- Fixed 2 reasons due to which the lifetime of the minions was slightly shorter than expected. The consequences were loss of ticks and under-casting of spells.
- Fixed a bug due to which AOE spells did not give energy if the hit was unsuccessful for at least one hit target. (imun, evasion, etc.)
- Now spells with multiple schools (for example https://wowhead.com/spell=214634) will not be blocked if one of these schools was interrupted.
- Fixed a bug due to which the damage received from some spells could sometimes instantly kill a soldier of the "Defense" specialization
- Fixed two reasons for server crash
- Implemented support for a new parser for updating data collection from sniffs
- The work of the converses was completely rewritten to the new system (text objects that display the dialogs of the NPC or show a window with the text), data on all the sniffs are collected and updated
- The structure of the NPC template table has been revised and the data on the sniffs has been updated
- The structure of the NPC equipment table has been revised and the data on sniffs has been updated
- Collected and updated texts for NPCs on sniffs
- Rewritten the work of AnimeKit data of spawning mob
- Data on scaling mobs in a separate table
- Data on quest items of mobs and GOs are moved to a separate table
- Fixed several errors due to which the converse might not show or did not show correctly
- Fixed client crash in the garrison
- Fixed a client crash in the subcity
- Fixed a bug due to which buildings from the garrison were being built in the suburbs
- Changed the system of localization GO
- Fixed resource generation in the garrison warehouse
- Implemented the work of items that increase the cap of garrison resources
- Implemented the work of passive stronghold talents, which affect the chances of completing missions
- Implemented CD work on talents that should affect the first mission of the day
- Multiple changes in the structure and operation of some other tables
- Fixed the ability of https://wowhead.com/spell=106830 with the generation of series reception
- Fixed a bug with the work of talent https://wowhead.com/spell=202028 with the generation of series reception
- Fixed the work of the passive ability https://wowhead.com/spell=231687 with resetting the recovery time for https://wowhead.com/spell=14914 if it works from https://wowhead.com/spell=132157
- Fixed a bug when, using https://wowhead.com/spell=108968, an error occurred about the target, if it is under the effects of immunity
- Fixed a bug where the bonus https://wowhead.com/spell=242226 still worked if https://wowhead.com/spell=188499 / https://wowhead.com/spell=210152 doesn’t get anywhere
- Correction of the implementation of the features of the artifact https://wowhead.com/spell=212827:
- Fixed a bug when you have less than 50% of your health reserve, your ability https://wowhead.com/spell=203782 sometimes could create two small fragments of the soul
- Fixed a bug when being under the effect of https://wowhead.com/spell=187827 your ability https://wowhead.com/spell=235964 guaranteed to create two small fragments of the soul. Now this ability will not take part in improving the chance of triggering the effect, since it is its guarantee of triggering one small fragment
- Fixed artifact feature https://wowhead.com/spell=179546 with the generation of light energy charges
- Fixed the ability of https://wowhead.com/spell=51723 with the generation of series reception
- Now, by chance, the repeated use of https://wowhead.com/spell=46584 when you have already called upon this creature will be notified by a pronunciation error and you will not thereby start its recovery time
- Fixed a bug where the damage https://wowhead.com/spell=25504 caused the operation https://wowhead.com/spell=187880 two times for each hit of this blow
- Now triggering https://wowhead.com/item=133644 will also occur when a member of a group or raid dies
Game Events: - https://wowhead.com/darkmoon-faire - - https://wowhead.com/item=138202 - added to missing at https://wowhead.com/npc=55278 - - Fixed a bug that at the beginning of the battle, the player’s pet battle would be thrown into the cannon from another event. - - https://wowhead.com/npc=54490 - fixed the movement of the NPC.
- Fixed a bug due to which after re-applying effects with a dynamic action time (for example, which depends on combo points), the duration of the new effect depended on the maximum duration of the old.
