Corrections April 2020

Description

01.04.2020

Warrior:

  • Fixed a bug where victims of the https://wowhead.com/spell=5246 ability, in addition to the main one, also shook from fear in place, and did not scatter in different directions

Druid:

  • Fixed a bug where the effect of an artifact feature https://wowhead.com/spell=210663 was considered negative for the owner
  • Fixed a bug where the damage from the ability https://wowhead.com/spell=213771 (bear) increased by 20% if the target takes damage from bleeding imposed by a druid
  • Fixed a bug where the series reception, accumulated by the ability https://wowhead.com/spell=106785 (cat), could sometimes still accumulate if during repeated attacks with this ability the druid didn’t get anywhere else
  • Fixed a bug where the series reception, accumulated by the talent https://wowhead.com/spell=202028, might sometimes not accumulate during repeated attacks with this ability after it did not hit for the first time
  • Rewritten talent https://wowhead.com/spell=155672:
    • Fixed numerous conflicts of transfer of bonus for molehills imposed on melee abilities for the entire duration of their effect
    • Fixed a bug when, when using https://wowhead.com/spell=210722 with one charge, the damage from bleeding did not increase at all, and damage from direct hits sometimes could receive a bonus of only a few measures
  • Improvements to the talent "Moment of Clarity (Healing)" (155577):
    • Fixed a bug where, when re-triggering https://wowhead.com/spell=16870 during the action of the same effect, it could summarize the effect more than 3 times and when the effect was consumed, the charges could not be used up or the operation could take away several charges
    • Fixed a bug when the bonus to the healing ability of https://wowhead.com/spell=8936 grew by 15% for each charge (with 3 charges - 45%). Now the bonus will be 15% and will act correctly on the periodic ability healing effect.

Priest:

  • Fixed a bug where victims of the ability https://wowhead.com/spell=8122 were shivering with fear in place, instead of running in horror in different directions

Paladin:

Death Knight:

Shaman:

  • Fixed bug of the original healer of the ability https://wowhead.com/spell=108280. Now the owner’s totem itself will perform the treatment, and not the owner on behalf of this totem. This revision will no longer trigger the effects of accessories and other talents triggered by the healing abilities of this summoner, because healing with totems is an indirect source
  • Rewritten implementation of the artifact feature https://wowhead.com/spell=207362

03.04.2020

Bastions and Artifacts:

  • The priest’s stronghold campaign has been completely rewritten
  • Implemented an event on assignment http://wowhead.com/quest=40938
  • Partially rewritten script for assignment http://wowhead.com/quest=43401
  • Implemented improvements to the stronghold of the Priests
  • The event of receiving the hidden face of the artifact Priest specialization Obedience has been rewritten

Tasks:

Tasks Pandaria:

NPC

Population:

  • Adjustment of settlement in the Temple of the Light of Nether
  • Pandaria: River of Singing Spirits
  • Pandaria: Thunder Fortress
  • Pandaria: Camp Garroshar
  • Pandaria: Cleft Tail Pit

07.04.2020

General:

  • Fixed a problem due to which, after switching between cross servers, part of the stat could be "lost"
  • Fixed a bug due to which the chat was disabled when switching between servers
  • A new optimization technology was developed and applied for mass events, which significantly reduced the delay in the game (earlier, with a mass event attack on the Dalaran server, it could go into a delay of 10-20 s, at the moment it does not grow above 3 s on the last boss). Work is ongoing to optimize massive battles to reduce lags in the game.
  • A critical bug that led to kernel crashes was found and fixed, in fact the kernel went into the stable release stage (Morning server instability is allowed, because updates are applied on our server every day, some of them can lead to server crashes and instability, we try to dinner fix problems)
  • A new system of timers for events has been developed, which simplifies the setting of daily events
  • Implemented display of some things in the guild vendor on cross realm

Rogue:


09.04.2020

General:

  • Optimization of the visibility system, the core load is reduced to almost 0
  • Fixed several server crashes

Items:


10.04.2020

General:

  • Fixed bug with visibility in arenas, bg and in the world of cross server players
  • Fixed several server crashes

13.04.2020

Warrior:

  • Fixed a bug where the triggering of the https://wowhead.com/spell=251882 effect did not reset the previously started recovery time of the https://wowhead.com/spell=23922 ability
  • Improvements to the talent "Distributors of pain (Talent of honor)" (198765):
    • Fixed a bug when using https://wowhead.com/spell=1719 also imposed an additional bonus effect on the warrior himself, thereby he received a critical strike chance bonus twice
    • Fixed a bug where some classes received the wrong effect, increasing the critical strike chance of their key abilities
  • Fixed a bug when consuming fury, when the effect https://wowhead.com/spell=208908 is triggered, not a multiple of 10, the treatment was counted down to you
    • (For example, you spend 39 rage, but received treatment at a rate of 3% of maximum health, instead of 3.9%)
  • Fixed a bug where the triggering of the https://wowhead.com/spell=152278 talent reduced the ability recovery time incorrectly when using https://wowhead.com/spell=190456 (for example, with the maximum amount of rage that the ability can consume while being under the effect of https://wowhead.com/spell=202574, you reduced the recovery time of abilities not by 6 seconds, but by 9)

