Corrections September 2019

Description

04/09/2019

General:

  • The reset of the recovery time (CD) of items that can be used only once in battle has been rewritten.
  • Fixed 3 reasons for server crash

Artifacts:

Tasks:

Population:

  • Settlement adjustment on the Broken Shore

07/09/2019

Ulduar:

  • Fixed a problem due to which some bosses were not counted in the log of the passed dungeon.
  • Kolgarn: After killing the boss, the battalion commander should no longer be buggy.

09/09/2019

Halls of Valor:

  • Added missing dialogs to bosses;
  • Implemented an event at the entrance to inst;
  • Implemented an event when starting a key;
  • Rewritten event with Hirya;
  • Rewritten event at the entrance to the location with Fenrir;
  • Not big corrections in trash scripts.
  • Skovald:
  • Now the boss will be activated when players try to seize the auspices;
  • Fixed a bug in which the boss could absorb damage from players from the back;
  • Fixed 1 exploit.

Druid:

Hunter:

  • The principle of superimposing talent effects has been rewritten https://wowhead.com/spell=217207 (Terrible rabies). Fixed a bug where when reaching the maximum number of active auras, your next application did not update its smallest effect in duration

Paladin:

Death Knight:

  • Fixed a bug where the talent effect https://wowhead.com/spell=199721 could sometimes remain on the target and at the same time the summation effect was not subtracted on it

Warlock:

Items:

Tasks:

NPC:

Objects:


12/09/2019

General:

  • Fixed a bug due to which the battles did not work and were blocked
  • Fixed a problem due to which when studying the levels of professions they were not saved
  • Fixed 3 reasons for server crash
  • A new garrison system returned for testing
  • Fixed a bug that could lead to the fall of the FPS in some locations

15/09/2019

General:

  • The second part of the update for the new system of garrisons and strongholds was installed, many problems were fixed, and the reasons that led to the instability of the core from the new system were found.
  • Found and eliminated the reason that gave incorrect gold values ​​in the bonus in the stronghold missions
  • Fixed 3 reasons for server crash

Cross (test version installed on test servers):

  • The work of social networks has been rewritten, now they work correctly even after the port to another realm
  • Fixed a problem that prevented the group from registering in the LFR
  • The ability to transfer a character between different servers has been implemented (meaning not only from your realm to cross, but also from your cross to another realm not your own), before this caused the client to freeze
  • The system of inviting to a group between realms has been improved, many problems have been fixed
  • Found several reasons that during the transition between servers caused the FPS and client lags to fall (this fix should also positively say on hidden teleporters during the transition between zones)
  • Fixed registration on BG and LFG with the interserver group and teleportation of the entire group to cross (used to cause client crashes or freezes)
  • Fixed a lot of server crashes related to the work of the cross
  • Fixed several issues related to cross-server character storage
  • The concept of finding the character on the cross and on the native realm has been reworked, should fix some of the server’s bugs and crashes
  • Fixed processing of spells with the same guides or names on cross servers, now correctly finds spells with the same nicknames and guides
  • The work of cross server accounts has been implemented (since the database login for different realms may be different, this system is implemented for correct and correct operation)
  • Rewritten and redirected characters in simple locations and through an invite to the group, now it does not have a loading screen and it passes completely unnoticed by the player

Mana-Tombs:

  • Adjusted mobs spawns.
  • Added patrols.
  • Rewritten boss scripts.