- Fixed several reasons for the server crash
- Fixed several reasons that led to unstable server operation for the last two days
- Memory leak found and fixed
- Improvements to the new anti-spam system
- Implemented the work of energy consumption by ripe, taking into account the difficulties in insta (this usually applies to raid bosses)
- Found one of the reasons that the kleint hangs when teleporting between cards (there was an attempt to fix it)
- Fixed a bug where sometimes, for unknown reasons, the ability https://wowhead.com/spell=115181 could not be pressed right away.
- Fixed bug in rendering clone abilities https://wowhead.com/spell=101643
- Fixed triggering https://wowhead.com/spell=205145
- Talent improvements https://wowhead.com/spell=212459
- Now the sender will start an attack only when the enemy is in the zone of his action
- Fixed zabagivanie battle mode, as long as this sender
- The health of the minion will be equal to the health of the summoner
- Restored the work of the effect of the ability https://wowhead.com/spell=205196 associated with the work of bonuses https://wowhead.com/spell=251852 and features of the artifact https://wowhead.com/spell=238109
- Fixed several reasons for the server crash
- Fixed kleint hang after resetting CD on instances (in the morning from 4 a.m. to 7 a.m.), however, a bug with the fact that players do not always see each other in the process of correction
- Improvement to update the muta command in a cross server environment
- Fixed calculation of pause time for NPCs that move by points
- Changed the calculation of the generation of waypoints for mobs taking into account stopping points (because of this, NPCs could look in the wrong direction)
- Fixed a bug where the pronunciation of the ability https://wowhead.com/spell=178345 was interrupted if the target was lost sight or died. (This fix applies to all spells of this type)
- Rewritten Demon Hunter stronghold campaign
- Partially rewritten script for assignment http://wowhead.com/quest=42809
- Partially rewritten script for assignment http://wowhead.com/quest=42920
- Partially rewritten script for assignment http://wowhead.com/quest=42921
- Partially rewritten script for assignment http://wowhead.com/quest=42634
- Implemented improvements to the stronghold of the Demon Hunter
- Implemented improvements to the stronghold of Warriors
- Adjustment of settlement in Niskara
- Adjustment of settlement in the Black Temple
- Correction of settlement in the Fel Hammer
- Fixed a bug where some AOE spells did not hit large creatures.
- Rewritten talent https://wowhead.com/spell=214027. Fixed some bugs related to the reuse of talent.
- Fixed a bug that broke the ability panel of minions in instances, arenas, etc. ...
- Fixed a bug where sometimes after entering the arena, for unknown reasons, the entire ability panel was darkened, which prevented tracking the cooldown of these abilities.
- Fixed a bug where after joining the cross-server arena, sometimes players didn’t have effects that cannot be used in the arena.
Class bastions and artifacts:
- Script adjustments for assignment http://wowhead.com/quest=42479
- Script adjustments for assignment http://wowhead.com/quest=41689
- Script adjustments for assignment http://wowhead.com/quest=40224
- Script adjustments for assignment http://wowhead.com/quest=41574
- Script adjustments for assignment http://wowhead.com/quest=11997
- Script adjustments for assignment http://wowhead.com/quest=38990
- Partially rewritten the campaign of the stronghold of the Warlocks
- Fixed pvp talent https://wowhead.com/spell=195389
- Fixed a bug where the effect of jumping to the destination deployed the caster to the original position of use, if the jump was applied to a place inaccessible to the viewing angle of the character’s gaze (e.g. corrects position orientation https://wowhead.com/spell=189110, https://wowhead.com/spell=6544, https://wowhead.com/spell=227180, https://wowhead.com/spell = 190925, https://wowhead.com/spell=191427)
- Fixed a bug where after leaving the arena or BG players could not enter the queue on the battlefield again.
- Fixed some bugs related to cross groups.
- Fixed some problems associated with the effect https://wowhead.com/spell=158263.