Druid:

Priest:

  • Talent improvements https://wowhead.com/spell=204197:
    • Fixed a bug where the target leaving the field of view at the moment you use https://wowhead.com/spell=47540 on it would still trigger the effect (although the beginning of pronouncing the key ability did not even begin), transferring periodic damage to the neighboring target
    • Now targets that are not visible to you, which you cannot attack or that are under the effect of losing control of the character will not be included in the list of targets for which this effect of periodic damage can be spread by your key ability

Mage:

  • Now, at the time of preparing the transition to stealth with the ability https://wowhead.com/spell=66 if you get the control effect, this process will stop, however if the effect of losing control over the character stops before the end of preparation, then you can go into stealth
  • Now https://wowhead.com/spell=30449 will be able to dissipate the effect https://wowhead.com/spell=210294 (in the future it will be further developed, because the full algorithm of the effect of the spellstyle is still being studied)

Monk:

Hunter:

  • Fixed a bug when the talent https://wowhead.com/spell=206817 immediately upon application did not activate the "Mark of the Hunter" in the flight area of ​​the owl-hour

Demon Hunter:

  • Talent improvements https://wowhead.com/spell=206803:
    • The effect of immunity to the effect of attraction in the take-off phase is analyzed. Immunity will now act when the demon hunter is in the phase of descent to the ground
    • Since the correction above redid the behavior of the effect as a whole, the main problem was fixed when attracting the demon hunter in the take-off phase, the soaring effect was not removed from him and he could not move while on the ground, becoming a "fixed target"

Rogue:

Warlock:

  • Adjustments to the work of the artifact features https://wowhead.com/spell=238110
    • The secondary target that received damage from https://wowhead.com/spell=116858 will also not receive damage in the area, however, everyone who was with it within a radius of 8 meters will receive it
  • More correct work of the talent https://wowhead.com/spell=200546 and the interaction of its feature of the artifact https://wowhead.com/spell=238110:
    • An example, before you are 5 goals standing in the area of ​​the cursed land, you attack one of them, which is also under your "Chaos". Area damage will now go from every target except the main (previously it was only 1 time and from the main goal)
  • Rewritten implementation of the effect of the subject https://wowhead.com/item=132407:
    • Fixed a bug where an inconspicuous target contributed and was determined by the effect as a real target, but during the operation the additional “Chaos Arrow” did not fly into it, because based on the logic you cannot directly attack it

Shaman:

  • Improvements to triggering the effect of the kit https://wowhead.com/spell=251765:
    • Fixed a bug when the kit didn’t work at all, if you didn’t take anyone into the target, even if you yourself were in the treatment area of
    • The method of choosing additional treatment has been rewritten. Now he will not choose the target that you have chosen, but will choose the most wounded target in the treatment area by area
  • Talent improvements https://wowhead.com/spell=204288:
    • Fixed a bug when talent healing introduced a shaman to battle mode
    • Fixed a bug where the talent continued to lose charges, if triggered by sub-effects that themselves do not cause damage, and through their abilities - intermediaries
  • Talent improvements https://wowhead.com/spell=201909:
    • Now the effect of periodic damage will not extend to targets that are invisible or are under the influence of loss of control over the character

Items:


14.04.2020

Game Events:   - https://wowhead.com/noblegarden   - - The start date of the event from the 13th to the 19th is fixed.


17.04.2020

Priest:

Hunter:

  • Now the pet, called by the activation of the passive effect https://wowhead.com/spell=219377 (artifact "predatory claw") will correctly perform automatic attacks on targets

Rogue:


20.04.2020

General:

  • Rewritten spectator menu:
    • Removed the RBG menu.
    • Removed the distribution of high and low rating games. All games are moved to the main menu.
    • Implemented sorting games by priority from top to bottom in this order - 3x3, 2x2, 1x1 (RBG and brawls no longer shows)
    • Now the higher the rank of the match, the higher it will be in the menu list.
    • Implementation of detailed match information (player nicknames, number of mmr each, what class and specialization)
    • MMP of strong players will have a color indicator. (the color depends on the overall winrate and on the character’s highest personal rating in a particular bracket)
  • Now after the self-resurrection, the character will have as much mana as he had before death, but not less than the base amount specified in the spell (This applies to the abilities https://wowhead.com/spell=20608, https://wowhead.com/ spell = 20707, https://wowhead.com/spell=207399)

Warrior:

Monk:

Paladin:

  • Fixed a bug when an object called by triggering an artifact feature https://wowhead.com/spell=186773 did not move forward if the owner simultaneously stops his movement and falls to the ground (in a jump)

Items:

  • Fixed a bug where when the effect https://wowhead.com/item=151975 was triggered when the item’s cooldown was fully restored, you still couldn’t use it for a couple of seconds

Battlegrounds:

Bastions and Artifacts:

Tasks:


25.04.2020

Mage:

Monk:


Posted in World of Warcraft: Legion on Apr 01, 2020