapplied at the end of the past of the same spell
- Now when learning talent https://wowhead.com/spell=152173 current clones called https://wowhead.com/spell=137639 will be correctly deleted
- Damage by talent area https://wowhead.com/spell=120360 will no longer be sensitive to invisible targets in the affected area
- Fixed a bug when the feature of the artifact https://wowhead.com/spell=212894 did not increase the duration of the effect https://wowhead.com/spell=212818, tied from your https://wowhead.com/spell=207744
- When you deactivate the bonus https://wowhead.com/spell=235524, you also deactivate the accumulated effect https://wowhead.com/spell=235543
- Corrections of the artifact features https://wowhead.com/spell=212829:
- Fixed a bug where the effect did not work if https://wowhead.com/spell=203720 is reapplied while the spikes effect exists
- Now you will see an increase in the percentage of parry within 3 seconds on the effect https://wowhead.com/spell=203720
- Rewritten the ability https://wowhead.com/spell=203538:
- Now the absorption effect when taking damage will be taken into account in the logs as a "treatment"
- Fixed the correct display of the residual absorption value and the value, after a period of time of which this effect will be replenished to a fixed
- Fixed a bug when the amplitudes of the tick timer https://wowhead.com/spell=146739 were saved, but not updated, if talent was taken https://wowhead.com/spell=196103
- https://wowhead.com/spell=252906 - will no longer trigger on its own, and its periodic damage will not trigger the expendable effects (approx. https://wowhead.com/spell=6770)
- adjustment of the key start timer, now the timer will be 10 seconds.
- now the wall will be summed up immediately after the key is launched (exploit, which allowed some players to run outside the wall while others were loaded)
- fixed a bug due to which a reward was not issued to players who passed the key alone
- now the key will go down to level 1 without changing the dungeon (if the timer is out and the dungeon is not completed yet)
- Fixed a bug where when you reapply the ability https://wowhead.com/spell=190784 (conditionally possible due to the talent https://wowhead.com/spell=230332), dismounting from a mount was previously activated by this effect
- Improvements to the ability https://wowhead.com/spell=191837:
- Fixed a bug when two or more charges per tact could fly into one target at a time, while the healing target is selected
- The method of choosing goals was rewritten, which caused the cause of the bug above, now the potential target will be sorted by priority, and not completely removed from the list (fixed a bug where the target sometimes might not have the effect of treatment at all)
- Now a creature called up by the talent https://wowhead.com/spell=207349 will be immune to the effects of intimidation
- Improvements to the passive effect https://wowhead.com/spell=81229:
- Abilities with periodic consumption of runic power will correctly trigger the triggering of this effect (approx https://wowhead.com/spell=152279)
- Now periodic damage https://wowhead.com/spell=238146 - https://wowhead.com/spell=243050 will no longer have a critical effect
- https://wowhead.com/item=152289 - triggered treatments will no longer be amplified by owner effects
- https://wowhead.com/spell=55016: Improvements in cases of "failure" of the effect
- The height of the toss is reduced, now you will not fly up to the maximum height of the map
- The second option of "refusal" is implemented. Now in this case you will spill a pool of fuel and set yourself on fire, inflicting huge damage on yourself over time
- https://wowhead.com/item=137400 - Now it will work against ranged attacks
- https://wowhead.com/item=136714: Rewritten implementation
- Fixed a bug where, for the normal operation of an item, you sometimes had to use a key ability twice
- Fixed a bug when the amount of mana received was incorrect
- Fixed a bug where, when you break the distance or change the target to the standard (self-select) object could continue to cause damage to the owner
- Fixed a bug where the effect was canceled if the target selection was canceled. Now the target will be fixed for the duration of the action
- Now applying the ability of the item https://wowhead.com/spell=215127 will expend all the accumulated effects and its damage will be correct
- Rewritten implementations. Significant adjustments to the transmission of the scaling factor to obtain the desired effect value corresponding to the description by the level of the given subject
Bastions and Artifacts:
- Completely rewritten Paladin stronghold campaign
- Rewritten event on assignment http://wowhead.com/quest=43934
- Partially rewritten script for assignment http://wowhead.com/quest=43700
- Implemented improvements to the Paladin stronghold
- Now extra throws have an instant roll. The bug is fixed that the spell cast was visible behind the dop.lut panel.