- Fixed a bug where when leaving the talent zone https://wowhead.com/spell=236320 the bonus effect still remained Druid:
- Fixed a bug where the talent https://wowhead.com/spell=203974 reduced the damage from all types of attacks received by the druid. Now reducing damage and spending the effect will only be from automatic attacks
- Fixed a bug where the talent https://wowhead.com/spell=203974 was triggered by any periodic damage caused by the druid
- Fixed a bug when the feature of the artifact https://wowhead.com/spell=238121 worked from https://wowhead.com/spell=106830 in the form of a cat
- Talent improvements https://wowhead.com/spell=204053:
- Fixed a bug where damage was reduced only by 2%, regardless of the bleeding effects you imposed from https://wowhead.com/spell=77758
- Fixed a bug where damage reduction occurred even if the attacking target, having the bleeding effect from the thrashing, was imposed by another druid
- Fixed a bug when the feature of the https://wowhead.com/spell=238128 artifact did not work if the hit target dies from https://wowhead.com/spell=214634
- Improvements to the features of the artifact https://wowhead.com/spell=215773. The unevenness of the operation was fixed, when the proc could work, ignoring the recovery time, and then not work for two such timers
- The implementation of "Fire Spheres" has been rewritten if you are a carrier https://wowhead.com/item=128820 - Now the charges of the spheres correspond to your charges of the ability https://wowhead.com/spell=194466
- Improvements to the ability https://wowhead.com/spell=115072:
- Now, when you absorb the power of the sphere created by triggering the feature of the artifact https://wowhead.com/spell=213180, then its fragmented effect for causing damage will be twice as much
- Improvements to the features of the artifact https://wowhead.com/spell=195300:
- Fixed a bug where the effectiveness of the bonus did not decrease in PvP
- Fixed a bug where the bonus might sometimes not affect the initial or final hit of the ability https://wowhead.com/spell=113656
- Now the bonus will be spent right away, and not when https://wowhead.com/spell=113656 expires
- Fixed visualization of cloud absorption by artifact ability https://wowhead.com/spell=205406
- Fixed a bug where the ability https://wowhead.com/spell=191837 healed one of the targets repeatedly
- Adjustment of the target search area with the ability "Target salvo (185901)." Fixed a bug where the size of the target object contributed to the calculation
- Improvements to the features of the artifact https://wowhead.com/spell=238996
- Fixed a bug when the bonus effect was not spent from the application https://wowhead.com/spell=198034
- Fixed a bug where the bonus to the damage caused by the ability https://wowhead.com/spell=198034 sometimes ceased to be activated if during its action the ability is applied several times in a row
- Fixed a bug where the ability https://wowhead.com/spell=192759 could not be applied for a few more seconds, after full restoration by triggering the artifact features https://wowhead.com/spell=238138
- Fixed a bug when a pandemic acted on the duration of the effect https://wowhead.com/spell=195181
- Fixed a bug where the talent https://wowhead.com/spell=219809 could sometimes give the wrong amount of runic power if applied between 1-4 and 6-9 charges of the Bone Shield
- Fixed a bug where the operation https://wowhead.com/spell=209228 sometimes happened earlier, when https://wowhead.com/spell=49998 expends runic power and thus the death knight did not get the useful effect of the item
- Now https://wowhead.com/spell=49028 when the summoner uses https://wowhead.com/spell=206930 weapons will also additionally create 5 units for him. runic power
- Now, when the feature of the artifact https://wowhead.com/spell=192570 is triggered when the summoner uses https://wowhead.com/spell=206930, the weapon will also additionally create 5 units for him. runic power
- Improvements to the ability https://wowhead.com/spell=105174:
- Fixed a bug where wild demons were not invoked if the target of this spell dies from the damage of this ability
- Now the calculation of the spent fragments of this ability for damage efficiency will be taken from the owner’s use, not being tied to the struck target of this effect
- Now the cumulative effect of the bonus kit https://wowhead.com/spell=251851 will be produced immediately from the use of https://wowhead.com/spell=105174, and not when the effect hits the target (side fix associated with the main ability)
- Work adjustments https://wowhead.com/spell=216698:
- Fixed a bug where, when using, the chance of returning partially escaped souls was incorrect depending on how much Ulthalesh absorbed (grew in geometric progression).
