Corrections June 2020

Description

01/06/2020

Bastions and Artifacts:

Tasks:

Settlement:

  • Adjustment of settlement on the Wandering Island
  • Adjustment of settlement in the Felskorn Scorsky Legier
  • Correction of the gates of Valor

03/06/2020

Druid:

  • Triggering adjustments https://wowhead.com/spell=209405. Now, other attacking abilities should no longer make a “chance roll,” thereby suppressing the possibility of successful procs from the necessary key
  • Fixed a bug where the additional tick of periodic damage from the activation of the https://wowhead.com/spell=251789 set was reduced by the target’s armor and other protective effects, but could also be amplified by the damage modifiers of the owner itself
  • https://wowhead.com/item=144295 - another additional refinement of sorting targets, now targets that are in battle and pose a threat to you (in addition to mannequins) will be selected

Demon Hunter:

Paladin:

Warlock:


04/06/2020

Monk:

Warlock:

Shaman:


12/06/2020

General:

  • Fixed 1 exloit with stagnation of character invisibility.

Druid:

Monk:

Hunter:

Demon Hunter:

Paladin:

  • Rewritten the ability https://wowhead.com/spell=203538:
    • Now the absorption effect when taking damage will be taken into account in the logs as a "treatment"
    • Fixed the correct display of the residual absorption value and the value, after a period of time of which this effect will be replenished to a fixed

Warlock:

Netherlight Crucible:

Mythic keys:

  • adjustment of the key start timer, now the timer will be 10 seconds.
  • now the wall will be summed up immediately after the key is launched (exploit, which allowed some players to run outside the wall while others were loaded)
  • fixed a bug due to which a reward was not issued to players who passed the key alone
  • now the key will go down to level 1 without changing the dungeon (if the timer is out and the dungeon is not completed yet)

16/06/2020

Paladin:

Monk:

  • Improvements to the ability https://wowhead.com/spell=191837:
    • Fixed a bug when two or more charges per tact could fly into one target at a time, while the healing target is selected
    • The method of choosing goals was rewritten, which caused the cause of the bug above, now the potential target will be sorted by priority, and not completely removed from the list (fixed a bug where the target sometimes might not have the effect of treatment at all)

Death Knight:

Warlock:

Items:


19/06/2020

Bastions and Artifacts:

Tasks:

General:

  • Now extra throws have an instant roll. The bug is fixed that the spell cast was visible behind the dop.lut panel.

Items:

  • https://wowhead.com/item=154175:
    • Now the healing of the item will no longer be enhanced by owner bonuses. Boosting critical healing will still work
    • Fixed the visual effect of the "flower". Now, performing the treatment, the "pulsation" of the object will be drawn

Paladin:

Shaman:

  • Talent Adjustment https://wowhead.com/spell=197214. Fixed a problem where all current enemy spells were interrupted, even which can be cast on the go permanently or temporarily

22/06/2020

General:

  • Fixed the moment when the damage causing abilities as% health ignored damage-reducing effects. For example: [Explosion] (https://wowhead.com/spell=240446)
  • Adjustment in the work " Avoidance ", now should take into account all the damage abilities in the area.

Mythic +:

  • [Volcanic] (https://wowhead.com/affix=3)
    • Fixed target selection. Previously, all players could get out, and not one random one.
    • Now the radius of appearance near the player is more random.
    • The radius of the player’s parasite explosion has been adjusted.
  • [Explosive] (https://wowhead.com/affix=13)
    • Fixed target selection. Previously, the same player became the target, now the choice is random.
    • Now, when creating a sphere, the nearest point on the earth will be selected, before the sphere could appear in the air.

23/06/2020

General:

Druid:

Paladin:

  • Now the amount of reduction in talent damage https://wowhead.com/spell=203791 will be counted in add-ons and logs as a "treatment"
  • Now the amount of damage reduction from the next automatic attack of the enemy with the talent https://wowhead.com/spell=204019 will be counted in add-ons and logs as a "treatment"
  • Fixed a bug where the absorption effect https://wowhead.com/spell=203538 was not periodically updated over time when the characteristics of "attack power", "versatility" or the impact of other bonuses affecting the absorption changed, but always kept that effect at the characteristics of which was applied. Fixed the problem when the value of the characteristic was taken from the target for which the ability was applied, and not from the owner of this effect

Rogue:

Warlock:

Dungeons and Raids:


26/06/2020

General:

  • Now you can call mounts while being generated in the water
  • Now mobs moving along the VP stop if their movement speed drops to zero (earlier they ignored and moved on)
  • Fixed a serious problem due to which newly created guilds could disappear after reboot
  • Fixed a bug due to which some players could fly out of the GI to the server reboot
  • Fixed 5 reasons for server crash
  • Fixed a bug due to which some mobs could teleport when reaching low HP to their brothers
  • Fixed the work of battles in mythic +
  • Fixed a bug where pets or sums could disappear when changing phases

Game Events:

Priest:

Death Knight:

Posted in World of Warcraft: Legion on Jun 01, 2020