16/09/2019

General:

  • Fixed 1 reasons for server crash

Cross (test version installed on test servers):

  • Fixed several reasons for the character to freeze on interreal
  • Now the character returns from BG to that realm from where he was registered
  • Fixed server crash when transferring characters
  • Partially rewritten sending status online and offline in social networks
  • Fixed client freezing after AFC status
  • Implementation of cross-server myths + with synchronization of statistics between servers

09/22/2019

General:

  • Fixed display of the New Moon Fair and the Brewfest Festival on the calendar. (do not forget to clean the Cache folder to see the changes).
  • Fixed client crash when opening the bastion window through the icon under the minimap
  • Fixed duplication of abilities of associates in the stronghold and garrison, removed all duplicate abilities
  • Fixed several reasons for the server crash

Cross (test version installed on test servers):

  • Implemented the work of cross server zones, included in testing
  • Fixed reconnecting cross servers after crash
  • Implemented a redirect of characters during entry into the world for cross server zones
  • Fixed a bug when auras were duplicated during the transition between the realities of a cross server

24/09/2019

General:

  • Mount morphs have been redone (https://wowhead.com/spell=93326 and others), now the icon of the mount image will be displayed in the portrait, and not the black portrait.
  • Fixed an issue where some art scripts stopped working

Game Events:

Cross (test version installed on test servers):

  • Implemented the work of cross server garrisons and strongholds

25/09/2019

General:

  • Fixed 3 reasons for server crash
  • Disabled "Broken Shore Script" because it was not possible to find the reason why it breaks other scripts into artifacts

27/09/2019

General:

  • Fixed a bug where it was impossible to release the pets of the hunt
  • Fixed a bug where it was impossible to rename pets of a hunt
  • Fixed a bug due to which some sums had a gray panel
  • The calculation of obtaining the level of items has been rewritten, which should eliminate problems with obtaining the level of things above 985
  • Added verification that we lower the PVP items above 985 to cap in 985
  • Fixed 3 reasons for server crash
  • A system has been developed that will allow players to enter the game from game clients from 26124 to 26972
  • Fixed a problem due to which with some probability the character might not be saved
  • Partially rewritten the work of the auction (the need to support work in a cross server environment)
  • Partially rewritten the work of mail (the need to support work in a cross server environment)
  • Fixed bug "you are subdued and can not do it" - due to the battle of pets

Monk:

Cross (test version installed on test servers):

  • Implemented work mail in a cross server environment
  • Fixed a bug due to which there were no characters from your server
  • Partially rewritten synchronization of character information between servers

29/09/2019

General:

  • Fixed bugs with pet control and not only
  • Fixed a problem due to which at the end of the auction the item did not return
  • Fixed 3 reasons for server crash
  • Test implementation of the return of things that were not taken from loot

Cross (test version installed on test servers):

  • Implemented auction work in a cross server environment
  • Implemented the work of the chest in the stronghold in a cross server environment

Items:


30/09/2019

General:

  • Rewritten the removal of combat pets when landing on the mount. Now the satellite will not disappear if the player runs on the mount. It will disappear if the player took off at the mount, and will return as soon as it descends to the ground.
  • Implemented momentum when dismounting from a flying mount in the air. Now the player will fall a little forward due to the impulse, and not immediately fall down.

Warrior:

  • Now rage will also be created from blocked damage (for the specialization "Protection")

Mage:

  • Now https://wowhead.com/spell=12846 can also apply to targets that already have this effect
  • Fixed a bug where the talent https://wowhead.com/spell=198158 did not disperse when dealing damage
  • Fixed a bug when https://wowhead.com/spell=212801 could be used while casting another spell. Fixed a problem where the movement sometimes occurred without visual and sound effects
  • Fixed a bug when the base value of the manarengen did not match the calculated for the Secret Magic specialization

Demon Hunter:

  • Fixed a bug when the triggering of the item https://wowhead.com/item=144279/mania- magnitude reduced the recovery time of "Metamorphosis" by 2 seconds (instead of 1) for every 30 units. spent anger Rewritten talent implementation https://wowhead.com/spell=211881
  • Now the non-player target will receive damage once if it is immune to stun
  • Now the interpretation of the concept of “goals with constant immunity to stunning” will not act against other players (which means they will not be affected by bonuses from the list above)

Hunter:

Warlock:

  • Improvements to the effect of the item https://wowhead.com/spell=248113. Now the abilities with the additional cost of "soul shards" will correctly affect the chance of triggering

Shaman:

Items:


Posted in World of Warcraft: Legion on Sep 01, 2019