- Optimized the process of collecting souls of the damned.
- Now the search radius will be equal to the maximum visibility of objects that are outside of this radius of the soul will not be absorbed, and the charges attached to them will not be used up. Bugs were fixed when there were no souls around you, but the abilities still had charges
- Creating the soul of the damned when killing a target or dealing damage will now look more interesting (triggering will also draw an additional visual effect) (note: To implement the second visual part - when you kill a target and a soul wanders around it, some information is needed, write reports if you know the nuances of this effect and want to help implement it)
- Adjustment of the response distance https://wowhead.com/spell=108370
- Fixed a bug where the validity time of https://wowhead.com/spell=216708 from the item bonus https://wowhead.com/spell=236114 could not exceed 60 seconds if addition of duration occurs during re-application
- Fixed a bug when, using https://wowhead.com/spell=193396, the current and maximum health reserves of the sender https://wowhead.com/spell=212459 were reset to baseline values
- Rewritten implementation of the effect of the subject https://wowhead.com/spell=236174:
- The duration of the effect will be redefined in such a way that would correspond to the duration of the existence of the most surviving of the previously called faults. A fault with a shorter duration of action will no longer be able to interrupt the duration of faults that have already been called up if they have a longer duration of existence.
- Rewritten the implementation of the ability https://wowhead.com/spell=196586 (side processing caused by the fix above)
- Fixed a bug where the absorbed damage that would cause targets with the effect https://wowhead.com/spell=204288 more than 4% of its maximum health was taken off the shield, but did not heal this target
- Correction for calculating the range of dropping targets that fall into the talent talent effect https://wowhead.com/spell=197214
- Fixed a bug where the damage received under the influence of talent https://wowhead.com/spell=203953 caused damage to the owner himself if the attacking object was unknown or it was the owner of the talent
- Fixed a bug where the damage received under the influence of the ability of the artifact https://wowhead.com/spell=200851 caused damage to the owner himself if the attacking object was unknown or it was the owner
- Fixed a bug when the talent https://wowhead.com/spell=152261 also blocked periodic spell damage
- Fixed a bug when the opponent’s spell intercepted by the https://wowhead.com/spell=77616 talent disappeared if the death knight uses some of his abilities
- Fixed a bug where the effect of talent https://wowhead.com/spell=130736 did not work if https://wowhead.com/spell=194310 was converted to the effect of absorption of healing by talent https://wowhead.com/spell=223829
- Fixed a bug where the talent effect https://wowhead.com/spell=130736 did not work if during this spell the target dies with unbroken effects https://wowhead.com/spell=194310
- Rewritten talent https://wowhead.com/spell=201934:
- Now, when the effect is dispersed https://wowhead.com/spell=191587, the slowdown effect will not be activated on the target for which it was dispersed, but a clot of mucus will be created.
- A clot of mucus parasitizes this target, pursuing it, and within a radius of 8 meters around the mucus, adversaries who entered it will also be infected with a slowing mutation.
- Improvements to the passive ability https://wowhead.com/spell=77220:
- Fixed a bug where the base maximum indicator of damage and received by the Warlock was twice as high, but the random selection of the bonus did not start from a certain value, but from scratch, which contributed to a strong discrepancy in the bonus and, as a result, the effect on the damage done or received
- Now the minimum indicator will be determined according to the detailed description from the client and added with an additional random value in the range up to this minimum indicator) (comment: for example, your mastery score is 10,000 rating, respectively 67% in the characteristics - this means that the damage you cause will be increased by 34% + a random number in the range from 1-34%. To reduce damage, this figure corresponds to 7% and the principle of its calculation is applicable as for the damage bonus)
- Fixed a bug where the chance of overturning the hit target from https://wowhead.com/spell=61882 was selected twice, which increased the accuracy of the operations during the action
- Settled on Draenor Soul Healers
- Nagrand: Azure Lagoon
- Peaks of Arak: Skettis!