Fixes October 2020

Description


01/10/2020

Druid:

  • Fixed movement by the ability https://wowhead.com/spell=102401, when you are already thrown back or are in a movement beyond your control (you could have been moved or moved by something)

Demon Hunter:

  • Enhancements to the ability https://wowhead.com/spell=162794:
  • Improvements to the ability https://wowhead.com/spell=201427:
    • Left-handed hits from these abilities will no longer have their own critical effect. Fixed a bug where this method of throwing a critical strike chance could also replenish energy from a hit from the left hand.
    • Right-handed critical hits will now contribute to off-handed critical hits. If a hit in the right hand deals critical damage, then the left hand will also do a guaranteed critical hit
    • Energy will now be refunded after the damage cycle is completed by the ability (previously, this happened immediately when the ability was pressed)

Paladin:

Death Knight:

  • Now https://wowhead.com/spell=212552 will no longer drop the wearer to the ground by gravity to allow jumping
  • Improvements to the ability https://wowhead.com/spell=49576:
    • Now casting on a target completely immune to gravity or when immobilized will render the visual effect correctly. The visual effect itself has been changed, according to the data obtained from sniffs
    • The algorithm for the speed of movement along the trajectories of the abscissa, ordinate and applicate axes has been improved. Travel speed from altitude will now change slightly without contributing to distance travel speed

Shaman:

Items:


09/10/2020

General:

  • Fixed a problem when the player was not shown the level of threat from mobs that were in battle before the player saw them.
  • Fixed a bug where sometimes the speed of the minions did not update. (for example https://wowhead.com/spell=200174)
  • Fixed a bug where the configurable base attack speed of minions could "fall" back to the base value for all non-player creatures (this is ~ 2 seconds)

Monk:

Strongholds and Artifacts:

Tasks:

Dungeons and Raids:

Items:


12/10/2020

General:

Archeology:

  • Fixed a bug when the excavation site did not disappear
  • Fixed a bug when the relic became in the character

Priest:

  • Adjustments to the ability to work https://wowhead.com/spell=15286:
    • Fixed a bug where the healing ability always chose the priest himself. Now sorting targets will be predominantly selected on the most wounded target.
    • Optimization of actuation. Now healing will occur no more than 1 time per 1 second, but at the same time it will have a feature (for example, when dealing damage in an area in a fragment of time, the effect will accumulate), previously, healing was performed from each hit of damage, "cluttering" the battle logs, and also by a huge amount of utterance treatment

Hunter:

Paladin:

Shaman:

Items:

  • https://wowhead.com/item=137312 - fixed a bug where it was possible to bypass the mechanism of ignoring the update of the duration of effects when their charges are summed up
  • https://wowhead.com/item=147010 - rewritten the mechanism for accumulating charges and optimizing the condition for removing the effect when the owner's health falls or he removes this item from himself
  • https://wowhead.com/item=144258 - fixed a bug where, when applied, you were healed by a small amount, even when you did not perform any healing
  • https://wowhead.com/item=147005 - now bonus effects are triggered not randomly, but corresponding to the time of day
  • https://wowhead.com/item=136978 - fixed a bug where damage inflicted on the owner himself could also trigger
  • https://wowhead.com/item=137329:
    • Now additional damage will be transferred to the target, which is marked with "sea taint" (previously, additional damage was done to the target that the caster was attacking)
    • Fixed a bug where the amount of additional damage was full size if the amount of residual additional damage is less than the most additional damage
    • Fixed a bug where damage that could dispel the effect of "sea corruption" removed it after a short period of time
    • Correction of the calculation of the deduction of residual damage to "track" an additional bonus
  • https://wowhead.com/item=137538:
    • Fixed a bug where the amount of additional healing was full size, if the amount of the residual additional bonus is less than the very part of the additional damage, from which the healing will work
    • Fixed a bug where damage that could dispel the effect of "drain the soul" removed it after a short period of time
    • Correction of the calculation of the residual effect deduction to "track" additional damage, from which the healing will work
  • https://wowhead.com/item=140807:
    • Fixed a bug where damage that could dispel the effect of "retaliation" removed it after a short period of time
  • https://wowhead.com/item=147003 - fixed the bonus to increase the trigger rate depending on the owner's missing mana
  • https://wowhead.com/item=139329 - fixed the bonus for increasing the trigger frequency depending on the enemy's health
  • https://wowhead.com/item=137349 - more correct damage reduction depending on the range to the target
  • https://wowhead.com/item=137338 - fixed a bug where the absorption effect was full size if its capacity was lower than the damage it absorbed
  • https://wowhead.com/item=137541 - implementation rewritten. Fixed a bug where the visual effect was received on the owner for some time after the bonus effect had already been dispelled
  • https://wowhead.com/item=139336 - implemented (partially, without re-throwing the effect to other targets)

Racial skills:

  • https://wowhead.com/spell=154748 - fixed a bug where, when switching server time from day to night or vice versa, you could stay with the opposite bonus effect

Dungeons and Raids:

14/10/2020

Warlock:

Tasks:


19/10/2020

General:

  • Improvement of the behavior of abilities that replenish energy, depending on the successful hit of an effect on the area (example https://wowhead.com/spell=232633)
    • Fixed a bug where energy was not replenished if at least one of the hit targets responded with immunity to this effect

Warrior:

  • Fixed a bug where https://wowhead.com/spell=871 during the latest updates also started triggering the visual effects of "equipping the shield" specific to a particular player's faction
  • Improvements to the accessibility of path search points for jumping with the ability https://wowhead.com/spell=6544

Priest:

Mage:

Monk:

Demon Hunter:

Paladin:

Rogue:

  • https://wowhead.com/quest=42504 - now after completing a class quest, you will now correctly move to the standard phase (for the correct operation of all areatrigger objects created by the rogue)

Warlock:

  • Removed an extra modifier to enhance outgoing damage with the ability of the minion https://wowhead.com/spell=54049, depending on the imposed effects of periodic damage of sorcery by its owner

NPC:

  • Fixed a bug due to which aggressive mobs could ignore standing motionless players.

23/10/2020

General:

  • Fixed a failure to initialize the parameters of creatures summoned by the player
  • Fixed a bug where the effects of periodic damage / healing could lose some of their effect when changing speed
  • Now receiving bonuses / penalties for acceleration / deceleration for active ticks of periodic damage / healing will correctly recalculate their amplitude timers
  • Now, when some movement speed increase effects are applied over the falling slow auras, they will be automatically restricted. When the fall slowdown is over, movement speed will also be correctly recalculated (Fixes bugs in extreme mobility of units when they use a combination of many of these abilities)

Druid:

Priest:

Monk:

Shaman:


28/10/2020

General:

Monk:

  • Fixed a bug where https://wowhead.com/spell=194011 could not be used if you walk around the areas inside the stronghold and return to the central zone of the stronghold, where you arrived with this ability

Paladin:

  • Now, while the effect of the talent https://wowhead.com/spell=199542 is active, you can only push back an enemy target once. Fixed a bug where reusing a horse the effect of this talent did not work

Warlock:


Posted in World of Warcraft: Legion on Sep 30, 2020