Corrections August 2019

Description

01/08/2019

General:

  • Fixed 4 reasons for server crash

Warrior:

Druid:

Improvements to https://wowhead.com/spell=197492:

  • Fixed a bug where the effect https://wowhead.com/spell=145108 was twice reduced in the shape of a bear with the specialization "Sentinel". Now, the effectiveness of the treatment will be reduced only in this specialization, regardless of whether or not you are bearish “For the remaining specializations, now the healing will always be 3% of the maximum health of the owner druid.” Rewritten implementation https://wowhead.com/item=144295
  • Now the effect of the item will also extend to the ability, transformed by the talent https://wowhead.com/spell=155580
  • Rewritten the algorithm for selecting available targets. Now she will choose goals that are not yet adored https://wowhead.com/spell=8921 in the first place, and when all goals are already adored by this periodic effect, then choose goals with the shortest duration

Priest:

Talent improvements https://wowhead.com/spell=199824

  • Fixed a bug where the ability changed the target to the owner, if the past target died, on which the ability was previously supported
  • Fixed loss of tact of ability during the existence of aberration, when there was either his call or its removal

Monk:

  • Fixed a bug where the streaming spell https://wowhead.com/spell=115175 did not stop early on your allies when it moves to the area of ​​another map
  • Improvements to the ability https://wowhead.com/spell=214326
  • Now the “Explosive Keg” reduces the damage from the enemy’s auto-attacks by 100% for 3 sec, and does not cause misses with the ability of the targets. (Comment: The “Explosive Keg” ability allowed players to interact with bosses in an unexpected way, as a result of which some elements of the game mechanics became practically insignificant. Instead of making bosses immune to this ability, we reworked its negative effect, preserving its concept)
  • In PvP mode, the hit reduction effect remains unchanged. Rewritten goal selection with the ability https://wowhead.com/spell=191837. Now the ability will gradually select 6 targets in 1 second, and not immediately heal all 6 goals in tact. This will allow the periodic healing effect to overlap with the maximum available amount in the field of its action during the pronunciation and make a more correct scatter of visualization

Paladin:

Death Knight:

Shaman:

  • Fixed a bug where the effect of slowing down the action of the talent https://wowhead.com/spell=51485 was applied only when the immobilizing effect ceases to exist.

Items:

Antorus, the Burning Throne: Argus the Enslaved:

  • Now, after destruction, the Apocalypse Module creates three times more Particle of titanic power
  • Gift of the life-keeper changed the calculation of energy consumption in mythical complexity.
  • It is now possible to apply abilities with a raid target to a tree, for example: Sacrificial blessing
  • Hungry soul reduced movement speed. Slightly reduced contact radius for repulsion.
  • Edge annihilation changed route calculation. Damage fixed.
  • Apocalypse module: Now has a starting radius of 10 meters, previously it was 1.
  • Sargeras sentence should no longer do critical damage.

Cathedral of the Eternal Night

  • Adjusted settlement;
  • Patrols fixed;
  • Rewritten / implemented events;
  • Rewritten trash scripts.

03/08/2019

General:

  • Fixed 4 reasons for server crash

Return to Karazhan: Eliminated 1 exploit

Halls of Valor:

  • Storm-Tempered Guard: Fixed Rank ability.
  • Ebony Worg: fixed the ability of the Will of the pack.
  • Added “Kite” feature for NPC: Valarjar Mystic and Valarjar the Lightning Summoner

06/08/2019

General:

  • Fixed 1379 mobs that were supposed to have a fake death.
  • Rewritten the logic of target selection for minions. Bugs fixed when:
  • Sometimes, after the draft, the minions simply stood. “The minions changed their purpose on their own.” “The minions could hit the target and at the same time follow the master.”
  • Caster spells did not provoke an attack on a new target.
  • Now the speed of attack and casting spells for minions will be dynamic.
  • Now the ability to dispel spells will remove from the enemy all stacks of aura.

Items:

Game Events: Darkmoon Fair

Priest:

Mage:

Monk:

https: //wowhead.com/spell=228563:

  • Rewritten bonus for https://wowhead.com/spell=115308.
  • Fixed a bug where during the action of suspension of damage from staggering it was impossible to affect its total damage.
  • Fixed a bug when during the suspension - the damage from staggering "missed" by the monk

Shaman:

Death Knight:

  • Optimization of rune regeneration.
  • Fixed cause of rune desync.
  • Fixed a bug where, having a sufficient number of runes, the ability was not possible to squeeze.
  • Fixed the error in calculating the recovery of runes after changing their regeneration rate.

Tasks:

Collections:

  • Fixed saving toys to "Favorites".

Achievements:

Spells:

Items:


12/08/2019

General:

  • Fixed a bug due to which the _invisible team stopped completely hiding your online
  • Fixed the cooldown lagging of abilities on which effects were applied that increase the maximum number of charges of these abilities.
  • Fixed 3 reasons for server crash
  • Fixed a bug when the friend list did not work for the alliance
  • The system of invites to the group has been rewritten

Druid:

Priest:

Paladin:

Artifacts and Bastions:

Tasks:

Population:

  • Adjustment of settlement in the Shimmering Expanse
  • Settlement adjustment on the Broken Shore
  • Settlement adjustment in Highmountain (Spiritguard Outpost)

Star Quarter

  • The event has been rewritten with the search for the demon, now the artifact of the paladins The Guardian of Truth will glow next to the demon, demon hunters can also see the demon using the ghostly vision ability;
  • Fixed a bug with doors in front of the last boss when it was necessary to click 2 times on the door.