- Now the healing of the item will no longer be enhanced by owner bonuses. Boosting critical healing will still work
- Fixed the visual effect of the "flower". Now, performing the treatment, the "pulsation" of the object will be drawn
- Now the talent https://wowhead.com/spell=152261 when reducing damage by blocking the spell will be notified in the logs and add-ons as "healing"
- Talent Adjustment https://wowhead.com/spell=197214. Fixed a problem where all current enemy spells were interrupted, even which can be cast on the go permanently or temporarily
- Fixed the moment when the damage causing abilities as% health ignored damage-reducing effects. For example: [Explosion] (https://wowhead.com/spell=240446)
- Adjustment in the work " Avoidance ", now should take into account all the damage abilities in the area.
- [Volcanic] (https://wowhead.com/affix=3)
- Fixed target selection. Previously, all players could get out, and not one random one.
- Now the radius of appearance near the player is more random.
- The radius of the player’s parasite explosion has been adjusted.
- [Explosive] (https://wowhead.com/affix=13)
- Fixed target selection. Previously, the same player became the target, now the choice is random.
- Now, when creating a sphere, the nearest point on the earth will be selected, before the sphere could appear in the air.
- The category of the effect of the loss of control over the character "Sleep" will now have general dimining with the effects of "Disabled", and not "Disorientation"
- Numerous adjustments to implementations whose damage reduction is implemented by absorption. Now the amount of damage reduction will be correctly displayed in add-ons and logs, a list of abilities that fall under this adjustment
- Rewrote the implementation of the ability https://wowhead.com/spell=145205:
- Fixed the effects of the owner's effects that enhance the treatment (example https://wowhead.com/spell=77495)
- Rewritten talent https://wowhead.com/spell=207385:
- Fixed the effects of the owner's effects that enhance the treatment (example https://wowhead.com/spell=77495)
- Now, in the logs and add-ons, the original healer will be the druid on behalf of the object, and not the object itself
- Now the amount of reduction in talent damage https://wowhead.com/spell=203791 will be counted in add-ons and logs as a "treatment"
- Now the amount of damage reduction from the next automatic attack of the enemy with the talent https://wowhead.com/spell=204019 will be counted in add-ons and logs as a "treatment"
- Fixed a bug where the absorption effect https://wowhead.com/spell=203538 was not periodically updated over time when the characteristics of "attack power", "versatility" or the impact of other bonuses affecting the absorption changed, but always kept that effect at the characteristics of which was applied. Fixed the problem when the value of the characteristic was taken from the target for which the ability was applied, and not from the owner of this effect
- Fixed a bug when https://wowhead.com/spell=114014 still hit the target, even if this target was guaranteed to evade this attack
- Fixed a bug when https://wowhead.com/spell=185565 still hit the target, even if this target was guaranteed to evade this attack
- Now the talent https://wowhead.com/spell=196103 will correctly display the duration https://wowhead.com/spell=146739, if used against a non-gaming target
Dungeons and Raids:
- [Antorus, The Burning Throne:] (https://wowhead.com/antorus-the-burning-throne)
- Now you can call mounts while being generated in the water
- Now mobs moving along the VP stop if their movement speed drops to zero (earlier they ignored and moved on)
- Fixed a serious problem due to which newly created guilds could disappear after reboot
- Fixed a bug due to which some players could fly out of the GI to the server reboot
- Fixed 5 reasons for server crash
- Fixed a bug due to which some mobs could teleport when reaching low HP to their brothers
- Fixed the work of battles in mythic +
- Fixed a bug where pets or sums could disappear when changing phases
- Fixed issue of quests for missing bonfires on achievements.
- Now creatures summoned by the priest
- https://wowhead.com/spell=254224 (symbol of the creation of the Light)
- https://wowhead.com/spell=254232 (symbol of the creation of the Abyss)
- https://wowhead.com/spell=200174 (Subjugating Mind for the Shadow Priest)
- https://wowhead.com/spell=123040 (Subjugating Mind for the Priest "Obedience")
- https://wowhead.com/spell=132603 (Sha symbol) will have a base attack speed of 1500ms (it was 2000ms) and have a more correct attack power, which is converted from the power of the owner’s spells
- Fixed a bug where the feature of the artifact https://wowhead.com/spell=219655 did not enhance the bonus of the damage caused by the priest's minions (example https://wowhead.com/spell=34433)
- Now during the action https://wowhead.com/spell=193223 your madness received from the attacks of your https://wowhead.com/spell=200174 will also double correctly