Tasks:

NPC:

Objects:


16/08/2019

General:

  • Fixed a problem where dynamic zones (AT) could be created in the air, and they were not visible. Example: Death cone on Argus.
  • Fixed spontaneous triggering of procs of items, sets, talents, features of an artifact on Argus (source - "The Corrupted Heart of Argus")

Warrior:

  • Now hit by the https://wowhead.com/spell=57755 ability will pose a significant threat to the target
  • Correction for receiving rage fragmented due to incoming damage (for the specialization "Protection")

Priest:

Monk:

  • Fixed a bug where the feature of the artifact https://wowhead.com/spell=213062 reduced incoming damage from all attacking abilities, and not just from auto attacks

Hunter:

Paladin:

Rogue:

Death Knight:

  • Now the artifact feature bonus https://wowhead.com/spell=224466 will act on the amount of runic power created (Comment: In this context, it is not meant the speed of restoration of runic power, because it does not accumulate passively)

Warlock:

Items:

Antorus, the Burning Throne:

Varimatras:

  • Necrotic hugs - ability now ignores invulnerability effects.

Coven Sivarr:

  • Sivarra - health reduced by 25%.
  • Torment of Kaz'goroth - Health reduced by 25%.
  • Golgannet's Torment - The amount of health reduced by 25%.
  • Amaun'tul's Torment - Health reduced by 25%.

Aggramar:

  • The second transition phase now begins at 35%, previously it was 40%. (mythic).
  • Taisalak coal - now all coals have a starting supply of energy - 0 units. (mythic).

Argus the Enslaved:

  • Health reduced by 3%.
  • Sentence of Sargeras - ability now selects 2 targets. (Previously 3).
  • Sargeras Sentence - The ability now ignores invulnerability effects.
  • Cutting braid - you can no longer evade / fend off the ability.

21/08/2019

General:

  • Fixed 3 reasons for server crash
  • Some optimization in the character conservation system

Artifacts:

Tasks:

Population:

  • Val'share settlement (Temple of Elune)
  • Settlement adjustment on the Broken Shore

NPC:


22/08/2019

General:

  • Fixed a bug where, after exiting control, the first strike with an auto attack could be delayed, even if in time this attack should have already been recharged.
  • Fixed 3 reasons for server crash
  • Critical memory leak was found and fixed, which led to server instability
  • Fixed a recently crawled bug with problems not saving the skill panel
  • Optimized some character preservation systems
  • Fixed a bug due to which the group was not always immediately visible

Monk:

Druid:

  • Rewritten implementation of the effect of the subject https://wowhead.com/spell=209405. The problem is solved when a useful effect diverging from the application of the current ability did not cause the triggering of another

Hunter:

Shaman:

Cross:

  • Fixed many problems with server crashes
  • The queue system of the BG has been rewritten for the work of the cross (Enabled on tests for debugging)
  • The LFG queue system for the cross has been rewritten (Enabled on tests for debugging)
  • Reworked the concept of a character preservation system on the cross
  • Found and eliminated the cause of unstable operation of sockets for cross on Windows

24/08/2019

Priest:

  • Fixed a bug when triggering the talent https://wowhead.com/spell=200128 on the current target repeatedly, zeroed the presence of the previous target that was healed earlier

Death Knight:

Shaman:


27/08/2019

General:

  • The kernel code is being optimized, some instability and frequent crashes are possible, after debugging and fixing the situation will have to stabilize

Death Knight:


29/08/2019

Black Marsh:

  • Completely rewritten dungeon script.
  • All NPCs are scripted from scratch.

Throne of the Triumvirate:

  • Adjusted boss dialogs;
  • Adjusted the movement of patrols;
  • Rewritten trash scripts.
  • Zuraal reborn:
  • Fixed ability hand zeroing;
  • Fixed bugs with fixing the boss on the target;
  • Now players and the boss will be highlighted as "spirits" for the player in the input world.

Sarpish:

  • Fixed several exploits on the boss;
  • Fixed the ability to trap the abyss;
  • Fixed the ability to ghostly strike;
  • Fixed ability devastating darkness pet blackfang;
  • Fixed the ability of a terrible screech pet nightwing.

Viceroy Nezhar:

  • Now the boss will not run around the room;
  • Now if the boss has diminishing on the cast, he will beat with an auto attack;
  • Fixed the ability to cry for help;
  • The implementation of the ability of entropic power;
  • Fixed bugs with summons of guards;

Lura:

  • Partially redesigned boss script.

Druid:

Monk:

Warlock:

  • The principle of superimposing the effects of periodic damage of the ability https://wowhead.com/spell=30108 has been rewritten. Fixed a bug where when reaching the maximum number of active dot-abilities, your next use of the ability did not update its smallest duration effect
  • Fixed a bug where, after the end of the https://wowhead.com/spell=30108 action, the talent bonus https://wowhead.com/spell=196105 continued to be active on the target for a considerable time

Shaman:

Fight Guild:


31/08/2019

General:

  • Fixed 3 reasons for server crash

Achievements:

Dungeons and Raids:

Womb of Souls:

Sailor from the night watch:

  • Added animation ability to the lantern of darkness.
  • Enslaved rune cutter:
  • Adjusted timers;
  • Fixed fly time for the signal fire ability, also now the ability should be better visible on the ground.

Stars quarter:

Patrol captain Gerdo:

  • Changed the animation of the Janitor ability.

Halls of Valor:

One:

  • Implementation of the Inadequacy ability, now if the boss "killed" the player, the Valkirs transfer him to the stands.

Posted in World of Warcraft: Legion on Aug 02, 2019